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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Giant Turtle
Creature — Turtle
Giant Turtle can't attack if it attacked during your last turn.
Lame_Duck on COWABUNGA!!! Turtle power is a great toughness!
6 years ago
Beast Within is a great piece of removal for Turtles since the 3/3 Beast generally can't get past all the 1/4s you have. I wouldn't run Silburlind Snapper - I think it's just a terrible card - and I probably wouldn't run more than 1 Meandering Towershell - I do really love the concept behind its design but it's also pretty underpowered for its cost. I'd replace them with either Giant Turtles or Horned Turtles, which admittedly aren't great either but at least help keep you alive in the early game.
jandrobard on Whats your MtG spirit animal?
8 years ago
Giant Turtle, or possibly Meandering Towershell.