Wandering Fumarole goes infinite?

Asked by Trockenmatt 8 years ago

If you have something that gives +0/+1 or vice versa (I can't think of any cards off the top of my head), and you activate Wandering Fumarole, will it go infinite with itself? I think this because it becomes, let's say, a 1/5. Then you switch, making it a 5/1 with +0/+1, making it a 5/2. Then switch again, making it a 2/5 with +1 to toughness, making it a 2/6, and do so a stupid amount of times. Does this work?

merrowMania says... Accepted answer #1

No. The rules of layering state that the switching of power and toughness is always applied AFTER stat changes. So it would be a 1/4 that receives +0/+1, thereby becoming a 1/5, then the switch happens, making it a 5/1. Doing so again will simply undo the switch.

January 14, 2016 12:36 a.m.

The relevant Sub-layers are applied in chronological order, as follows.

613.3c Layer 7c: Effects that modify power and/or toughness (but dont set power and/or toughness to a specific number or value) are applied.

613.3e Layer 7e: Effects that switch a creatures power and toughness are applied. Such effects take the value of power and apply it to the creatures toughness, and take the value of toughness and apply it to the creatures power.

  • Example: A 1/3 creature is given +0/+1 by an effect. Then another effect switches the creatures power and toughness. Its new power and toughness is 4/1. A new effect gives the creature +5/+0. Its unswitched power and toughness would be 6/4, so its actual power and toughness is 4/6.

  • Example: A 1/3 creature is given +0/+1 by an effect. Then another effect switches the creatures power and toughness. Its new power and toughness is 4/1. If the +0/+1 effect ends before the switch effect ends, the creature becomes 3/1.

  • Example: A 1/3 creature is given +0/+1 by an effect. Then another effect switches the creatures power and toughness. Then another effect switches its power and toughness again. The two switches essentially cancel each other, and the creature becomes 1/4.

January 14, 2016 1:20 a.m.

Epochalyptik says... #3

They're actually applied in alphabetical or written order. Chronological order would imply that time stamps define cross-layer interactions, which is incorrect. Chronology is only used when multiple effects are operating in the same sublayer.

January 14, 2016 8:47 a.m.

frogkill45 says... #4

Ceaseless Searblades to infinity and beyond

January 26, 2016 7:05 p.m.

This discussion has been closed