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Looks great, I haven't played Mayael in years so my suggestions might be out of date. Sneak Attack is great when your hand gets filled. Scroll Rack can help you get some card draw while letting you prepare another cheat by stacking the top of the deck with the creature you want. Rings of Brighthearth can also be amazing for a double activation for only 2 colorless. Quicksilver Amulet is also great to cheat in some fatties. As for ramp, Bloom Tender is amazing and can get you an early Mayael activation.
June 21, 2018 9:47 a.m.
June 20, 2018 7:06 p.m.
Heliod, God of the Sun and Ant Queen are strong token generators. Mirari's Wake is a great anthem/mana doubler. Gavony Township is also good for heavy creature strategies like yours. You might also consider Craterhoof Behemoth as a finisher and Elesh Norn, Grand Cenobite. I'd also replace Fog with Constant Mists for a fog you can keep using.
June 19, 2018 8:46 p.m.
I love seeing other Karametra decks. I'm going to throw out some suggestions based on what I have in my deck, which is more mid-game with way less mana dorks. You seem to have lots of low costs to get maximum value off of karametra, but I think you are missing more kill potential. Craterhoof Behemoth is an extremely strong finisher that fits well in this deck. Akroma's Memorial can also easily win you the game. Genesis Wave would also be a fun card to pump all that ramp into. Sublime Archangel and Elesh Norn, Grand Cenobite also seems fun with the creature spam you are putting out.
Some utility lands with your Knight of the Reliquary would also be useful. Gavony Township, Kor Haven, Mistveil Plains (tutorable with karametra), Nykthos, Shrine to Nyx, Emeria, The Sky Ruin, Dryad Arbor, Homeward Path, and Temple Garden are some notable cards you should consider.
You should check out my decklist and see if there is anything that catches your eye Commanding from the Throne of Abundance
June 19, 2018 8 a.m.
Hey forneyt, I wanted to wait a bit and try out Protean Hulk more before I give you my thoughts. I run two sac outlets High Market and Miren, the Moaning Well. The strategy is to sac Protean Hulk to grab Odric, Lunarch Marshal with all your buffs and gods. I added Beastcaller Savant for haste (If you know a better haste creature please let me know) so that we can swing out the same turn we sac Protean while having Dragonlord Dromoka stopping any responses to our swing. It makes the deck so much more deadly with just an addition of two cards, and you can Mistveil Plains any of the combo pieces you lose as you play. The earliest I've won with Protean is turn 5, and he has yet to be a dead draw late game unless I simply don't have my sac outlets. I think you should give it a shot.
June 16, 2018 7:34 p.m.
I ran Mayael awhile back and had huge issues with speed. I ran a artifact ramp package with Basalt Monolith, Boros Signet, Gilded Lotus, Grim Monolith, Gruul Signet, Mana Vault, and Thran Dynamo to try to get out an early cheat. If you want to make the deck more gross I'd suggest Sneak Attack, Tooth and Nail, Chord of Calling, and Rings of Brighthearth for a double activation. Scroll Rack would also help with card draw and putting heavy hitters back ontop. Bloom Tender is good ramp. Teferi's Protection is also a great utility card to save Mayael or give you time to swing out the next turn.
June 16, 2018 4:23 p.m.
Craterhoof Behemoth would be a great finisher for this deck. Anointed Procession, Mirari's Wake, Marshal's Anthem, and Parallel Lives would also be really good enchantments to include for more tokens/buffs. Second Harvest can also do gross things if you have a decent amount of tokens.
June 14, 2018 10:25 a.m.
June 14, 2018 10:16 a.m.
Thanks for the suggestions! I've moved those cards in and out of the deck for awhile, but it seems like I got a little greedy on value without adding enough card draw. I added Zendikar Resurgent, Evolutionary Leap, and Lifecrafter's Bestiary. I also want to try Kozilek, Butcher of Truth as a possible mid-game wincon with great draw for late game.
June 10, 2018 10:21 p.m.
I use Mistveil Plains mainly to recycle minions for Protean Hulk, Green Sun's Zenith, Chord of Calling, and Tooth and Nail. I like having the ability to use my creatures without relying on needing a Regrowth or Karmic Guide to bring it back for a future combo. It is an easy grab with a karametra trigger. Of course it sucks to draw and come in tapped, but it adds more utility to karametra and I end up pulling it almost every game once I get my duel lands out.
I was also thinking and Seedborn Muse might be a fun addition. You could use the untaps to Whitemane Lion on each of your opponents turn or mana dump for Ant Queen, Shalai, Voice of Plenty, Gavony Township, etc. You also already have a Winding Canyons to flash in creatures aswell.
June 9, 2018 5:51 p.m.
Miren, the Moaning Well would be a great land addition to sac your Academy Rector and get you closer to Aetherflux Reservoir. It has saved me many times in burn match ups with my Karametra deck. Mistveil Plains is also a great plains that can be brought out by Karametra. I also like running True Conviction to be more aggressive with my Academy Rector pulls. You should check out my deck to see if there are any cards that fit your strategy- our decks are somewhat similar. Let me know what you think!
June 9, 2018 10:58 a.m.
@Senomar Avenger of Zendikar is simply there to make the buff from Craterhoof Behemoth larger. The tokens won't have haste unless I have Akroma's Memorial, but I can swing out with the rest of my board that will have at least +10/10 with trample. Also, the combo does work because both enter simultaneously, but you chose what ETB triggers happen in what order.
June 6, 2018 2:57 p.m.
Commander / EDH
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Commander / EDH
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