Dirty Land Destruction

Modern Vos_Is_Boss

SCORE: 8 | 22 COMMENTS | 27570 VIEWS | IN 3 FOLDERS


Update to incorporate [[Contaminated ground]] —March 13, 2013

lookie

Subtle_Kay says... #1

I don't thing that the keyrunes are necessary and three Chandras means that you're in danger of drawing too many and having them destroyed, so I'd suggest mainboarding the card:Rakdos's Returns and Abrupt Decay s.

January 3, 2013 2:38 p.m.

Vos_Is_Boss says... #2

3 Chandra, the Firebrand is actually very necessary. I need to have one on the field at all times, to copy my last destro spells, as well as copying an overloaded Mizzium Mortars to wipe a board with a Thragtusk or two (yes, its happened, and its my favorite solution)

They keyrunes are in there as pokers. I don't have many ways of beating their face in after i stall, so the keyrunes help with mana, as well as defense and offense when the time is right. Just having either keyrune able to activate prevented many opponents from swinging at me.

Usually what ends up happening however, is that i sideboard out Destroy the Evidence , a keyrune or two, and a couple land destro spells to bring in Abrupt Decay s and card:Rakdos's Returns, ect.

January 3, 2013 2:44 p.m.

dennisd12 says... #3

Seem's like a fun deck to play, Jund as been popular where I am. I may add Some keyrunes to my Naya LD once gatecrash hits.

January 3, 2013 3:31 p.m.

Vos_Is_Boss says... #4

I think that would be good. Selesnya Keyrune isn't a bad option either. It can be a decent smash when your opponent is left with nothing, and all you have is a keyrune.

January 3, 2013 3:33 p.m.

TheSuperUser says... #5

Seems like a strong decklist, though you kinda leave yourself open for the first couple of turns, at least until turn 3 or 4, when all hell breaks loose, maybe a one drop to stall for a bit?. Otherwise, I hope you don't mind if I steal this deck for a couple of test runs.

January 4, 2013 2:35 a.m.

Eonix says... #6

Hehe Vos I see we have a similar approach to deckbuilding :) and we both like fringe strategies and aggro deck ... to the topic of land destruction funny coincidence, yesterday I build a land destruction deck and tested it for couple of hours at MTGO Online :) the point and key by my opinion is to be able to hit and destroy they 1st land during turn 3 and continue on next turns ... let me build up here the deck I'm currently testing and link it ...

January 7, 2013 8:23 a.m.

Vos_Is_Boss says... #7

I played it that wednesday last week and did very well, because i played against control decks. Friday night later last week, i played all aggro. Can you guess what my outcome was?

1-3...

My one win was a bye.

GAH

The deck doesnt work well against aggro, unless the sideboard is fine-tuned a little more towards it. But, i can say that the reason i lost those games was because my removal package was at the bottom of my library. EVERY TIME. Damn you shuffling gods!

January 7, 2013 8:35 a.m.

Eonix says... #8

http://tappedout.net/mtg-decks/ld-the-hated-one/ here it is :)

January 7, 2013 8:50 a.m.

jokercrow says... #9

It's a shame that Ajani Vengeant is not standard anymore... :' (

February 22, 2013 9:20 a.m.

Vos_Is_Boss says... #10

HA, yeah. This deck is just goofy, i'm not sure if it will ever be good :P

February 22, 2013 9:21 a.m.