Wolfrage76 Deckling

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Rewriting for clarity.

Get the emblem for one, then the other. I mean you can't have both cards out at the same time, but the emblem for one could be gotten in one turn if you can also cast Deepglow Skate, but you can proliferate quick to get it if you can't.

Then get the second and have fun.

Ashnod's Altar? Infinite mana because you sac a creature, it goes to your graveyard, it goes back to your hand where you can cast it for free again -- infinite colorless mana. Same with Krark-Clan Ironworks but using artifacts. Or Altar of Dementia and infinitely mill all their libraries for the win.

In most decks it'd take forever to do it, but not in a proliferate deck. So 3 card win condition over a couple turns if need be, and I have tutors and return from graveyard, so it's a decent chance to win.

May 26, 2017 4:19 p.m.

Think I'll add in Tamiyo, Field Researcher and Tamiyo, the Moon Sage - the play from graveyard will help keep my Commander cost low, and the Cast from Hand At No Cost will help me cheat out cards... But combined?

May 26, 2017 2:41 p.m.

Which could have still triggered effects like Cathars' Crusade, Deathreap Ritual, Death's Presence, etc. Or win the game anyway. Or you can mill all but the last few cards, etc. A number of ways to play it, which is what i like. But i edited description to reflect that issue. :) thanks!

May 25, 2017 2:19 p.m.

Said on Looking to fix ......


Oh, didn't answer your quesiton: It was theme as this is based on old deck that had a ton of low cost, mostly green fungus cards but it doesn't work for this one s it's not a token deck

May 25, 2017 1:52 p.m.

Said on Looking to fix ......


Also, land tax lets me pull lands from library increasing my chance of getting other cards I want in other draws. But Mana Reflection is a thought.

May 25, 2017 1:50 p.m.

Said on Looking to fix ......


Thanks for the tips. I prefer Astral Cornucopia because if all the proliferation. It's cheaper to get out and can get me much more mana down the road.

May 25, 2017 1:48 p.m.

Said on Looking to fix ......


My Thumpy, thumpy, thumpy! deck has been playing great except for my mana. I don't know why but I'm always short on mana anymore. Not even specific colors, just in general. Can you give me some feedback on how to ramp my mana up more? It held its own against 3 players at once that had almost twice the mana, but just barely.

Thumpy, thumpy, thumpy!

Commander / EDH* Wolfrage76


May 25, 2017 1:26 p.m.

I dont see how Night Soil isn't better? Better chance of me having 2 greens than a black and green, and 1 mana for 2 creatures exiled instead of 2 mana for 1 creature?

May 24, 2017 10:30 p.m.

Heh yeah, Atraxa is a big threat when she comes out. Tons of fun. Just make sure you can keep her protected!

May 24, 2017 3:52 p.m.

Said on Mill or Not ......


Maybe Demonic Tutor or Vampiric Tutor instead of Diabolic?

May 24, 2017 11:22 a.m.

Thumpy, thumpy, thumpy!

Commander / EDH* Wolfrage76


Variation of my other Atraxa deck but now focused on heavy hitters and protection. Not final build, need some help.

May 24, 2017 10:26 a.m.

Odric, Lunarch Marshal would fit...

May 24, 2017 9:35 a.m.

Sorry yeah, 8/4 - whoops! Dunno what I was thinking.

I'm adding 2 tutors to the deck, and I like the idea of Merciless evicition. The deck was built essentially built with cards I already owned, which is why certain cards never made it into the deck but I'll be picking up individual cards.

May 19, 2017 8:17 a.m.

I disagree about Civic Saber - its quick and cheap to get into play on my commander and makes her an 8/8 flyer that kills players in 3 turns or less.

May 18, 2017 2:38 p.m.

In my usual group, there's very little social involved, everyone is doing everything they can to win. So I want to make my deck more competitive. When many games end up being 3v1, I can't be casual.

May 10, 2017 8:20 a.m.

Said on Sp-Horror...


So this deck is what lead me to end up with this deck:

Big hitters with Weenie Wall

Commander / EDH Wolfrage76


May 9, 2017 3:27 p.m.

Said on Making my deck ......


I'm looking for help with my Big hitters with Weenie Wall deck. The players I play against tend to get EXTREMELY cut throat and I play against decks valued at easily 5x the cost of mine, so they have some fairly sick cards. My commander is always a prime target, very often players cast from graveyard, and they tend to ramp their mana quick. I'm looking to round out my responses better, and make the deck more cut throat.

May 9, 2017 3:21 p.m.

Said on Bragonian Taxes...


Since you're into slamming down the Denied stamp, one card that's saved my ass numerous times is Imprisoned in the Moon. Shut down commanders, planes walkers, land or creatures. Cheap to pull out too. Just a thought :D I may use this deck for the basis of a Artifact heavy deck I've been wanted. And it gave me ideas for my Big hitters with Weenie Wall

May 9, 2017 1:55 p.m.

I was going to say I rarely have a bunch of lands in my hand to make those cards worth it, but I just got back from a match where those REALLY would have helped lol. I have each of them but not sure what I'd replace. I can probably fit Exploration in though. Thanks for the feedback and upvote! :D

May 9, 2017 1:46 p.m.






Things and thingies

Commander / EDH Wolfrage76


But mom, I'm sooooo spoooorrreeedddd!

Commander / EDH Wolfrage76


Things and less Thingies

Commander / EDH Wolfrage76


Big hitters with Weenie Wall

Commander / EDH Wolfrage76


Thumpy, thumpy, thumpy!

Commander / EDH* Wolfrage76


Finished Decks 5
Prototype Decks 1
Drafts 0
Playing since Unlimited Edition
Points 380
Avg. deck rating 4.25
T/O Rank 607
Helper Rank None yet
Favorite formats Commander / EDH
Good Card Suggestions 7
Venues The Game Castle
Last activity 1 day
Joined 7 months