31/07/2012 Game is officially online and ready to be played!
Build the character you'll enjoy the most playing. This chart below is only a suggestion:
To set the game at EASY - - - - - - Build a MODERN character.
To set the game at NORMAL - - -- Build an EXTENDED character.
To set the game at HARD - - - - - - Build a STANDARD character.
Please tell us what you think of the game. Leave a comment here on this page, and let us know about your character!
+1 if you like the concept!
July 31, 2012 3 a.m.
Officially the craziest Magic spinoff I have ever seen. I'll give it a try tomorrow l while I pretend to work, then I tell you what I think.
In the mean, time have a +1 on good faith: you deserve it not least for the sheer effort you put into designing it.
July 31, 2012 7:09 p.m.
My summer days were boring. Now i have to say.
I F***ING LOVE YOU.
July 31, 2012 7:52 p.m.
Very Interesting, had some moments where i was like, i swear if i draw into a burn spell imma throw my computer across the room. Then again, i was using a standard deck :L
July 31, 2012 10:41 p.m.
Lolll Had trouble against a Boros Patrol or a bunch of Goblins? :)
Playing a standard deck can be really hard in this game, it really depends on the type of deck you're using. Decks that can gain life by themselves have a big advantage, while fast aggro decks will be better at low levels and control decks can be better at higher levels. You can always get stronger by bashing more monsters to level up or find gold to buy better items. Later in the game, you'll also be able to buy scrolls, new spells to modify your deck and make it more powerful. Happy hunting :)
August 1, 2012 12:07 a.m.
I actually got very lucky with goblins. I was just dumb enough to fight skithiryx
August 1, 2012 12:12 a.m.
This is incredible. Its very well done and i've enjoyed what i've played of it so far, excellent job. How long did it take you to make?
Also I can't stress enough how awesome this is :P if I could vote this up a 100 times I would.
August 1, 2012 1:01 a.m.
I made a casual monoblack modern deck that uses stuff like korlash and nantuko shade because I always wanted to try that :P I used wizards dice roller here http://www.wizards.com/dnd/dice/dice.htm for rolling the d6's and iniative since I don't have my dice with me atm.
August 1, 2012 1:04 a.m.
@pawleader919: Thanks man! Glad you like it. I just looked at your character and he seems pretty sweet to play, looks a bit like my favorite casual deck ULTIMA. I have a thing for the abuse of black mana and oversized drain life :)
August 1, 2012 1:51 a.m.
Haha thanks, its been a blast so far. I just killed skytherix barely but i'm at 9 poison counters and now i'm really worried i'm gonna run into an ichor rats >.>
Nice decklist, I wish I owned some of the older cards but I started in Zendikar so all my cards are pretty new, and being a student money's kind've an issue :P
My favorite color is black :p my first deck was a casual monoblack vampires. Then I didn't play much during SoM, and with innistrad i revisited vampires but splashed red, and made a rdw on the side with red cards. My current deck now is zombie pod which is really fun to play.
August 1, 2012 2:12 a.m.
I just want to say i really love your game. It's better than D13!
August 1, 2012 1:34 p.m.
This looks amazing. I really appreciate all of the work that you put into this. Not sure if I'll find time to play it to completion, but I'll at least make a deck when I have a few moments and cycle it a few times to send more attention towards this thread.
This made me laugh: "You start as a Level 1 male planeswalker". Do I find a gender-reassignment surgeon later on? Heh. Also "THE ANTI-CHEATING-CHILD-MUTILATION-INCENTIVE-PROGRAM" is hilarious.
Seriously though, great work. Must've taken ages to complete. Deserves so much more than a simple +1.
August 1, 2012 1:36 p.m.
Seems interesting, will have to test tomorrow at work. +1 for effort though.
August 1, 2012 1:48 p.m.
Wow... Great work. I can't imagine anyone putting all the effort in starting this.
Had some difficulties keeping up with the last boss... that was TOUGH heheh...
Surely a day's worth of fun... Fantastically done
August 1, 2012 7:20 p.m.
August 1, 2012 7:27 p.m.
