Yes. The 5 turns that occur after round time has expired are simply turns. If you can manage to take 5 turns in a row yourself, at the end of those turns, the game will end in a draw if you hadn't won.
January 14, 2014 6:12 p.m.
Actually, in the specific formulation of the question you're asking here, your time warped turn would be turn 1. You'd end up with turn 0, 1, 3 and 5 if nobody else played additional spells or abilities that manipulated turn order.
January 14, 2014 6:13 p.m.
ryuzaki32667 says... #4
I think he means if the game goes to time and its the final 5 turns going from 0-5. With example using Medomai the Ageless
, If medomai deals damage on turn 2
Would it go turn 0 ,1 , 2 , 2.5 , 3 , 4 , 5
Or would Medomai the Ageless
s trigger take one of the other turns just having 0-5
January 14, 2014 6:13 p.m.
Epochalyptik says... Accepted answer #5
Ah; I missed the going to time part.
From the MTG Tournament Rules (emphasis mine):
If the match time limit is reached before a winner is determined, the player whose turn it is finishes his or her turn and five additional turns are played in total. This usually means that one player takes three turns and the other two, but a player taking additional turns may affect this. Team tournaments featuring multiple players playing together (such as Two-Headed Giant) use three turns instead of five.
The five additional turns may be taken in any permutation, but both players take a cumulative five turns. If you take extra turns after time, those count against the five total turns.
Epochalyptik says... #1
I'm not quite sure what distinction you're trying to make here. There's no such thing as "game turns" - at least, not in any official sense. Turns are individual.
Is there a reason you ask?
January 14, 2014 6:04 p.m.