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@C.drgn ive tried running with 4 but vs alot of the matchups in my lgs meta anointer priest isnt that good and thats why i run 2 main, there is an argument to putting the other 2 in the sideboard tho but dont know what to cut for it.
@multimedia ah thanks for reminding me i havent changed the description since the last major overhaul. before the changes i ran pretty much the deck u suggest + josu vess as a payoff to song and growing rites. but that didnt preform very well and couldnt kick vess consistently enough to be worthwhile. regarding not flipping growing rites consistently i beg to differ, in my playtests and fnm/showdown experience its quite easy to flip it with the current list. oviya slimefoot and tendershoot + migration is more than enough for it to flip consistently.
regarding the changes you proposed: im sure it would make a good deck but its not really what i was aiming for, if i had slots i would jam most of those cards right in but during my experience with the deck shanna,shalai,oviya is to great of additions to remove for sapherd or swarm.
May 22, 2018 4:11 p.m.
made some changes with the new info i got from shodwon. -1angel of sanctions -1 josu vess ;(
+2shanna sisays legacy
May 19, 2018 10:13 a.m.
well i almost went 4-0 but lost the last game vs g/b constrictor so went 3-1. the current deck preformed really well, im really pleased with the side but think i will -1 lost legacy for +1 dusk/dawn. matchups 2-0 v g/w legends 2-0 v mono green aggro 2-1 v u/b control 1-2 v g/b constrictor
May 19, 2018 10:05 a.m.
gonna try and run this current list on standard showdown this Saturday will comment how it run.
May 18, 2018 10:10 a.m.
@Corrosive_catThanks a lot for the response!your suggestions are really interesting, i totally agree with you on the point of dropping song and adding a bit more for the early game. liches mastery is a real spicycard and would be fun to run but dont think i have the lifegain you want to run it. memorial to glory looks real good but im a tad bit skeptic to it because it comes in tapped as a 3 colored deck the mana can already be somewhat strained. the servos looks interesting might be worth trying out but during my testing it has been the sapprolings thats won the game.ive made some changes what do you think about em.
(dropping song, and shanna for llanowar and more dryads)
May 18, 2018 10:04 a.m.
hmm... well feels like im sinking deeper and deeper into the quicksand with this one.after more changes and play tests it dont feel strong enough, it feels like trying to clue tokens and counters/mid-range together with song of freyalise.Any input on which way to go and suggestions would be greatly appreciated.
May 17, 2018 11:16 a.m.
Made some restructuring changes to the deck, while play testing and playing at fnm i realized the real strength of the deck and with the new changes i hope to better play into them, new gameplan:Vs aggro: get out some blockers and remove their threats, play some good mana sinks like oviya or slimefoot and grind em out untill they are out of gass and we can play a HUGH shanna or kick vess.Vs control: get out some creatures and then remove their resources with cards like driven/despair and duress or lost legacy/disposes and then swing in with the team for the win.Vs all other: not really played vs a lot of midrange so not so sure, probably a healthy mix of the both previous game plans.
May 16, 2018 12:52 a.m.
still thinking about if i should add more ramp payoff, in alot of games i have a shit ton of mana but few nice pay off for all exces mana and josu vess is the only big bomb that if unanswerd finnishes the game the turn after it enters