@graft: Thanks man! Deckcycling your character's deck would certainly give the game some extra visibility, great idea, thanks!
August 1, 2012 8:18 p.m.
swings with Blightsteel Colossus
Boros Fury-Shield uses red
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF- Blightsteel Colossus deals 11 infect damage to me.....
August 2, 2012 1:42 a.m.
Wow, I just stumbled across this last night and have been playing it a lot! this was a great idea, and is a lot of fun to play! +1 for sheer awesomeness, creativeness, and for the amount of work you've put into this. How long did it take to make?
August 2, 2012 4:59 a.m.
This is some amazing stuff. This has to be one of the most interesting things I have done in quite some time. Thank you for putting forth the effort and thought into this rpg. It needs significantly more view I think so I am going to use a spare feature token that I have on it. I would recommend anybody else who feels inclined to do the same if you enjoy this rpg.
August 2, 2012 4:59 a.m.
@GopherKing Thanks for playing! Yep I've put many hours into that game loll. I've no clue how many though, I've been designing it in my spare time (and mostly while I was supposed to work on my school stuff loll), but I've been working on this idea since November last year. Always loved creating stories for D&D and other fantasy stuff. What does your character's deck look like?
August 2, 2012 5:19 a.m.
@user:MR%20H3AT: Wow thanks very much, using your own feature token on the game is really really appreciated!
If some of you guys want to help share the game, if you can deckcycle or feature your own character's deck with something in the title like "QUEST MAGIC: name of character" I'm sure it would draw some attention. :))
August 2, 2012 5:31 a.m.
deckcycled my character, and put the link to the game in it. Good luck man...
August 2, 2012 8:22 a.m.
Dude, this was awesome. One thing that I would of suggested modifying a little bit is to get rid of the maze like part in urborg. that took me two hours of just walking in circles.
August 2, 2012 1 p.m.
@Askani28 I'm using a standard exalted deck to play through the game, I had it set to private when I started but the game is so awesome that I'll make it public and cycle it a few times to try and get this more notice. But wow, I'm so shocked and impressed at the huge amount of effort you must have put into this, is the game complete or are you still adding to it?
August 2, 2012 1:28 p.m.
im sure this is a silly question, but are we supposed to be playing both decks at the same time against each other during a fight?the "fight" part of this game is confusing for me >.<
August 2, 2012 4:21 p.m.
Amazing!! I hope you plan to make expansions to this!! You may not notice this but you just got a super +1 from me!! Well done
August 2, 2012 5:24 p.m.
Really loving this so far, made it to the eldrazi titans and got royally stomped. I have a question though. When you level up, does your xp reset to 0 or not? So far I've played with it resetting, but now I need 1800 xp to level up and it feels a bit too much. Thanks in advance, and keep up the good work! (:
August 3, 2012 5:54 a.m.
Badass! +1 Is just not enough!!! I'm Going to name my son after you vincent! lol
August 3, 2012 8:50 a.m.
@Dargenom: no, you don't reset your xp after gaining a level! (I guess your character will get a major power boost after recalculating haha) :)
August 3, 2012 3:24 p.m.
@biggredd54 thats definitely the best comment I've had so far lollll
August 3, 2012 3:51 p.m.
Because this deck was marked as Prototype it wasn't eligible for Tops. I unchecked it. Please let me know if you need me to re-set it.
August 3, 2012 3:51 p.m.
@DjMustard: Yeah, you play both decks yourself like you would with paper cards (just open both decks in 2 different windows), and you manage your life total, poison counters and gold yourself like you would in a Gamebook. I wish the game could run the decks all by itself like Duels of the planeswalkers, but then Id have to be a genius programmer and Id have to own Wizards rights lolll.
August 3, 2012 4:07 p.m.
Okay well I am super impressed by this. How much time did you spend on this? I'm playing my Modern Exalted deck until the very end! +1
August 3, 2012 5:10 p.m.
@yeaGo!: Thanks for unchecking the prototype box, the game has reached #1 today!!! :))) So cool :)
August 3, 2012 10:44 p.m.
