escesare Deckling

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Pheardemons, sorry I didn't mean to be rude. I just didn't read the dozens of comments above, and honestly thought maybe I missed some context (e.g. he wanted to brew something new, or had a budget).

I would definitely recommend checking out the competitive Modern GU Infect deck. Sure, if you're playing casually, it doesn't make sense to drop excessive $$$ (on Noble Hierarch, etc.) or play meta-specific cards (like Viridian Corrupter and Grafdigger's Cage). But it's still good to know what's out there and not reinvent the wheel.

April 25, 2017 10:45 p.m.

Pheardemons, I'm kind of confused why you're listing out all the cards already being played in tournament lists for GU Infect (link to lists).

Wakka6661, your deck is almost identical to the tournament lists except you're running discard instead of additional copies of Blossoming Defense (and higher cmc cards in general). Most likely this is just worse because Defense both protects your creature AND wins you the game, while Thoughtseize can be a dead draw. That said, it's interesting because discard could potentially be a silver bullet against other combo decks.

April 25, 2017 9:09 p.m.

Said on Hit our Swans, ......


Oh good points.

BTW, I completely agree that Serum Visions and Faithless Looting are mediocre at best. With so few nonlands, scrying a couple of cards can still whiff. Treasure Hunt, Trade Routes, and Mystic Speculation have more potential. Now I think of it, Speculation and Routes are almost identical. Both are and cost 3 mana to cycle 3 cards. Routes costs an extra upfront and can't be cast for in desperation, but makes up for it by letting you pay any increment. Also true cycling lets you replace worse lands with better ones, and can be a turn faster. However Routes can only cycle lands, synergizes with Life from the Loam, but worse for you. Routes is also susceptible to removal, Pithing Needle, and Harsh Mentor.

For lands, I just want to point out that a couple utility and even taplands won't disrupt your curve at all. Let's say you put 10 in; even with a 31 land deck, you'd still have 93% chance to hit 4 lands on turn 4. Putting this into perspective, competitive W/R Prison which absolutely must hit its 4-drops plays only 24 lands. (To be fair, my list probably does have too many utility lands haha.) Competitively speaking, it's almost certainly best to choose either utility lands or Blood Moon; otherwise you're not taking advantage of your excessive lands.

I can totally understand if it's more fun to ensure your combo. I'm just listing the competitive options since it seemed you were also interested in that.

April 24, 2017 7:01 p.m.

Said on Hit our Swans, ......


Thanks for commenting on my Swan Lands deck! I found your white splash very clever. Leyline of Sanctity is the best silver bullet against Burn and Thoughtseizes, our toughest matchups. Plus white can also be used to cast Swans. +1 from me!

Mystic Speculation is a very interesting choice. Not sure if it's worked out for you in playtests, but it doesn't seem to check out mathematically. On average, it would take 3.4 turns of activating Mystic Speculation to find a combo piece you didn't have. Assuming you start using it turn 3 (since otherwise it's just a worse Serum Visions), that means you get the combo on turn 7.4 average. There are probably much better uses of that time and mana (though maybe there isn't). What about Faithless Looting, Sindbad, or Day's Undoing?

It doesn't seem like you modified the land base much from the original Swan Hunt list. You might have noticed my list has about 20 utility lands. From playtesting, I can tell you it hardly even impacts mana accessibility. Since you have 41 lands, even if you hypothetically cut 20 lands entirely, you'd still have a 21 land deck (and we know those can handle 3 colors). Your list is all-in combo, so you probably can only squeeze in 15 utility lands. That still means you could squeeze in (in order of priority) 4 Ghost Quarter/Tectonic Edges, 1 Dakmor Salvage (further increases your probability of reaching 10 lands), Gemstone Caverns (they're like Simian Spirit Guides that don't reduce your land count), Halimar Depths, 1 Lumbering Falls (to guarantee finishing off your opponent), Bojuka Bogs, 1 Treetop Village, possible Amonkhet bicycle lands, followed by more copies of the above if there's room.

Alternatively maybe you could go Blood Moon! I would definitely play Blood Moon in my list, if I didn't need 3x red, 2x blue, and 1x green, whereas you only need 3x red, 1x blue, and 1x white (and only in sideboard).

