Is there any way four horseman could work?

Asked by gatotempo 4 years ago

Would DCI policy allow someone with a lot of practice theoretically put blasting station into play in <2 minutes with four horseman and win in <5? Or does the amount of time required to perform the combo not matter and is the amount of game actions taken what is counted for slow play?

Gidgetimer says... Accepted answer #1

The slow play ruling on Four Horsemen is for taking a series of actions that returns the game to the state it was in before the actions were taken. This means that you have 2-5 iterations on your initial combo turn (depending on how the Narcomoeba s mill) and 1 iteration on each turn after that to try to get the combo. If you had a way to sacrifice the Narcomoeba s you might be able to argue to a sympathetic judge that you should get the initial 2-5 iterations on each turn. If a judge is not sympathetic they may not even let you have more than 1 iteration on the combo turn.

Best thing to do is to just find another deck you like instead of chancing it IMO.

March 27, 2021 2:05 p.m.

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