This is fantastic! I'm quite impressed, thoroughly entertained, and definitely enjoying myself. And I still haven't gotten past Zendikar. :P Kudos to you, good sir. And a +1 as well.
August 3, 2012 11:05 p.m.
It says that items used during the match from your backpack, IE Elixir of Immortality, that remain on the battlefield or that are in your hand are returned to your backpack after the match. Am I to assume that items shuffled into or placed on top/bottom of your library are removed after the match? Because if not Elixir is very useful for sac items like the 3 Moonglove Extract I currently have. -evil smile-
August 3, 2012 11:22 p.m.
Although fun (I used essentially Tempered Steel) I was regularly confused how the backpack mechanism worked. How was I able to have them start in play while listed in maybe board? Did I have to both list them in maybe board AND the deck, just draw by name and do it that way? Maybe I'll try it that way...
Otherwise really great (I got so far as fighting Crovax the Cursed )! Can't wait to see more adventures!
August 4, 2012 1:57 a.m.
Very nice! I played for 4 hours straight XD +1 from me!
August 4, 2012 2:01 a.m.
@Jmo370: Yep, items you shuffle back into your library are lost, you must remove them from your backpack after the match. Unless you manage to draw them back of course. An elixir will only be usable once.
@Sax: Yeah, before a match, choose the 6 items you want to use and just cut/paste them in your decklist and draw them by name. Thats what I did when I playtested the game. (Should we ask the guys from Tappedout to create a new card list named "Backpack" with a cleverly programmed feature to get our items out of the bag more easily? Haha wishful thinking here... but wouldn't it be nice? ;)
August 4, 2012 6:37 a.m.
I wish I could thumb this up twice. Or even three times. The amount of effort you put into this game astounds me. Bravo good sir.
August 4, 2012 9:09 p.m.
Holy butts this is amazing. Well done! I've just reached Zendikar and I'm super excited to start sifting through ruins.
You've done a wonderful job capturing the flavor and feel of the settings!
August 5, 2012 12:19 a.m.
I don't understand this. Do we build a deck and a maybeboard?
August 5, 2012 11:53 a.m.
just started playing got completely lost in the damned swamped i'm lost at the mansion part care to help?
August 5, 2012 6:52 p.m.
Totally love this! My deck is QUEST MAGIC: Allies for the flavor. The only issue I had was using the backpack by putting the ones I'm using in the deck and finding by name is slow at the start of every battle haha. Fantastic stuff!
August 5, 2012 11:01 p.m.
Its just a little bit complicated for alot of tl;dr to want to play. Cool, but jesus man how much free time do you have? lol
August 6, 2012 6:55 p.m.
Man, I remember a few months ago when someone spoiled this prematurely before you were done.... Thankfully no one really noticed then or it may have got worn out before its time. I can't wait to try this myself soon!
August 7, 2012 1:31 a.m.
Also backpack questions, what if the deck in question already has 4 of an item (Elixir of Immortality , for example) does the backpack items go around the 4-of rule?
Also! Going off of answer to Jmo370, say you use two Elixir in a battle, one that was already in your deck, and one that was from your backpack. What happens when you eventually draw into an Elixir? How can you tell which is which? Does the "backpack" item draw first?
This is all an extreme situation, of course. But it could come up at some point.
August 7, 2012 3:30 a.m.
Defenetly worth a +1
And to my fellow planewalkers ... Timely Reinforcements is the best card to have in your deck.
August 7, 2012 2:38 p.m.
@Shrodinger (Cool name by the way)
Definitely a good choice. I found an Ally deck to be pretty awesome too as Ondu Cleric basically reads 'You will never die of damage' haha.
August 7, 2012 5:09 p.m.
@Sax Based on my understanding, you start the game with backpack items already in play. There's no need to draw and cast them, you just use them when you need them. Any elixir you draw will be of the reusable, main deck variety.
August 8, 2012 2:35 a.m.
@Sax: No, there is no "max 4" of a card when it's an item. You can have any number of items in your backpack (its a huge bag loll), and you can use up to 6 items in a combat. You could buy and use 6 Elixirs in the same battle.
