Maybeboard


Introduction

Chulane, Teller of Tales is a powerful commander that relies on creature casts to win the game. His triggered ability allows all our creatures to net us a draw and land drop, which can easily be abused with cards like Shrieking Drake and Whitemane Lion. His active ability is similar to Temur Sabertooth and can shine with cards like Intruder Alarm to start combos.
To put it simply, the goal of this deck is to play Chulane, create infinite mana, and win with Thassa's Oracle, Mirror Entity, or Finale of Devastation. There are other ways to win, but these cards provide the easiest route.

Chulane is relatively expensive, costing 5 mana, when compared to other cEDH commanders. To combat this, we include many stax cards (cards focused on resource denial and disruption) and high value cards. We also run all the staple mana dorks to help speed up the deck. Each game you play will be unique due to different stax, combo lines, and interactive instants. Generally you will want to establish your mana dorks and use your tutors to either grab an early Bloom Tender or relevant stax; however, if you have a key combo piece (see combos section) then you should try to go for an early win with your tutors. This deck is highly resilient against hate and can pull out quick victories when it is least expected. Do not be discouraged if Chulane is constantly removed because he is not necessary or can just be grabbed when we get infinite mana anyways.

Card Choices

  • Food Chain - Allows us to generate infinite mana with Eternal Scourge and Misthollow Griffin. Landing this combo should win us the game on the spot because we can cast Chulane with our infinite mana then draw our deck for a Thassa's Oracle victory. Many other Chulane players argue that Food Chain is sub-optimal because Scourge/Griffin are dead cards outside the combo, but I think we can reliably tutor the pieces often enough to make the combo worth running.

  • Yisan, the Wanderer Bard - Can assemble an infinite mana combo on his own with 3 verses. Grab Wirewood Symbiote first, then Priest of Titania / Bloom Tender (need 3 colors for bloom), then Mirror Entity. Tap Bloom Tender or Priest of Titania You then activate Mirror Entity for 1, bounce Wirewood symbiote with its own ability (it is now an elf) to untap Priest of Titania / Bloom Tender, cast Wirewood Symbiote again and loop to generate infinite mana.

  • Intruder Alarm - Very easy for us to abuse with Chulane's active ability, Shrieking Drake / Whitemane Lion, Cloudstone Curio, and our dorks. This card can be a liability because it opens up combos for your opponents, so be sure to only drop this when you know you can win.

  • Aluren - Works wonders in the deck because it allows us to infinitely cast Whitemane Lion / Shrieking Draketo draw our deck with Chulane and win with Thassa's Oracle.

  • Earthcraft - You can stack your ETB triggers of Shrieking Drake / Whitemane Lionand tap them to earthcraft to net a mana, which goes infinite with drake. It's also important to note that Earthcraft only untaps basic lands, which is why we have a few islands and forests over filter or pain lands.

  • Mana Breach - Doesn't effect us at all with Chulane on the board, but horribly cripples our opponents. If you like this strategy then you can also include Overburden, but it felt like overkill in this deck.

  • Trophy Mage - Included with the sole purpose to grab Cloudstone Curio. It can also be grabbed with Recruiter of the Guard.

  • Drift of Phantasms - Transmute can tutor so many essential combo peices such as Cloudstone Curio, Food Chain or Eternal Scourge, Intruder Alarm, Mana Breach, and other strong tutors such as Spellseeker / Ranger-Captain of Eos / Idyllic Tutor

  • Ranger-Captain of Eos - Gets Shrieking Drake while providing a silence effect for when we decide to go off.

  • Extract - Allows us to exile Eternal Scourge or Misthollow Griffin to prepare for Food Chain. It can also be used to hate on an opponents combo if they are playing a one-dimensional deck.

  • Rest in Peace - A common stax card to shut down graveyard-focused strategies, but has great synergy with Food Chain because it can help exile Misthollow Griffin / Eternal Scourge.

  • Uncage the Menagerie - A solid tutor card, but goes above and beyond if you hit X=3. Grab Eternal Scourge, Drift of Phantasms to grab Food Chain, and Ranger-Captain of Eos for a silence. This line grabs us our combo and lets us prep a silence before going off.

