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SkylordAleksander, Moldgraf Monstrosity is a great suggestion, and getting two creatures out might be worth trying to fit it in. The one big challenge, though, is that I don't have a lot of ways to sacrifice it. Most of my creatures either sac themselves or don't want to die, so I haven't added many sac outlets.
March 15, 2018 3:15 p.m.
Hey there! I've thought about making a Braids deck in the past, and I've done some other blue shenanigan decks, so I thought I'd share a couple of ideas.
March 10, 2018 7:11 p.m.
Actually, I should put together a list of cards to add/change for anyone wanting a less strict version of the deck...
March 10, 2018 6:26 p.m.
NV_1980, the Muscle Burst effect is irrelevant, as Kamerot says. But I'm hesitant to take the Diligent Farmhand out specifically because he's one of my only turn 1 plays. However, looking back at my ramp cards, I'm going to try taking out Shefet Monitor - it's ok, but 4 mana is a bit high for ramp.
And yeah, Loxodon Gatekeeper is a good call - it's a new card I added hoping that making lands enter tapped would slow everyone down (slowing enemies down seems to be more effective than speeding myself up in this deck), but 4 mana is a bit slower than I would like to get that effect. Thanks for the suggestion!
March 10, 2018 6:20 p.m.
BringerOfStorms, Shriekmaw is a card that I've been debating about ever since I built the deck. I always favor multi target stuff, but Shriekmaw is just SO cheap it's hard to say no. There have definitely been times that it could have saved me, but I just don't know what I would take out for it, especially since I already have a couple of great cards lined up to add, like Loyal Retainers.
I'd love to try it out. Any thoughts on what it could replace?
March 9, 2018 3:16 p.m.
Thanks for the suggestions, NV_1980 - there's some great stuff in there! And yeah, it's always fun and good against pretty much any deck that doesn't run too much graveyard hate or exiling.
I'm definitely going to consider Weathered Wayfarer - my ramp is pretty much all green so that I can weight my lands toward one color for more consistent starts. But the Wayfarer would be great if I can make it work.
All those protection cards are great. I've actually run some in the past and only took them out because they were less valuable in our meta. I'll definitely try to get Aegis of the Gods in the deck though, since it helps against a few graveyard removal cards.
Blazing Archon is fantastic for this deck. I'm using Peacekeeper instead because it's cheaper and it can pad the graveyard if I need Karador out faster. But the Archon is more stable and permanent, so I may swap back.
Do you have any thoughts on cards that might not be pulling their weight? I'd love to try out now if you're suggestions, but the hardest part is always finding something to take out!