As for your dramatic scenario where one would already have an Elixir in his deck and an Elixir in his items, and shuffle the item in his library, and then draw an Elixir... Which one would it be? Huh.. I would say... Heads or tail. ;) I dont know, be creative lolll. Or just dont put an Elixir in your deck ;)
August 8, 2012 7:40 p.m.
And so end's the tail of Jim, The little Demonsummoner that could.About the game, first of the music was fantastic, and i really liked the story and the deck design. one very small and Vorthosy problem was that i had was that there was less control of the character's diolog then i would have like and often time it left me wondering wether a real black red mage would say that, but i understand that would have taken up so much time and honestly its not that big an issue.
August 10, 2012 1:46 a.m.
@theedboy: Thanks for your comment! Glad you liked the music :) As for the dialogues, I agree totally, I would have liked to create a "real" series of possible speech lines so each player could choose his character's personality. Alas, like you pointed out, it would have been crazy to create with such limited tools. The best RPG I've played is Planescape: Torment, because of the depth of the dialogues and the impact of the choices we make as we play. I wish I could create something so complex :)
Btw, you've got a very cool character, I just checked him out! How was it for your Demonist? Was the game too easy/too hard?
August 12, 2012 6:23 p.m.
Your NPCs' Decks are very well made. Not only are they strong, but they all have a strong theme. Raging Ravine was hard. And that "swamp attacks you" near the bone dragon with 3 preparation turns is even harder !!
Made a little black / green elf deck to go through the campain and so far, it's making me smile. I'm enjoying this RPG.
Goodjob making this game.
August 13, 2012 2:50 a.m.
This is pretty great. I think EDH boss fights might be fun, or an EDH campaign alltogether
August 13, 2012 3:59 p.m.
how does this game work? just the basics please i need to do something right now and i dont have time to fully read the intro. :(
August 13, 2012 4:09 p.m.
@Shrodinger: Thanks for your comment! As for the "who goes first" rule, I didn't specify anything special, so just roll a dice like we do in normal Magic games. When I playtested the game, since I didn't have a dice near me, I revealed the top card of the library, then put it on the bottom: the highest CMC had the choice of going first or not.
I will add something about that in the rules when I have a minute.
August 13, 2012 7:40 p.m.
@MidnightDragon: I couldn't agree more, I love EDH. And there is an EDH part in the campaign. Every boss in the game has a Commander just like in EDH, and every planeswalker boss has his own planeswalker card as his Commander! Oh and and later in the campaign, you can buy Commander scrolls and assign one of them as your commander. They cost a lot of gold, but having a general is really worth it :))
August 13, 2012 7:54 p.m.
ooh, this makes it interesting!hmm, is it a preset general or your own? Because Scion of the Ur-Dragon and Ezuri would be fun to take a shot at it with lol
August 13, 2012 7:57 p.m.
@bsniper1: Oh boy, I'm not really sure how I can summarize the rules, I'll try my best!
Create a deck you like. Its your character.
Each time an enemy attacks you, play a match against the ennemy's deck.
Life and poison doesn't reset after each match, you need a healer for that.
You'll gain gold to buy items in the game. You'll also find items during the game. Items are artifacts (mostly equipments). Don't put them in your deck. Instead, at the start of every match, choose 6 items and put them into play. Use them when needed. Items that end up in your graveyard are lost. (Read the rules for details!) You'll gain experience points (XP) and eventually gain levels.
For each level you have, you can play a "Preparation Turn" before every match (play lands, creatures, etc., to prepare yourself for the fight. You can't harm your opponent during preparation: just build up your own forces.). So higher is your level, the more powerful you are in battles! And the higher the level of your enemy is, the easier it will be for your ass to get kicked ;)
Here you go!
Go bash some monsters :)) Read the Rules Page for the complete rules. You'll find a link at the bottom of every page during the game.
August 13, 2012 8:26 p.m.
@askani28: this sounds too good to be true but i am defiantly going to read and play thank you dude! :D
August 13, 2012 8:38 p.m.
@MidnightDragon: At the middle of the game you'll have access to a specific list of Commander Scrolls at Tolaria's Academy. The two generals you mentionned are not in the list, but there are many other powerful candidates to choose from!
