Pin Collection

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Unformat Legal
Vanguard Legal
Vintage Legal

Pin Collection

Artifact — Equipment

When Pin Collection enters the battlefield, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost.

Equipped creature gets +1/+1 and has all abilities of ability stickers on Pin Collection.

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

VampRamped on New Pin Collection Card will …

1 year ago

People were worried that these stupid unfinity mechanics like stickers and attractions would impact regular commander play and the Pin Collection card is definitely going to make waves in commander as a strong combo piece. The fact that stickers remain on a card as it changes zones and that it has a cmc of 1 means the combo potential of the card is incredible. With all the ability stickers made I can only imagine how many combos you will be able to have with this card. Looking at the current stickers now I have already found 1 easy 2 card combo with pin collection and Grinding Station.

Here is the combo, the first thing you do once Grinding Station is in play is pay x=2 for pin collection putting the sticker on it which says "Whenever this permanent dies, return target noncreature, nonland card from your graveyard to your hand." Sacrifice pin collection to Grinding Station and use the triggered ability of the sticker to return pin collection to your hand. Next Replay pin collection with x=2, and this time put on the sticker "tap add 1 mana of any color to your mana pool." Now tap Pin Collection for 1 white mana, sacrifice pin collection to Grinding Station and return Pin Collection to hand. Replay pin collection for 1 white mana and repeat milling out all of your opponents. This combo is undoubtedly a strong combo, and I am sure that even more obnoxious combos will be discovered.

Note As I wrote this I did not pay attention to the fact you bring 10 sheets and have to pick 3 at random but if you pick 10 good sheets in an artifact combo shell that already uses grinding stone to combo with other cards this just provides a free artifact that might be useful anyway as just a mana rock with a lot of the mana tapping abilities or you could just end up having this card as the full-blown combo cards.