I've been playing Magic on and off for a number of years now. I got back into it right before M12 came out. I like playing standard because I like the pay-as-you-go approach, as opposed to dropping hundreds of dollars at once on a legacy deck. It also forces me to keep making and playing new decks, which is half the fun.
I did recently drop my collection to pick up a legacy deck, and I've been having lots of fun with it. The people at my LGS help me tweak it, and it's been smooth sailing.
I also love playing in limited formats and EDH, because they turn deck making into a skill, and forces creative play choices.
|Avg. deck rating||4.55|
|Favorite formats||Commander / EDH|
|Good Card Suggestions||15|
|Last activity||3 hours|
Those cards work really well in a 60-card Cascade-themed deck with multiple copies of value cards. Arranging the top 3 cards of your library is certainly powerful, but it loses a lot of punch when you have 100 cards in your deck, and are Cascading twice.
With Maelstrom Wanderer , you have to be particularly careful with every card in your deck. You never want to have a "dead" Cascade hit. ( I don't recommend running counterspells for this reason )
Of the cards you listed, Brainstorm , Fact or Fiction , and Consecrated Sphinx are all in my Maelstrom deck, and they are all quite powerful. I can also see a case for Impulse , but I don't personally run it. The other cantrips are fine in EDH but less powerful in a Maelstrom deck because you don't want to waste cascades on relatively weak 1-mana cards.
Here's a link to my Maelstrom Wanderer deck. It hasn't been updated in a long time, so take it with a grain of salt. I built it to maximize the power of Maelstrom's double Cascade. I tried to make sure every card in the deck would have an impact during most stages of the game.