Maybe I could add something at the Tolarian Academy that could let you choose any legendary creature as your commander for double the price or something. Adding this possibility could make a character really powerful, but doubling the cost could balance it out (less gold for other scrolls and items). Somebody thinks its a good idea? :)
August 13, 2012 8:40 p.m.
I would triple the cost, myself, that could get really game breaky really fast. I love the idea though.
August 13, 2012 9:05 p.m.
@Dritz: I think you're right, it could easily break the balance of the game. I'm going to put a very high price. And maybe even a minimum level requirement, like level 5. I'll add the option as soon as I have a minute!
August 14, 2012 12:03 a.m.
I just completed everything and that was....AMAZING. I really enjoyed the story and everything along with it. I hope to see more added soon! +1
August 14, 2012 5:53 p.m.
I used a standard G/W Aggro/Blink deck. I wanted to make the game fun but also challenging and I definitely succeeded. I built that deck for FNM so I needed a good test.
My character went through the game with the "hero" and "do the right thing" mentality. The best part for me was the love side though. (Still a better love story than twilight lol) I found myself reading the story and going on a roller coaster ride at the end. It was very well written. I don't want to say to much and ruin it for other people.
If you ever decide to do another one I would love to help out. I've had a lot of experience with Photoshop, music editing and also writing various stories of my own. Also helps that I have played magic for nearly 10 years. :)
August 15, 2012 1:21 p.m.
@Averos: I'm checking out your character, and he seems pretty solid and fun :)
Thank you for your comment about the story and the love part. I always loved epic "save the world" stories, but still, a good love affair always adds a powerful dimension to any story. Just curious: did your lover survive until the end or not? ;)
As for creating another QUEST MAGIC, I would really love to, but I don't have the time right now (school rush....!) But I have an idea. You say you're good with story-writing, and image and music editing? Dude, you should start the creation of your own QUEST MAGIC campaign!!! I would looooove playing someone else's game! And I could manage to find time to help you if you want. If you'd like to use the same rules and templates I created, no problem, I could send to you html stuff I already used. Or you could create entirely different rules and designs.
You have to create a new QUEST MAGIC. I want to play, and I'm sure a lot of people would love to play it too :))
August 15, 2012 2:36 p.m.
I played a standard UW Puresteel deck (on Cockatrice), which simply abused the backpack... T1: Play plains, Mox Opal , Puresteel Paladin , equip 3 Silver-Inlaid Dagger , 1 Strider Harness , 2 Darksteel Axe , swing for 16. Anything Puresteel couldn't take (or when I didn't draw him) Invisible Stalker handled the job.
As for the story, absolutely brilliant! I love the snarky humor and melodramatic plot line. Only thing that annoyed me were the guides of zendikar. Very well made, should be played by any who like RPG and Magic.
August 16, 2012 2:28 p.m.
This game is actually pretty fun... I enjoy the music and the challenge of the decks. I just copied a deck I had already created Quest Magic : Heartless Architect to use as my character to test it out and decided to keep playing with it. So far the story is pretty interesting and I have won both fights I have been in with the boros and the swamp. Thanx for taking the time to create this awesome way to use up more of my limitless amount of extra time!! lol
August 16, 2012 4:39 p.m.
Sorry for the extra post but I forgot to mention this... If you are a lower level player and defeat an enemy of higher level than you, should you not get an xp bonus or something like in a typical RPG? It just seems unfair that when you only have 1 prep turn and they have 3 and you still win , you don't get rewarded more for it. I also don't know if I have been using these prep turns correctly lol. I have been using them basically as playing the game but without affecting the other player (drawing cards at the start of each turn and what not). Just figured I'd ask :P
August 16, 2012 4:47 p.m.
Very well put together. I especially like the number, variety, and quality of decks the player has to pilot. I was especially intrigued by the Karn and Vorinclix decks and would like to Tinker around with them.
All in all a job well done. +1(+1 for the deck designer to :P )
August 16, 2012 8:43 p.m.
