Invasion of Ergamon

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Truga Cliffcharger  Flip

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Invasion of Ergamon

Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, the cast it transformed.)

When Invasion of Ergamon enters the battlefield, creature a Treasure token. Then you may discard a card. If you do, draw a card. (It's a colourless artifact with ", Sacrifice this artifact: Add one mana of any colour.")

TheRoaringRegisaur on Ravnican Slime

3 months ago

This is so fun(ny) I love it. What does Invasion of Ergamon  Flip do for the deck?

cyeRunner on Persist Creative Titan

1 year ago

you have 7 targets for Indomitable Creativity, that seems a lot to me.
try cutting 1-2 of your choice for Invasion of Ergamon  Flip: it helps you filtering, getting creatures in your graveyard and creating a treasure token for ramp or as a target for Indomitable Creativity

sylvannos on New Card Type: Battle

1 year ago

I'm thinking battles as enchantments that read:

"When CARDNAME enters the battlefield, do XYZ. Sacrifice CARDNAME: Target opponent gains X life. Transform CARDNAME."

...with the ETB being slightly less good than normal. Basically, you get a slightly under-powered ability with the opportunity to do something more useful down the road. You can just cast battles and then not even concern yourself with trying to get them to flip. Invasion of Ergamon is already decent value for . It's not Faithless Looting (obviously), but it's still playable. Letting your opponent essentially gain 5 life to get a 3/4 is a strong play in the right board state. And, since you're going to clock them for 3, they really only gained 2 life and you got a solid body with a loot ability.