And sorry about the above comment (I accidentally hit post), could you please delete it?

April 23, 2017 7:50 p.m.

Said on Hit our Swans, ......



April 23, 2017 7:16 p.m.

Said on Swan Lands...



Splashing white seems like a very powerful variant because Leyline of Sanctity is excellent against our worst enemy, Thoughtseize. Not to mention white can still cast Swans, neat! However our lists have very different goals. Yours is all-in combo, so the Leyline will help a lot, and of course it makes sense to include four-of Seismic Assault.

My list is combo/control, making it much more resilient against other control and midrange decks. Molten Vortex is excellent against aggro, though I can certainly see the value of four-of Assault; it's not clear to me which is better. I can't seem to find an example right now, but I have actually seen tournament finishes of Seismic Swans with less than 4 copies of Assault.

April 23, 2017 7:07 p.m.

Slither Blade and Hope of Ghirapur are new auto-includes.

I also agree you need to update this list with Capture of Jingzhou and other budgetless items since this is the face of Edric.

April 22, 2017 10:30 p.m.
Thats why I prefer cEDH. Everyone is going all out so you can just play to the best of your ability and make plays based on what will win as opposed to what will make my opponents feel ok about themselves lol

I just wanted to say this perfectly sums up how I feel. There are lots of games that are cooperative or softhearted. Magic is not one of those. I'm a friendly guy who likes friendly games, but I also like Magic, and there's no point playing Magic like that :p

April 22, 2017 1:10 p.m.

Hey check out my Rhys the Redeemed combo/prison list:

Rhys's Pieces Elfball

Commander / EDH escesare


I think 73% chance to combo on turn 4/5 + backup prison plan puts it in tier 2.5 (maybe even tier 2?).

April 22, 2017 11:35 a.m.

Said on Hell Slayer...


I'm a bit confused. Friday Night Magic is somewhat casual, but it's still a tournament so it has a required format like Standard or Modern. Formats restrict which cards you're allowed to play. For example, the Malicious Affliction in your deck is illegal in Standard and Modern. If you're just playing on the kitchen table with friends, you're free to play whatever cards you want. Depending on which you want to play, you have to change your cards.

Take at look at this Modern-legal Budget Monoblack deck. It's only $30 total, and the most expensive cards in it aren't even necessary.

April 21, 2017 11:30 p.m.

Aether Vial gave Eternal Command some much needed speed/early game. Best not to cut it entirely (esp. considering how many creatures you're playing). Probably should either take a 3-2 split of Vial and Foretold, or cut most of the creatures to go straight control.

Otherwise, As Foretold seems like a very powerful improvement.

April 21, 2017 3:54 a.m.

Said on Meren of Clan ......


Cool deck. By the way, if you click Edit, there's actually a designated Maybeboard you can use, instead of putting it all in the description.

April 21, 2017 3:45 a.m.

Said on Hell Slayer...


Oh, also it would make your decklist much easier to read if you go to Edit, and under Default category select Type.

April 21, 2017 3:43 a.m.

Said on Hell Slayer...


Could you tell us about your goals for this deck/in general? Do you want to make decks that are kitchen table casual, Friday Night Magic, or tournament competitive? Also is it Modern, Frontier, or Standard? Also what's your budget? This would greatly change how to approach deck-building.

When building a competitive deck, the most important thing to remember is that some cards are just massively better than others. For example, you're playing a lot of creature removal which are just worse in every way than a mix of Go for the Throats and Dismember.

Your deck is very reminiscent of Monoblack Devotion when it was legal in Standard. If you like this style of deck, you could just try playing Modern Monoblack Devotion.

April 21, 2017 3:34 a.m.




Rhys's Pieces Elfball

Commander / EDH escesare


Blue Faeries

Limited escesare


Red Burn

Limited escesare


Green Elves

Limited escesare


White Humans

Limited escesare



Limited escesare



Limited escesare


Swan Lands

Modern escesare


Finished Decks 10
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Points 240
Avg. deck rating 5.50
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