Ferris Wheel

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Unformat Legal
Vanguard Legal
Vintage Legal

Ferris Wheel

Artifact — Attraction

Visit — Choose target creature that hasn't been phased out with Ferris Wheel. That creature phases out until you roll a 3 or less while rolling to visit your Attractions. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Rhadamanthus on Ferris Wheel Leaving the Battlefield?

6 months ago

Yes that's what would happen. As written, the only way the duration of Ferris Wheel's effect can end is for you to roll 3 or less while visiting attractions, so if you never make another visit then there will never be an opportunity for the objects to phase back in.

K4nkato on Ferris Wheel Leaving the Battlefield?

6 months ago

So Ferris Wheel phases a creature out until you roll a 1, 2 or 3 when visiting an attraction. If I, say, phase out an opponent’s commander then sack all off my attractions, and I never put another attraction on the battlefield, doesn’t that mean my opponent’s commander is phased out for the rest of the game?

koylucumert on are attraction visits a must

1 year ago

I never expected to have such a question in mtg but here we are. so, for example if I have a Ferris Wheel in play and I roll a 6, but no players other than me control a creature. can I choose not to visit that attraction? or is attractions a must action and I have to phase out my own creature?

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