1 week ago
I need some help, folks. I’m building a set, and I need ideas on mechanics. Here’s what I’m working with so far, but I am definitely open to new ideas.
Bant- Renown (see Magic Origins)
Esper- Metalcraft (see Scars of Mirrodin block)
Grixis- Quid Pro Quo (sacrificing permanents, discarding cards, and paying life to cast spells or activate abilities)
Jund- Predate: Whenever this creature attacks, you may sacrifice a creature. If you do, (effect).
Naya- Interacts with creatures with power “greater than x” or “less than x”.
If you have any other ideas or can think of some cards that would be fun for a return to Alara, feel absolutely free to comment.