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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Pre-release | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Twisted Fealty
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Create a Wicked Role token attached to up to one target creature. (Cards can only have one Role attached to it at a time. If there is already a Role attached to it, put that one into the graveyard before attaching this one. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)




Gidgetimer on Wilds of Eldraine Pre-Release
1 year ago
So, my prerelease went pretty similar to yours. I also played Boros aggro and placed third out of 17. I also found Hopeful Vigil to be nice, though I didn't get the land. I was more on a Knights and rats plan with Intangible Virtue, Ratcatcher Trainee, and Imodane's Recruiter. Twisted Fealty did some work as well and I really like the role tokens.
My son opened 4 Voracious Vermin, Twisted Sewer-Witch, and Lord Skitter, Sewer King. So his deck kinda built itself. The only real decision with his pool was what color to splash 7 cards of because black was pretty deep but not quite deep enough to go mono.
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