Machine Learning

Commander / EDH TempestArmor

SCORE: 3 | 3 COMMENTS | 181 VIEWS | IN 2 FOLDERS


lcarl3035 says... #1

Did you purposely put in code for the description? That's just a really cool idea I had to point out in an artifact deck. Maybe add in Foundry Inspector to reduce artifact casing cost.

September 29, 2022 10:01 p.m.

TypicalTimmy says... #2

We have codeblocks you can use to make the theme even more on point. I'll show you what to copy and paste, in the codeblock itself.


===code

[[Tawnos, Urza's Apprentice]]

v1.0.4

set_budget(max=$120.00);

theme:("over-engineered");

%%notes: big mana

update_strategy:(tutor_for:([[Wand of Wonder]])); %%copy X times for huge value

-->if_FALSE, try:([[Gonti's Aether Heart]]) %%copy X times for huge value

-->if_FALSE, try:([[Lux Cannon]] or [[Grimoire of the Dead]])

-->if_FALSE, try:([[Prototype Portal]]) w/ ([[Rug of Smothering]]/[[Sharding Sphinx]]) %%copy X times for huge value

;

begin_lategame; %%notes: big mana control instants

update_strategy:((DRAW/GO), gameactions_all(instant_speed)); %%notes: intimidation/surprise factor, big mana w/ hasty commander

if(power_level=decrease): ([[Jhoira, Ageless Innovator]], zone(Command Zone));

end

===endcode

Just copy the entire thing and pop it into your description. Then you can delete my comment so it isn't posted twice on your deck <3

September 29, 2022 10:13 p.m.

TempestArmor says... #3

TypicalTimmy I appreciate that but I'll leave it, I feel the codeblock clashes a bit too much with the overall display of TappedOut. I wrote up some fake code to describe the strategy purely for a bit of aesthetic! :)

September 29, 2022 10:45 p.m.

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