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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Dandan | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Judge's Tower | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.
Profet93 on Beats by Xenagos ( Xenagos, God of Revels )
3 weeks ago
MattMan1982 I'm gonna throw a bunch of ideas at you, some are better than others, just wanna see if anything interests you. I'm not gonna provide any creature suggestions yet. Yours are always solid and I want your thoughts on these cards first.
None of these are needed but definitely are helpful assuming you can fit them into the mana base
Bonders' Enclave - Draw
Cragcrown Pathway Flip/Spire Garden - Color Fixing
Blighted Woodland/Myriad Landscape - "Ramp"
Raging Ravine/Dread Statuary - Manlands. Nice to use with Greater Good or if you run out of creatures. The Dread Statuary is a personal favorite of mine for that reason
Rancor - Reuseable buff, trample enabler. I like using rancor on selvala and buff with commander for lots of mana should need be
Sylvan Library - Great to set up your draw and ensure you get your land drops. Given you only run 34 lands, that can potentially be an issue, especially given the relatively high avg cmc of the deck.
Skullclamp - Should you ever find yourself needing more draw, this can be an option. It's nice because if they want to use spot removal, they need to do so prior to combat, as you equip it. So if they do, you can pump a different creature and target that opponent.
Momentous Fall - Draw, used in response to removal to gain value. Beware of the blue player though
Return of the Wildspeaker > Garruk PW - Can be used in response to removal so you don't get 2 for 1ed. It's easier to cast and has an additional mode. While the PW has the option to make a token should you need a creature, I don't believe it's impactful enough
Berserk - Super fun! Politics, finisher, all for 1 mana. seriously underrated.
Green Sun's Zenith - Tutor
Decimate - 4 for 1. I see no way for you to deal with a maze of ith. Strip mine can be also used.
Profet93 on Cacti Counters
1 month ago
I don't see a lot of draw in here, how about a Momentous Fall or a Shamanic Revelation? For something more on theme although symmetrical, Horn of Greed. Greater Good is also a great option. It's a sac outlet to prevent theft, exile and can net you a ton of cards.
Castle Garenbrig - Simple ramp
Fetchlands like Fabled Passage, Terramorphic Expanse and even Myriad Landscape are potentially worth considering. Especially given you run crucible and ramunap. You run a lot of basic forests. Have you considering swapping some of them out to create additional utility in the mana base? Sadly a lot of the more powerful lands are expensive but there might be some that are worth considering depending on what you're looking for.
Potential Cut - Questing Beast. I don't see how it's purpose in the deck. Is it a meta call for a PW deck?
Monomanamaniac on Here we go A-Ghen (Arcanum Weaver)
1 month ago
So I'm not absolutely sure what you were looking for, or what your budget is, so I just grabbed as many decently affordable cards that I could find and brought them for you to check out. I mostly picked out things that might help you close the game with life loss or give you value from in looping. It's too bad Thousand-Year Elixir isn't more affordable Agent of Erebos Ajani's Chosen Archon of Sun's Grace Ashiok's Reaper Boros Garrison Carmen, Cruel Skymarcher Caves of Koilos Cemetery Tampering Clifftop Retreat Curse of Opulence Darksteel Mutation Debtors' Knell Doomwake Giant Dragonskull Summit Exotic Orchard Fellwar Stone Grim Guardian Hopeless Nightmare Isolated Chapel Mesa Enchantress Myriad Landscape Open the Vaults Orzhov Basilica Rakdos Carnarium Resurgent Belief Ruinous Ultimatum Smoldering Marsh Spirited Companion Starfield Mystic Talisman of Conviction Talisman of Hierarchy Talisman of Indulgence Underworld Coinsmith Wicked Visitor
GangstaFranksta on Arcades, the Strategist's Army
1 month ago
You should think about adding The Pride of Hull Clade because he is good but also cool. But I think you would benefit a lot from improving your mana base. I suggest it should look more like this:
Lands
Basic
Pain
Adarkar Wastes, Brushland, Yavimaya Coast
Scry Lands
Temple of Mystery, Temple of Enlightenment, Temple of Plenty
Tri Color
Brokers Hideout, Seaside Citadel, Bant Panorama
Any Color
If you wanted you could also add the gain 1 life lands: Tranquil Cove, Blossoming Sands, and Thornwood Falls. You may also consider adding Krosan Verge or Myriad Landscape just to help ramp.
It would also be really beneficial to have at least a Sol Ring and an Arcane Signet.
