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Sliver Overlord meets all if your criteria... ;)
July 22, 2017 11:09 p.m.
If you want to discuss removing other hubs, make a thread for that. I'm discussing whether we need these two. I don't believe we do, and my reasoning is clear and available. Not up to me from here, I only offer my logic to those whose decision it is.
July 21, 2017 7:59 p.m.
SCORE: 3 | 555 VIEWS
I tried to focus a lot more on the lands working with each other, with only the best nonlands to work with them. The Gitrog Monster is OK but unnecessary IMO, for example.
July 21, 2017 7:30 a.m.
Yes, my Stax point was saying precisely what Winterblast is. Lockdown/Hard Lock is still basically another form of Prison which is an inevitability/goal of Stax. No need for new hub at all, there.
And yes, I was addressing your point on how toolboxing is just getting hate cards rather than the typical "comboing off." And I said that if you are toolboxing that much, you are a combo deck. Chord of Calling is not your only means of toolboxing if you feel the need to call yourself a toolbox deck; you have a lot of cards and synergies all with the express purpose of toolboxing, and personally, I see that as a combo deck. That said, on this point, I'm willing to concede that this /may/ be specific enough to tolerate a separate hub. I would disagree with it, but I wouldn't necessarily complain if it happened.
But the Hard Lock/Lockdown I think is wholly unnecessary.
July 20, 2017 7:37 a.m.
No, Stax is fine.
Stax is more than just tax effects. It's hard, continuous denial of resources, which is most easily achieved by yes, taxes, until you can devolve it into a prison of unplayability with a critical mass of tax effects and/or lockdown synergies. There's no reason for any unique hub to exist for it as I see it; stax is perfectly reasonable.
I'm not necessarily saying all toolbox decks should be comboing (which I assume you are taking as toolboxing into a combo). I'm saying that if you are toolboxing enough to the point that your deck can be referred to as a toolbox, you have some kind of combo going on. Its irrelevant whether the combo itself is what wins or whether or not it's infinite; the act of toolboxing that effectively is a combo. Calling it something more specific than that is frivolous.
July 19, 2017 10:29 p.m.
Well Prison may as well be a different name for Stax. Its just a product of late game staxing. So it makes sense that isn't there.
Toolbox seems unnecessary, because if you can toolbox so effectively that you feel you need to label it toolbox, you're a combo deck. Maybe you choose not to combo or it isn't infinite, but I'd still call such a deck a combo deck.
That's just my assumptions as to why those hubs don't exist.
July 19, 2017 7:03 p.m.
I think it'd be neat to get 5+ cards representing all the different Taysirs* and different combinations of Taysirs. Have a whole bunch would be super cool. Maybe with some unique Merge-like mechanic?
*Taysir is a planeswalker from Rabiah, the plane which reflected into a thousand copied worlds. Prior to his spark ignited, as a result of this event, he was split into five versions, one for each mana color. It was prophesied that if/when all five of his selves reunited, he'd be the most powerful sorcerer ever known. Over time he did, and in fact was considered the most powerful sorcerer in the multiverse until revisionist continuity retconned Urza to hold the title.
July 17, 2017 10:39 p.m.
If you're all going to argue about the flying capabilities of dragons, at least do it properly.
That is all.
July 13, 2017 6:50 p.m.
It's unlikely the Eternal Army is the final phase of Bolas' current plot. Remember, he came to Amonkhet, searching for a plane with very specific characteristics, abandoned all pretense of forethought and careful puppeteering, opting instead for extreme violence. He did this all immediately following the start of the mending as his omnipotence began to fade. This was absolutely critical for him, and his only motivation from then on was finding a way to subvert or undo the results of the mending upon himself. A zombie army, in and of itself, doesn't do that.
He may very well require an army to achieve something greater, which could then allow him to once more achieve apotheosis. And given the way the story is going, and the events the card arts depict, his army isn't going away. We'll meet them again to discover their true purpose.
July 12, 2017 10:24 p.m.
For my life total, I use my Reaper Miniatures Scrye Counter because my dad used it back when he played, and it stands out. I do however use a ton of D20s for other things, most notably my Superfriends EDH deck. And let me say, the Hour of Devastation die is now tied for first as my favorite, along with Amonkhet and FTV: Lore. All gorgeous dice. (Its D4 and Amonkhet's D4 are tied for place 0, of course, because pyramids)
July 12, 2017 10:16 p.m.
Once Commander 2017 comes out, the epitome of Vorthos decks will likely be Ramos, Dragon Engine + all pieces of the Legacy.
It won't be good (many don't realize how many awful cards are in the Legacy, like Juju Bubble but you can say you built the Legacy, so who's really winning?
July 11, 2017 1:18 p.m.
I'd recommend going to Gatherer and setting the search bar to look for each color and basic land type, one a a time, in card texts. It's pretty easy, though a bit time consuming, but it's going to be much more effective than asking people for cards off the top of their head.
July 8, 2017 11:42 a.m.
For the record, they've just updated such that "Commander" will now use the multiplayer banlist of the Rules Committee and be Multiplayer only, and "Commander 1v1" will be 1v1 only and use their 1v1-oriented banlist.
It's still dumb, but now people who want to use their paper decks online can return to doing so.
July 5, 2017 10:02 p.m.
I've found Pyramid of the Pantheon not a wholly unreasonable replacement, if you want that slot to absolutely be a mana rock. Its slow to turn on but it can still provide some degree of early advantage.
Alternatively, use the slot for more power/value rather than mama rocks.
July 5, 2017 9:27 p.m.
SCORE: 11 | 10 COMMENTS | 2015 VIEWS | IN 3 FOLDERS
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SCORE 1 | COMMENTS 0 | VIEWS 65
|Playing since||Khans of Tarkir|
|Avg. deck rating||6.86|
|Helper Rank||None yet|
|Favorite formats||Legacy, Commander / EDH, Modern|
|Good Card Suggestions||5|
|Last activity||2 days|