Combos Browse all Suggest
- Doubling Season + Goblin Bombardment + Mitotic Slime
- Contagion Engine + Doubling Season
- Doubling Season + Ghave, Guru of Spores + Phyrexian Altar
- Conspiracy + Door of Destinies + Doubling Season
- Doubling Season + Estrid, the Masked + Oath of Teferi
- Doubling Season + Enchanted Evening + Estrid, the Masked
- Doubling Season + Parallel Lives + Primal Vigor
- Adeline, Resplendent Cathar + Doubling Season + Kyler, Sigardian Emissary
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Dandan | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Judge's Tower | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Doubling Season
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Profet93 on My 3-headed baby girl
3 weeks ago
Tokens are outside my wheelhouse, but I'll do my best to help. Also, I see you run the Emeria Shepherd + Sakura Tribe elder synergy, nice!
Shamanic Revelation - Draw with a side of lifegain
Alhammarret's Archive - Double lifegain, double draw!
Harmonize - Simple draw
Elemental Bond - Steady draw
Skullclamp - You run a decent amount of mana dorks.
Reliquary Tower - Maybe not needed yet but once you add more card draw, it should definitely be considered. Currently, Creeping Renaissance could warrant this inclusion.
Greater Good - Such a good card for draw. Also helps prevent exile and theft tactics.
Momentous Fall - Used in response to removal. Beware of the blue player! Also note Life's Legacy.
I understand that tokens are secondary, but have you considered at least adding one token doubler card such as Doubling Season? Not necessarily doubling season itself given the price constraint but any one of it's close cousins can fit the bill.
Winding Canyons/Emergence Zone - Flash would help primarily with Felidar Sovereign, Sunblast Angel and combat tricks. It also helps you from over-extending your board
Castle Garenbrig - Ramp
Profet93 on Cacti Counters
1 month ago
Some are better or more budget or others, just wanted to show you everything to consider
Profet93 on Bristly Bill - Spine Sower, Spine Reaper
1 month ago
The most pertinent suggestion would be Doubling Season
I can try to provide cuts should you wish, lmk!
austintayshus on Counting With Hydras
1 month ago
Hydras are so underrated!
What do you think of Doubling Season
Also, Apocalypse Hydra might be worth an include.
Rhadamanthus on Zameck Guildmage and counter doublers
1 month ago
You can use double square brackets around a card's name to create a reference link: Zameck Guildmage, Hardened Scales, Kami of Whispered Hopes. It's the best way to help make sure everyone understands what's going on in the question.
Hardened Scales will just add one more +1/+1 counter in your specific question. The effects from Zameck Guildmage will cause the creature to enter with two additional +1/+1 counters and Hardened Scales will see a creature about to enter the battlefield with one or more counters, so will add another one.
All of the effects here are replacement effects (you can usually tell by the use of one or more of the words "as", "with" or "instead"). Replacement effects replace the usual results of an event with a modified event. If multiple replacement effects could modify how an event affects a player or object, then the affected player or controller of the affected object chooses which one to apply first. The modified event might then become eligible for other replacement effects and/or no longer eligible for others. You keep going until there are no more unused replacement effects that can be applied and then the event happens.
In your example this means at first only the replacement effects created by Zameck Guildmage could apply to the creature entering the battlefield. After you apply one of them, now the other Guildmage effect and the Hardened Scales effect could apply to the modified event. Whichever one of those you apply first, the other can still be applied to the further modified event. After you apply that one there's nothing left to deal with and the creature ends up entering the battlefield with 3 +1/+1 counters. If there were a doubling effect involved here like Doubling Season then the order in which you apply the effects would matter and you'd get the most counters by applying the doubling effect last.
DemonDragonJ on Nature's Bounty
2 months ago
I have replaced The Immortal Sun with Doubling Season, which reduced the average converted mana cost of this deck from 4.08 to 4.06, because, as great as the sun was, the season far better fits the theme of this deck.
Profet93 on Voja, the Avatar
2 months ago
Doubling Season and other enchantment +1 counter doublers?
Tsukimi on Prime Slime [PRIMER]
2 months ago
Chase_To2000 Token doublers like Primal Vigor and Doubling Season do double the +1 +1 counters as well. See Here.
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