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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Mishra's War Machine
Artifact Creature — Juggernaut
Banding
At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you.
Stardragon on Jankest/Worst Artifacts
2 years ago
Give the worst or jankiest artifacts you can think of is i can make a deck out of them Sol Ring get out here, Arcbound Ravager not today, Skullclamp I don't think so. Razor Boomerang yes please, Juju Bubble oh honey you shouldn't have, Mishra's War Machine it must be my birthday. No artifact is too terrible or rusted. But those shiny, polish "good" artifacts out of here they don't belong
PsionicFrost on Bands on Deck
7 years ago
DarkEclipse18 - So, banding is pretty simple if you think of it like this: It changes who, player wise, assigns damage, not how. So in the first example, the other creatures don't gain first strike, however, let's say the defending player blocks the band with a 9/5 creature:
You can assign 4 damage each to Urza's Engine and Mishra's War Machine and one to War Elephant while you assign combat damage to the 9/5 and trample over, dealing 4 to the player, killing their creature and sparing all of yours.
2) No redirection combo, just making their damage fizzle. If they swing with a 6/4, I can block with Commander Eesha and War Elephant, deal 4 to kill their creature and assign all 6 of the damage from their attacking creature to Eesha, making it fizzle.
LordNazahn on Bands on Deck
7 years ago
Ok, so I'm gonna assume you know how banding works because it seems confusingly fun and I have questions:
1) So War Elephant, Urza's Engine, Mishra's War Machine, and Icatian Skirmishers attack and band. Your opponent blocks with a 4/4. Basically I can have all Icatian do 1 damage, Elephant do 1 damage and Warmachine does 2 damage, all first strike because of Icatian's ability and banding. Then the Engine and Warmachine will get to trample over doing 3 damage to opponent AND the opposing creature does no damage to your creatures due to first strike?
Also if they didn't have first strike i can just direct all 4 damage to Warmachine, it takes the blow and lives and the band moves on?
2) How are you figuring the combo of hitting your commander with damage and then redirecting it?