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Hey I'm glad someone else is picking up where cgomes left off.
I have a couple questions about card performance in the deck.
Worn Powerstone seems to be a bit out of line with the rest of the mana rock package. Does 3 mana and coming into play tapped slow you down? Would something like Mind Stone or Voltaic Key serve you better?
How has Endless Atlas performed? I know there is a Blood Moon and Magus of the Moon in the deck, but would Scroll Rack and the 4 red fetches to shuffle with the Rack work out? Commune with Lava is another option for card advantage although it's just a burst effect.
How have the Chandra's worked out for you? The planeswalkers seem vulnerable and something like Experimental Frenzy seems like it might give you the same type of card advantage in a more durable permanent. Frenzy also works well Scroll Rack.
Thanks for any replies!
December 14, 2018 9:54 a.m.
Have you considered Inkmoth or Blinkmoth Nexus over Mishra's Factory? Evasion for the Grenzo triggers seems more important than an extra point of damage the Factory offers.
I really like the look of this deck. I like that you run competitive cards like Grim Monolith and Mana Crypt, but aren't an all out combo deck. It looks like you're almost completely reliant on what you hit off your opponents decks. Let me know if I'm wrong about that!
Is this list capable of playing a long game? How resiliant/fragile is it? I'm trying to find a mono red commander that isn't a glass cannon, and that can play a longer game.
December 11, 2018 9:24 a.m.
nbob13 Yes, losing Helm means you don't have a combo with Combat Celebrant or Timestream Navigator, but they both still combo with Brudiclad. Outside of those two creatures it is just an expensive way to make a token of a creature.
I really didn't have a way to tutor or cheat helm out on to the field. I feel it's better off in a Boros deck where you have Godo, Stonehewer Giant, Stoneforge Mystic, etc...
4 mana to cast, 5 mana to equip, plus 4 mana to activate on Timestream Navigator is so expensive, and if you spread it out over a couple turns you have a turn where you cast Helm and potentially do nothing else. Then you have to hope no one interacts with either of those pieces before your next turn. Combat Celebrant is a bit cheaper, but again, my main issue comes from the time and resources it takes to get Helm down and then equip it. I won't fault anyone for running it because it can just win the game, but I have never really been excited to draw it.
December 5, 2018 4:42 p.m.
I realize the power of Helm, but every time I draw it, it just feels so clunky. 4 to cast, 5 to equip, and hope no one interacts. If Brudiclad isn't on the field or you don't have a Combat Celebrant or enough mana to activate Timestream Navigator, it doesn't feel too great.
Trading Post comes in because of its versatility. It draws cards, gains life, creates tokens, and can even get artifacts out of the graveyard and back to your hand. There have been many times where I want to get rid of a Mana Crypt that is putting me in danger and turning that into a card seems like the best way to get rid of it. I always have thopters or servos around to either gain life or draw cards with.
December 4, 2018 9:56 p.m.
nbob13 The deck runs great, but it can be a little inconsistent which is why I've focused my last few changes on adding draw. I've come to find out this type of strategy isn't going to be super competitive because there are a few too many moving pieces. You need to draw a threat, draw something to copy the threat, and cast a 6 mana commander and hope it sticks, but don't let that discourage you. It's a super fun deck to pilot and it's my go to when I sit down in friendly/casual pods or with a new people at the LGS.
Brudiclad makes ridiculous things happen. I once had a Bane of Bala Ged under a Mimic Vat and a Chasm Skulker with 32 counters on it. I hit my Skulker with a Pongify creating 32 squid and an ape, activated the Mimic Vat and then cast Brudiclad. I entered combat and was able to swing with 34 Bane of Bala Ged and it was glorious. All the threats in this deck are really fun to have multiples of. Inferno Titan has won me a game against someone with a Blazing Archon in play because you can swing at someone else and target the person with the Archon.
You'll have to let me know if you go through with the deck! I hope you enjoy it, and thanks for the upvote!
November 30, 2018 9:39 a.m.
I feel like The Immortal Sun would slot in great to this deck. It's a perfect artifact to drop in off Braids because you'll immediately get the extra draw from it in your draw step. Making your big fat spells cost 1 less seems ideal. Shutting down your opponent's walkers and giving your creatures +1/+1 is just icing on the cake. And you have zero walkers in the deck so there is no chance of any awkwardness.
November 29, 2018 12:59 p.m.
Commander / EDH
SCORE: 12 | 15 COMMENTS | 4396 VIEWS | IN 7 FOLDERS
Commander / EDH
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Commander / EDH
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Commander / EDH
SCORE: 10 | 5 COMMENTS | 3514 VIEWS | IN 6 FOLDERS
|Playing since||Fallen Empires|
|Avg. deck rating||8.00|
|Helper Rank||None yet|
|Favorite formats||Legacy, Commander / EDH|
|Last activity||1 day|