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I know Shields is problematic. My other idea is giving the player shield counters similar to energy counters that you can use for any creature with Shields to prevent damage.
With Ranged i was thinking if these cards were mixed with real cards, the flavor of having a gun vs having melee weapons. I'll probably just change to first strike though.
Cloaked is uninteractive, but only a couple creatures (2 or 3) have it. Also encourages you to have things with Detector.
April 24, 2017 4:16 a.m.
I'm working on a set based on Starcraft, so as a result I have created a couple new keywords taken directly from the game. I'll put their current incarnations below and which race they are for.
At the beginning of each upkeep, put a shield counter on this creature. If it would be destroyed, remove a shield counter from it. If you do, the next time this creature would be destroyed this turn, it isn't.
Cloaked (some Protoss, some Terran)
This creature cant be blocked and can't be the target of spells or abilities your opponents control.
Until end of turn, this creature cant attack or block and can't be the target of spells or abilities your opponents control. Tap it and remove it from combat.
Ranged (all Terran, some Protoss, some Zerg)
This creature deals combat damage before creatures with first strike.
Creatures your opponents control lose burrowed and cloaked and cant have or gain burrowed or cloaked.
The main concern so far is with Shields. I'm trying to figure out a way to use the Protoss units' shield numbers from the game to determine how many shield counters they can have max, and have them possibly prevent damage instead, but I haven't been able to do that without making it very verbose.
Suggestions are welcome. Please let me know if any wording is incorrect, or if you think an ability would work better a different way.
April 24, 2017 1:35 a.m.
You're tired of human planeswalkers yet you want another dragon walker when we already have 2 as well as 1 who can shapeshift into a dragon?
As for me, let's see, we don't have a zombie walker yet do we? That might be cool. Grimgrin anyone?
April 21, 2017 9:54 p.m.
i dont want to see Bone Picker in pauper, thank you.
Atony1400 nice. nothing special by any means but hey, its a khopesh.
April 14, 2017 1 p.m.
Bloodlust Inciter is nice. maybe a Mardu warrior deck can finally sort of work outside standard.
Time to Reflect is so dank. not super hard to turn on, unless they never block or attack with their problem creatures, and if not theres Fatal Push or other things. that and the WB zombie is making me want to switch my zombies from Dimir to Esper.
April 13, 2017 10:59 p.m.
Sandwurm Convergence + Form of the Dragon
April 13, 2017 1:31 p.m.
I realize that, but i would think Angel would be good in the side for alt win con matchups maybe. The odd combo deck or whatnot that might not pack much creature removal but has a janky win con, or mills, or whatever.
April 13, 2017 2:36 a.m.
That Madcap into Emperion is neat, although, wouldn't Angel be a better idea?
April 13, 2017 1:56 a.m.
I doubt it.
So, we need a sarcophagus artifact of some kind still. Like Oblivion Ring in artifact form, exiles creature as long as it's out. And only 1 creature, of any power or toughness.
April 12, 2017 5:18 p.m.
i dont get the connection with minotaurs, but hey, i like those big stupid cows.
April 12, 2017 2:18 p.m.
Harsh Mentor is auto spot removal magnet, for all time, ever.
April 11, 2017 11:46 p.m.
She's getting power from the Luxa. We only have to be concerned if she stays blue after this block.
Her card is kind of absurd though especially since with enough mana she can jump out and suddenly make a couple 5/5 flyers out of your land.
April 11, 2017 12:44 p.m.
i'd say only 6 or 7 minotaur (with this guy) worth using tops, the rest you can have burn, destruction, hand hate, etc. my deck is so silly that i stuck extra cheapeners like Heartless Summoning and Rakdos, Lord of Riots. i might not keep those in though. i'm not sure if i'm even playing this deck in more than casual but the new dude seems neat.
April 10, 2017 11:13 p.m.
Neheb's an auto include in my Free Cows for sure, unless he winds up costing a lot which i seriously doubt.
April 10, 2017 10:01 p.m.
Throne seems to have been made to help vehicles out that much more. I'm gonna put it in my modern token deck though for lols.
Bummmed out by the new creature/walker destruction not being instant though :(
April 10, 2017 1:33 p.m.
all i know is i couldn't tell you what emotion a snake man is feeling.
April 10, 2017 3:23 a.m.
In Egyptian mythology, the sun is the ultimate power. They worshiped it like a god. In fact, Amon-Ra was the sun god and their chief deity. So it wouldn't be surprising if the suns were powerful; maybe some kind of lock and key thing.
Also of note is that solar events can last for up to an hour, which maybe is what Hour of Devastation refers to. There will be a "bisolar" eclipse where all Osiris breaks loose.
April 9, 2017 6:03 p.m.
Tim Hawkins is awesome. I guess this deck is too but I don't play legacy, so ill +1 it anyway.
April 9, 2017 2:24 a.m.
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