Blinking an extra land drop creature
Asked by Servo_Token 9 years ago
Alright, so i'm pretty sure that I already know the answer to this, but I just had a thought.
I have an Azusa, Lost but Seeking on the field. I play my forest for turn, then play an additional Temple garden and plains from azusa. If I can manage to, say, Cloudshift my azusa, do I get to play an additional two lands, making five for the turn?
My thinking here is that the azusa once blinked (Blunk?), is a new object and it gives the same effect as just playing another one.
Tyrannosary says... #2
So long story short, no, you can not play extra lands by blinking your Azusa.
Epochalyptik says... Accepted answer #1
It used to work this way, but land drop rules were changed a little while ago. Now, you have a number of land drops per turn. This number can be increments or reduced by adding or removing effects. The effects themselves are no longer independent phenomena that individually create their own land drops.
Basically, you can think of land drops like you think of hand size. You have a starting number that can be changed, but blinking the source of an effect on that number doesn't cause the modifier to stack.
February 5, 2016 11:22 a.m.