Can I cast Angel's Grace repeatedly to not lose for multiple turns in a row??

Asked by As-Above_So-Below 5 years ago

Say, for example, I cast Angel's Grace on my opponents turn as he swings for enough Infect damage to give me 10 poison counters, and I have the ability to win next turn and another Angel's Grace in hand. Is there any way, after he passes his turn, that I could cast my other Angel's Grace to stay alive one more turn. I couldn't do it in response to him ending the turn, because then technically it's still his turn when I cast it, right?

Also, second question. In a different game, I use Spoils of the Vault at the end of his turn, and in response to revealing the card that would cause me to lose enough life to kill me, I play Angel's Grace. I find my card and go to -3 or something. Once again, is there any spot that I could cast a follow-up Angel's Grace in order to be alive on my turn??

Thank you in advance!!

GreatSword says... Accepted answer #1

The answer's "No" both of your questions. The reason why in both cases is because you will lose the game as a state-based action right before you could even cast Angel's Grace in either example. State-based actions are actions the game takes automatically, like a creature going to graveyard from having lethal damage marked on it, or a player losing the game from having 0 or less life (or 10 poison counters). State-based actions are checked every time right before any player would receive priority again.

In the first example you'll lose in your upkeep (the first time a player can receive priority on a turn).

The second one you'll lose immediately after Spoils of the Vault resolves. No player has priority while an object on the stack is resolving; Spoils of the Vault must resolve completely before you would receive priority again. By that time you're already at -3, and have lost as a state-based action.

August 15, 2014 2:22 a.m.

Okay, so in the second example, I would have to actually cast Angel's Grace first, before I even fire off Spoils of the Vault in order to not lose. But even then I would still have to win on that turn, or prevent myself from losing another way, like playing Phyrexian Unlife , correct?

August 15, 2014 2:29 a.m.

Well I couldn't play Phyrexian Unlife , because it's the end of his turn and my enchantments don't have flash... But if it was my turn, I could. :P

August 15, 2014 2:32 a.m.

GreatSword says... #4

Yes, resolving Angel's Grace before Spoils of the Vault would work fine. You'd have to win on that turn.

August 15, 2014 2:45 a.m.

Okay, gotcha. Thanks!!

August 15, 2014 2:49 a.m.

This discussion has been closed