Other
Remove Verity Circle. Seems like there are a lot of possibilities where it is just sitting on the field not providing any value. And it isn't even a creature so it can't block. You could replace this with one of the mana artifacts I mentioned earlier or like a Swords to Plowshares, Pongify, Rapid Hybridization, Path to Exile (I kind of think you need some more removal lol, but you could replace Verity Circle with whatever you wanted.)
Remove Alive / Well. Just straight up not worth. Replace with one of the cards I have mentioned.
Other than that I think this is a really good deck. I think you could use most of my suggestions and keep it close to $100.
euqinU on What to add in my …
2 months ago
I have the Necron Dynasties precon that's currently being upgraded, let me know what I should add next or remove to make it more appealing and competitive in the casual pod. This seems to be a really good commander deck full of sacrifices. Here's the list of the cards on the deck:
Illuminor Szeras Grim Haruspex Scrapyard Recombiner Gate to the Afterlife Sojourner's Companion Dross Scorpion Frogmite Smothering Abomination Meteor Golem Noxious Gearhulk Workshop Assistant Diabolic Tutor Scrap Trawler Marionette Master Foundry Inspector Gray Merchant of Asphodel Myr Retriever Disciple of the Vault Staff of Domination Psychomancer Triarch Praetorian Dread Return Cranial Plating Mask of Memory Sol Ring Barren Moor Myriad Landscape Arcane Signet Mind Stone Wayfarer's Bauble Desert of the Glorified Vault of Whispers Anrakyr the Traveller Chronomancer Cryptek Lokhust Heavy Destroyer Necron Deathmark Out of the Tombs Royal Warden Shard of the Nightbringer Shard of the Void Dragon Skorpekh Lord Technomancer Their Name is Death Their Number is Legion Trazyn the Infinite Canoptek Scarab Swarm Canoptek Spyder Canoptek Tomb Sentinel Cryptothrall Ghost Ark Sceptre of Eternal Glory Tomb Fortress Living Death Reliquary Tower Mutilate Caged Sun Mystic Forge Sculpting Steel 30 Swamp
Dragonsblood33 on Zerking Off
2 months ago
Potential upgrades
Arni Metalbrow Gimli of the Glittering Caves Sardian Cliffstomper Moraug, Fury of Akoum Combat Celebrant Neheb, the Eternal Holga, Relentless Rager Yavimaya Steelcrusher Battle Hymn Blasphemous Act Disrupt Decorum Herald's Horn Shared Animosity Uncivil Unrest Dormant Volcano Gauntlet of Power Myriad Landscape Cursed Mirror Fire Diamond Bloodmark Mentor Professional Face-Breaker
SabbothDLOA on She Will Be Heard
4 months ago
1x Ichor Rats , 1x Kira, Great Glass-Spinner , 1x Lathiel, the Bounteous Dawn , 1x Mirrodin's Core , 1x Nils, Discipline Enforcer , 1x Orzhov Basilica , 1x Polukranos, Unchained , 1x Vivid Creek , 1x Vraska's Fall
1x Dramatic Finale , 1x Evolution Sage , 1x Tekuthal, Inquiry Dominus , 1x Grateful Apparition , 1x Unnatural Restoration , 1x Cultivate , 1x Anointed Procession , 1x Grasping Dunes , 1x Myriad Landscape
Crow_Umbra on Puro Pinche Party [Primer]
5 months ago
After your comment Profet93, I looked the deck over and decided to make a few updates:
-
Volatile Fault replaced Field of Ruin - Cheaper activation cost & creates a treasure. Demolition Field could also work in this slot.
-
Reconnaissance replaced Oketra's Monument - I've played Reconnaissance for almost 2 years in my Isshin deck, and previously in my Alesha, Who Smiles at Death deck, so am familiar with how great it can be for aggro strats. I realized most of my White creatures in deck are already fairly inexpensive, and the Warrior token isn't really all that necessary, given Burako's type flexibility.
-
Soul Partition replaced Vanishing Verse - I've been really enjoying Soul Partition in the games I've played it. Offers a lot more flexibility than Vanishing Verse as a removal or protection option.
-
Tymna the Weaver replaced Tenacious Underdog - This slot could change around a bit more, but I figured the repeated draw would be less clunky than paying 4 for Underdog's Blitz cost, and works a bit better now that Reconnaissance is in the deck.
-
Emergence Zone replaced Temple of Silence - More flexibility to mostly play creatures at instant speed if needed, and draw with Folk Hero.
-
Strip Mine replaced Myriad Landscape - Not enough land hate gets played in my metas.
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