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ZENDIKAR - [D13.2a]

Modern

Askani28


ZENDIKAR - Goblin Guide Expedition


You survive Zendikar's angry elements once more. Your Goblin Guide leads you in the mountains... again. You are both lost, but only you admit this simple fact. The goblin just doesn't seem to be able to remember the destination for more than 5 minutes. Suddenly, he discovers footprints on the ground: "Enemies. We track them. We kill them, or they kill us." After spending an hour trying to explain to the goblin that you've been here not long ago and that the footprints are yours, you notice one of the hedrons over your head has started to glow and spin on itself. Sparks of red lightning flash from inside the hedron, and augment in intensity as you walk under it. "No worry about floating rock. Shoots lightning. It all okay. Me knows this place, no worry! Follow me!"


FOLLOW YOUR GUIDE

ABORT EXPEDITION AND RETURN TO BASE CAMP


To SAVE your game, BOOKMARK this page!
(And don't forget to write down your character status: GOLD, XP, LIFE, POISON COUNTERS, and items in your BACKPACK!)
Quit to MAIN MENU.
Read QUEST MAGIC's RULE page here.
QUEST MAGIC has been created by Vincent Godin-Filion.

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