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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Samite Blessing
Enchantment — Aura
Enchant creature
Enchanted creature has "Tap: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."







legendofa on
There is No Future, There is Only Now
2 years ago
Interesting history, thanks for sharing it. (I'm pretty sure Instill Energy should actually grant haste.)
As a bit of random trivia, the first card that granted creatures an activated ability with a tap cost (thereby using haste without attacking) appears to be Torrent of Lava, which has additional weirdness in that it only grants an activated ability when it's on the stack. The first card that has a more permanent ability like that is Fire Whip and even that has functional errata, moving the ability from the enchantment to the creature. The first permanent to use (almost) the current templating, using text that explicitly grants the creature an ability, is Samite Blessing, narrowly beating out Citanul Hierophants. So now I'm wondering how and why Nether Shadow and Instill Energy diverged, since Nether Shadow, with the same wording, could use these effects then and still can now, but creatures with Instill Energy could then, but can't now.
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