I've been playing Magic on and off for a number of years now. I got back into it right before M12 came out. I like playing standard because I like the pay-as-you-go approach, as opposed to dropping hundreds of dollars at once on a legacy deck. It also forces me to keep making and playing new decks, which is half the fun.
I did recently drop my collection to pick up a legacy deck, and I've been having lots of fun with it. The people at my LGS help me tweak it, and it's been smooth sailing.
I also love playing in limited formats and EDH, because they turn deck making into a skill, and forces creative play choices.
|Playing since||Ravnica: City of Guilds|
|Avg. deck rating||4.58|
|Favorite formats||Commander / EDH|
|Good Card Suggestions||17|
|Last activity||6 days|
Instead of sacrificing an untapped land, just template it so that you have to pay G (or W or U) and sacrifice a land. The untapped part is the only red flag in your design from a wording perspective.
"When ~ enters the battlefield, sacrifice it unless you pay [mana] and sacrifice a land."
I had my fiance entertaining the name Gideon for a boy. We had a girl.
Her name is Lily.
If Ancestral Vision is banned because drawing 3 cards for one mana is OP, then Treasure Cruise should also be banned. Treasure Cruise is easily the stronger card. After turn 1, the second copy of Ancestral Vision can get pretty bad. That's not true for extra copies of Cruise.
The reason nobody cares about Treasure Cruise right now is because U/R Delver, its flagship deck, is actually kind of bad. Drawing 3 means nothing in that deck because all you draw are more cantrips and maybe a Monastery Swiftspear.
Also BBD won with U/W/R Stoneblade
U/R Delver and Treasure Cruise were absolutely everywhere at this tourney. They problem with U/R Delver is that it's easy to hate against. Drawing 3 cards for 1 seems great in theory, but when all you get out of the deal are cantrips and Monastery Swiftspear, you're setting yourself up to get overpowered.
I first found this site because it had a draft simulator, but I stuck around for the deck builder and the community. Having one central place to store my decklists and brew up shenanigans has been fantastic.
These days I log in at least once every time I'm on the internet just as a force of habit. I'll always check my notifications and see if there's anything eye-catching in the recent posts.
One thing I would like to see changed is the interface of the draft simulator. I've never been a fan of the average draft pick of a card being openly displayed. It always feels like I gravitate towards cards just because of their low average draft rating, and I would rather be drawn to cards based on their own merit. I think I'd like it better if that information was given via a hover-over or some other semi-hidden means.
Literally everyone will hate you if you build the deck these people want you to build.
Don't be the guy that consistently MLD's and plays 4 Eldrazi. Nobody wants to play with that guy. Jhoira is one of those groan commanders because that's how everyone builds her. Nobody wants to sit across from Jhoira.
Your best bet is to make a fairly normal R/U deck, toss is some big, fun, splashy cards, and sleeve it up. Always keep your decks fun. Win more is a bad strategy in EDH.
And in the chance you're just trying to play during your free period: do some homework. If you get it done now you can have more time for Magic at home where it won't be blocked.