Bant Blink

Modern epic_eeyore

SCORE: 5 | 19 COMMENTS | 1591 VIEWS | IN 4 FOLDERS


The deck continues to evolve —Feb. 3, 2016

clearing discussion for more relevant posts

epic_eeyore says... #8

The deck has a real problem with rush decks. What can I do to survive the early game?

May 15, 2015 3:50 p.m.

downie78 says... #9

Kitchen Finks main? Not sure what you'd take out though.

May 15, 2015 3:56 p.m.

wakawakawaka says... #10

run 4 paths mainboard, replace acidic slime with another qasali pridemage

those changes should generally make your deck more powerful against aggro

May 15, 2015 7:31 p.m.

Mooer says... #11

Your deck folds to Torpor Orb. Run some artifact removal in the side that doesn't have an etb effect.

July 28, 2015 11:01 a.m.

Mooer says... #12

Oh my bad, I totally missed the Qasali Pridemage, ha! I commented too quickly. Good build :)

July 28, 2015 11:02 a.m.

326 says... #13

The Glittering Wish sideboard is cute, but I feel like you're overcommitting to it. You're only really making three cards in your deck slightly better by having cards that hate on the same kind of deck in a slightly different way. Sideboarding can be quite awkward as well, since you cannot side in a specific card without making your Wishes unable to fetch for it. Make sure you know what exactly are the things that you want your Wishes to be able to fetch and plan on fetching those things specifically. Then add some cards that you really just want to sideboard in or at least run enough copies of the fetchable cards to actually sideboard some in. Not playing four copies of Wish when you're hindering youself in such a way seems wrong as well.

I feel like running less than four copies of Path to Exile is somewhat suicidal. You really need interaction to keep up with the faster decks in Modern and Remand can very easily just do nothing, especially in a deck that will end up tapping out quite often.

Ghostly Flicker and Cloudshift are cute and all, but I'd definitely run four copies of Restoration Angel before even considering Flickers or more than 1-2 Cloudshifts. Flicker is pretty difficult to hold up early enough for it to be relevant and without signaling it too obviously. Three mana is a lot in modern. Momentary Blink seems like a better option: it actually produces value unlike Cloudshift while also being somewhat easy to hold up. Running six dedicated blink effects in addition to the Restoration Angels seems excessive. Your etb triggers are ok but not broken enough to want to desperately trigger them at any cost - Cloudshift suffers from the same problem to a certain extent, as blinking a Wall of Omens without having a removal spell pointed at it first (which is something that competent players won't fall for if they've got any idea what you're up to - and they most certainly will after the first Cloudshift) means playing a 1-mana cantrip that doesn't do anything and that can be countered in a pretty brutal fashion with a removal spell.

I feel like 23 lands would be a better amount. Playing mana dorks as your "land drops" really isn't what you want to be doing.

Is there a non-budget reason that you're not running four copies of Noble Hierarch?

December 1, 2015 7:08 p.m.

epic_eeyore says... #14

326 thank you for the detailed critique. I agree with what you are saying.

I am running 3 heirarch because of budgetary reasons and I really like my promo birds of paradise(my 4th heirarch). As for lands, I agree that 23 is a safer amount, but I have never really had any mana problems with 22. I do have a 4th wish that I could add. I have also considered going with a more aggressive blink build centered around blinking Sagu Mauler. I will try some different brewings.

December 1, 2015 7:39 p.m.