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Commander / EDH Podma101

SCORE: 29 | 72 COMMENTS | 6348 VIEWS | IN 11 FOLDERS


Houston, we are ready for take off —April 4, 2015

After the realization that the last version of the deck was not up to snuff, I did a great deal of tweaking. I added numerous wheel effects, counter spells, creature removal, and various enchantments/artifacts to keep Nekusar, the Mindrazer on the field. As far as wheel effects are concerned, I focused on all the cards that force both discard and draw (minus Wheel of Fortune because I'm not spending that kind of money). The counter spells and creature removals are pretty standard, nothing ground breaking there. Lastly, the cards added to keep Nekusar alive (hopefully) include effects such as regeneration, shroud, and hexproof, as well as Riptide Laboratory for obvious reasons. I do believe this may actually be the final version of the deck. Let me know what you think; I'm open to any and all advice!