Replacement Effects are Confusing (feat. soul-scar mage and healing grace)
Asked by stensiagamekeeper 7 years ago
My opponent has a Soul-Scar Mage out and targets one of my creatures with a Lightning Strike. I play Healing Grace in response targeting that creature. What happens?
Rhadamanthus says... Accepted answer #2
You get to decide how to apply them. If multiple replacement/prevention effects are trying to modify how an event affects an object or player, then the affected player or controller of the affected object decides which one to apply first. You could either apply Healing Grace first, in which case Soul-Scar Mage's effect wouldn't apply anymore, or you could apply Soul Scar Mage first, in which case Healing Grace wouldn't apply anymore (you still gain the life, so that's something I guess).
@FancyTuesday: You're thinking of a situation where an effect says a certain kind of event can't happen. That rule doesn't apply to damage prevention effects.
June 23, 2018 12:09 a.m.
FancyTuesday says... #3
@Rhadamanthus: Ah, you are correct. Here's the relevant rule, I just pulled it up to correct myself, but you already have it almost verbatim.
616.1 If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object's controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).
June 23, 2018 12:10 a.m.
Rhadamanthus says... #4
It's a rule I've had to quote many many times while answering questions here and elsewhere ;)
FancyTuesday says... #1
Prevention preempts replacement. Healing Grace prevents the damage from happening, so there's no damage to replace.
June 23, 2018 12:06 a.m.