NobodyPicksBulbasaur King of Games
I've been playing Magic on and off for a number of years now. I got back into it right before M12 came out. I like playing standard because I like the pay-as-you-go approach, as opposed to dropping hundreds of dollars at once on a legacy deck. It also forces me to keep making and playing new decks, which is half the fun.
I did recently drop my collection to pick up a legacy deck, and I've been having lots of fun with it. The people at my LGS help me tweak it, and it's been smooth sailing.
I also love playing in limited formats and EDH, because they turn deck making into a skill, and forces creative play choices.
|Playing since||Ravnica: City of Guilds|
|Avg. deck rating||4.58|
|Favorite formats||Commander / EDH|
|Good Card Suggestions||17|
|Last activity||21 hours|
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You want to keep an open mind throughout most of the first pack. There's a good chance that you'll stay with your first instinct, but it's never too late in pack 1 to cut and run. You absolutely want to have an end goal for the deck by halfway through the second pack.
January 27, 2015 3:55 p.m.
Commanders that encourage land destruction effects don't exactly tickle my fancy.
I also don't think I'll ever understand why everyone is so dead-set on having 4-color commanders. If you hate exactly one color so much that you refuse to play it, just play a 5-color Commander and don't include any cards of that color. If you include cards like Command Tower, Opal Palace, and Darksteel Ingot, you won't even need to worry about the fifth color's effect on your manabase.
January 26, 2015 8:33 p.m.
He's a lot better than Goyf in a number of common board states. He can easily cost 1 less mana, and Goyf doesn't draw you cards.
Most Goyfs top out at 4/5 (Instant, Sorcery, Creature, Land). Sometimes there's a 'Walker. Sometimes there's an artifact/enchantment. Most of the time there isn't.
Goyf is going to be more consistent in most cases, and also isn't Legendary. The point is, Tasigur does a lot of stuff that Goyf will never be able to do in a long game.
He's not going to be a $50 badass bomb, but discounting him as "meh" is a bad mindset right now.
January 26, 2015 11:32 a.m.
If you liked Jund then you want Abzan Midrange. Same thing.
January 26, 2015 8:46 a.m.
As for CMC of cards, it really depends on your deck. 1 and 2-drops are the cornerstones of the format, with Brainstorm being the best card by some margin. 3 and 4-drops are either extremely powerful removal spells (like Council's Judgment) or cards that literally just win the game (like Show and Tell or Natural Order).
January 26, 2015 8:43 a.m.
Look into the following decks to get an idea of some of the busted stuff Legacy can do.
Delver (RUG, BUG, U/R)
Sneak and Show
There are dozens of other viable Legacy decks, but those are the ones you're most likely to see at a given tournament. I'm sure other friendly users will cover any other decks worth mentioning as T1-ish.
January 26, 2015 8:37 a.m.
He's the new hotness in Standard, so he'll stay worth something for at least a while yet. He also has as-yet-unseen potential in both Modern and Legacy, where 4/5's for 2 are more common than 4/5's for 1 with upside.
January 26, 2015 8:31 a.m.
True. A lot of people get salty when you're the only Spike at the table, though.
January 25, 2015 11:56 a.m.
I disagree with the assessment of the "don't be a dick" clause. It's a good unwritten rule to follow, because even social formats like Commander will still somehow attrack "must win hard" guy.
January 24, 2015 6 p.m.
When you're building a deck like H.S., you need to be conscious of the fact that you may not always have H.S. on the field. You need to build the deck in such a way as to have it still be functional without the enchantment. Obviously you're going to prefer having your enchantment out, but you don't want to insta-scoop to anyone with a Naturalize.