Vintara Snapper

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vintara Snapper

Creature — Turtle

This has shroud as long as you control no untapped lands. (This can't be the target of spells or abilities any player controls.)

rentyr on Turtle deck

7 years ago

Vintara Snapper is a decent two drop if you can hit GG on turn two. From the newer sets you can get Thriving Turtle (always nice to have a one drop) and Silburlind Snapper (another potential win-con if you have enough instants/sorceries to support it). I would remove Shell Skulkin because it is a bit redundant with all the shroud your deck possesses. Growth Spasm also seems to break the theme.

A good way to actually win with such an awkward creature is Assault Formation since turtles have great toughness.

Good luck! Sounds like a fun little deck.

Lame_Duck on

7 years ago

I'll admit I don't fully understand the decision to pair Turtles up with Auras - other than Vintara Snapper, they don't seem to have much synergy with the strategy to me - but I suppose that, other than Assault Formation, Turtles don't really synergise with anything. I do think you're running too few lands though; with your curve clustered around the 3-drops and going all the way up to 6, I would suggest going up to at least 24 lands and probably cutting down on the Silburlind Snappers to do so.

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