  • See Combos section if you are looking to understand why a card is in the deck
  • Food Chain + Eternal Scourge / Misthollow Griffin = Infinite mana
  • Yisan, the Wanderer Bard grabs Wirewood Symbiote, Bloom Tender / Priest of Titania, Mirror Entity for infinite mana
  • Two 1 cmc creatures + two lands + Cloudstone Curio + Chulane
  • Aluren + Shrieking Drake / Whitemane Lion + Chulane
  • Intruder Alarm + Mana dork with + Shrieking Drake + Chulane
  • Earthcraft + Shrieking Drake + Island + Chulane
  • Any above infinite mana combos + Finale of Devastation

  • There are plenty of other Chulane decks that will use different win-conditions; however, I firmly believe that Aluren and Thassa's Oracle are the best win-conditions for this commander (minus timetwister). Notably, you do not want to include too many win-conditions because it makes the deck run less consistent as you draw more dead combo pieces. It is much better to run fewer combos that contain relevant pieces during any stage of the game. Below are some combos/win-conditions that are not included but were considered:

  • Timetwister - Used to start loops to get infinite casts with any of our spells. Not included purely because of the cost of the card, I have bills to pay. You can add Echo of Eons if you'd like to try some twister combos.

  • Flash with Protean Hulk - Different packages contain different combos. Some just have Academy Rector / Sidisi's Faithful to pull Aluren early with Shrieking Drake, and others have elaborate win conditions with 4-5 cards to win on the spot. I believe both win-conditions have too many dead cards that aren't useful during the game (i.e. Flash and Academy Rector). The elaborate win-con route is guilty of having even more dead cards while being weak to graveyard hate (Karmic Guide / Saffi Eriksdotter) and ETB hate.

  • Dramatic Reversal imprinted on Isochron Scepter - Much weaker than our current combos and also gets completely shut off if the scepter gets removed.
  • There are some flexible spots in the deck to add in cards to help disrupt your meta. It's important to note that my meta is ever changing, so my deck is made to be for a blind match-up, meaning Carpet of Flowers might be useless some games and other cards may be more viable. Below I'll explain some cards you can substitute out. There is a full list of cards you can substitute in above in the decklist (maybeboard) and a full list of cards that are flexible and can be removed (non-essential).

    Non-essential cards

  • Collector Ouphe - Normally disrupts opponents in a blind meta, but is not essential if you need a flex spot.

  • Earthcraft - A decent card that can be explosive with Shrieking Drake, but relies on a decent board state to be viable.

  • Containment Priest - Meta-specific inclusion for me, but you should consider it a flexible spot.

  • Drift of Phantasms - Great tutor us, but can be dropped for more stax if you feel like you need to be more proactive with your plays.

  • Deafening Silence - Verdict still isn't out on this for me. It's a great card for a creature-heavy deck, but doesn't allow us to use any counterspells once we drop some of our non-creature combo pieces.

  • Will update this list as I playtest the deck even more (12/19/2019)

    What is Fish Hulk?

    If you don't know or understand what Fish Hulk is and why it is so devastating, I will give a brief explanation. Flash + Protean Hulk wins have been a thing since they unbanned hulk, but Thassa's Oracle (the fish in Fish Hulk) makes the combo to win so much easier, cheaper, and less interactive. Here is a decklist (Oracle Core) and an example of just a basic Fish Hulk combo that someone might use:

    The combo Show


    The above example is the most basic example of the combo, but it has evolved to grab Silence with Spellseeker, be resistant to removal using Dread Return (it gets milled so you flashback), and even can pull in Grand Abolisher. Even if you manage to stop Flash or the triggers, then their deck simply becomes a still strong Demonic Consultation deck that can win with Thassa's Oracle or Jace, Wielder of Mysteries. All of these adaptable combos while still running the best cards in the format because the combo takes so little cards and most cards are effective outside the combo.

    For these reasons, I will not butcher my deck to add 4-5 cards to attempt to compete with a deck that is toxic to the format. If your meta feels the same way then you can drop Rule 0 from the EDH rule list to ban flash or the deck. That said, if you would like to atleast try to contest the deck then I can provide some suggestions.

