How many Non-creature spells for Monastery Mentor?
Commander (EDH) forum
Posted on April 4, 2015, 9:22 a.m. by jackalicehlv
Hello,
I would like to inquire you about the average number of non-creature spells to play to make Monastery Mentor a profitable tool in a token oriented Ghave, Guru of Spores deck.
My current [Commander]_Ghave, Guru of Spores deck runs 36 non-creature spells, averaging a third of the deck.
Any thoughts, stats or personal experience advices about this case?
lemmingllama says... #2
36 sounds like a decent number to me. With more than a third of your deck being non-creature, it is extremely likely that you will be able to play one to follow up the Monastery Mentor plan. I would consider it.
April 4, 2015 9:27 a.m.