Dredging Claw

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dredging Claw

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (This creature can't be blocked except by two or more creatures.)

Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

leovolt884_ on Golgari Limbo

9 months ago

It actually came to my attention that there were many more of these effects for one mana at instant speed just worded different enough to not appear in my searches. What would you recommend I cut from the deck? I could probably cut one copy of Dredging Claw and the Werebear doesn't seem too necessary with all the power I have on other creatures. If I cut a claw, the bears, and maybe trim an Unearth that should be decent space for some additions. I'm not sure about a whole playset of Walker of the Grove because it kind of is dead space in hand until turn 6 when i can evoke with an instant. The deck is too aggressive to run 4 dead draws, since it will very rarely if ever end up being hard cast for 8.

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