    Cards to add

  • Stifle/Tale's End - You can stifle the Protean Hulk death trigger or attempt to stifle the Thassa's Oracle trigger, but they will likely grab a card to protect against that with hulk. Trickbind is okay, but I would rather add more counters over it to stop flash.

  • Nimble Obstructionist - An interesting stifle effect that gets around Silence and Grand Abolisher because you aren't casting or activating anything, you are cycling. It is expensive in CMC but good for having a solid answer for when they start to go off.

  • Extract - It is already in the decklist, but I know some people might have cut it for another card. You extract out Thassa's Oracle and it hinders the deck a decent amount. They can still win with consultation + Jace.

  • Spell Snare - Cheap and hits Flash while also being a decent counterspell for so many other cards in the format.

  • I will continue to update this list as the Chulane discord and I attempt to find answers.

    Conclusion

    There are many other wonderful deck creators that have built other variants of Chulane, and you should check them out to see which style fits you more:

  • Spleenface - Chulane CIA (cEDH Chulane Primer) - cEDH that uses a win-conless strategy
  • tribal-kai - Chulane's Dorky Combo Funhouse - cEDH Food Chain and labman
  • Xingact - Chulane Aluren Elfball [Primer] - cEDH Elf ball (has budget version)
  • SufferFromEDHD - Chuland Lock - cEDH stax
  • DINOSAURS65556 - Chulane $200 food chain combo - $200 Budget Food Chain
  • OminousDoc - Chulane Hulk [["Budget" cEDH]] - $300 Budget Flash Hulk
  • The_Mormonator - Barebones Chulane - $50 Barebones budget
  • I am happy to answer any questions or discuss any potential new card inclusions if you leave comment. There is also a discord specifically for talking about Chulane here: https://discord.gg/NakeK4d. In this discord you can discuss casual decks, specific combos, share decklists, and just generally talk about the commander. Most questions you can think of probably has been discussed in the discord already, so do a quick search to see what has been said. We would be happy to have you!
    Please upvote to show your support!


    If you have any suggestions or questions about card choices please comment below!
    You can also contact me directly on discord at Goretast#3573


    Suggestions

    Updates Add

    Added in the Yisan line back into the deck. Originally cut because of the lack of speed, but the meta has gotten much grindier and Yisan can win games by himself.

    OUT:

  • Survival of the Fittest - An okay card, but costs too much with us having to discard creatures ontop of 1 mana.
  • Grand Abolisher - Again, a good card but we run Silence and Spellseeker to protect ourselves on turns we are ready to go off.
  • Thalia, Guardian of Thraben - Double-edged stax that didn't necessarily help win us the game.
  • Wargate - I really enjoyed this card because it grabbed Mana Crypt for 3 mana, but I never could use it to grab relevant combo pieces because it was too expensive and telegraphed to the table my plan next turn.

  • IN:
  • Yisan, the Wanderer Bard - See the primer for the combo. Assembles infinite mana if left alone after 3 verses.
  • Wirewood Symbiote - First verse grab for Yisan and has decent synergy with bouncing our elves for more cast triggers and generating mana.
  • Mirror Entity - Third verse grab for Yisan. Can be used late game for some fat swings.
  • Destiny Spinner - Great card for the deck that I've been trying to find a spot for. Protects our creature and enchantments, which is pretty much half of the cards in our deck. Activated ability isn't bad either.
  • Comments View Archive

    Casual

    92% Competitive

    Top Ranked
    Date added 6 months
    Last updated 1 week
    Exclude colors BR
    Splash colors WUG
    Legality

    This deck is Commander / EDH legal.

    Rarity (main - side)

    9 - 0 Mythic Rares

    54 - 0 Rares

    16 - 0 Uncommons

    11 - 0 Commons

    Cards 100
    Avg. CMC 1.97
    Tokens 1/1 Bird
    Folders Uncategorized, Commander decks, cEDH, Commander, Commander Deck picks, Prospective EDH, Chulane teller of tales, Learning, Commander, Cool Decks Bro, See all 33
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    Revision 45 See all

    1 week ago)

    +1 Winter Orb maybe