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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
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Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Counterintelligence
Sorcery
Return one or two target creatures to their owner's hand.
Panzerforge on Infinite Play
6 years ago
Just on a deck construction note:
You could remove one of each of the cards you're running in playsets (or maybe remove 2x Counterintelligence to keep 4x Counterspell) and drop your land counts by 6 each to get to a 60 card deck with 22 lands.
This will create a more consistent play for you, and reduce your chances of being mana-flooded, not to mention make it much easier to shuffle.
(unless, of course, you are doing this because mill is a common win-con in your meta.)