WOO charged the eldrazi titans and won on turn 1 after preps
August 16, 2012 10:24 p.m.
It will be necessary to make expansions or more stories. Long term it could evolve into something really big. One of my favorite ways to experience mtg.
August 17, 2012 9:10 p.m.
@browner4ever: Well the world is already set. Adding a little expansion would really be cool. If someone wants to create a side-quest on a new plane or deeper in Ravnica, I would be glad to modify the game to add the links pointing to this new place.
@Everyone!: Seriously, it someone is up to the task, it would really be cool. For example, just before going to Zendikar or Mirrodin, I could add a new destination to planeswalk to in the list of planes. If anyone wants to create that destination (and create a little side-quest of his own there), any player would then have the opportunity to planeswalk there and play the expansion, then planeswalk back to the main campaign.
Someone wants to start game-designing? Just a little side-quest would be great, it doesn't have to be big. It could be a few more streets in Ravnica, with an encounter, a battle against a boss, a treasure, scroll or item, etc. Or a planeswalk link to a city on Innistrad, one or two battles, then the player returns to the main campaign. Or.... What if someone would actually create an expansion on ALARA? In the campaign, at the end, the player has the choice of planeswalking to Alara, but there's only one scenario page there and thats it. It would really be cool if someone would build a couple of scenario pages on Alara, add a real dialogue, a city, etc. Even if the plane is collapsing, there could still be a little adventure happening there.
If anyone wants to create an expansion, I'll be happy to share my html templates and links and all.
August 18, 2012 1:23 a.m.
Making my fourth character now can't stop restarting and trying out new decks
August 21, 2012 2:12 a.m.
Wow ! The game has more than 5000 views and has reached a score of 100 !!! Thanks everyone !
August 23, 2012 12:35 p.m.
I think I could try making an expansion maybe on Alara or maybe Lorwyn I don't no very much about html but i have a basic understanding of links and how to create them.
Maybe you could have a completely new campaign on Lorwyn where while you there the plane transforms to Shadowmoor and you need to save the plane sorta like the original Lorwyn block except you not an outcast elf who turns into a hero. Or.. Maybe you could turn into some evil monster who wants to Annihilate everybody and you could switch poit of view to the new hero who's fighting against you (the evil villain) and you could be your own boss fight?
If you where on Alara you could have some kind of a "we need to find Progenitus because he's the only one who can save the plane from collapsing" quest? Or maybe Alara busts into shards again except with new colour groupings (ex. GUB, RUW, WBR, UGR, BWG.)
You could planeswalk to kamigawa and have a little peace treaty sub-quest where you need to deliver messages back and forth between the mortals and the kami. Then have Maga, Traitor to Mortals show up and try to obliterate Kamigawa in rage after the peace treaty's been signed by the Kami.
Or you could go to Innistrad and have to save the humans from a breed of were-wolves that the Skirsdag have created that can pierce Avacyn's magical barriers of new zombie tech from the Nephalia necromancers. You could help Odric, Master Tactician build up an army to charge Stensia in an attempt to destroy the last of the vampires, then have Sorin pop up and get pissed at you and betray you by killing Odric, Master Tactician then attacking you.
Maybe you could expand more on Mirrodin and let the player become a Phyrexian unlocking a bunch of phyrexian shops but locking you out of the resistance camp, instead of dying every time you try to become phyrexian. Maybe have assasination missions against important members of the resistance. Perhaps expanding on the idea that Urabrask the Hidden is a traitor or that Skithiryx, the Blight Dragon is Darigaaz, the Igniter maybe he'd be more willing to talk to you if you were a Phyrexian.
Either way if you could give me a basic lesson on how to use your template I'd be happy to work on it.
August 23, 2012 1:01 p.m.
@benzzer853: You have a bunch of cool ideas! Of course doing an expansion to the game on Alara would be really great since the player already has the option of planeswalking there with Ajani. I could add a little introduction to your expansion's quest on Alara, for example Ajani could ask the player to try to save the plane from collapsing of just to save someone before the plane dies. Finding Progenitus seems a good idea! Anyway, email me : [email protected] Ill send you my templates and stuff, we can discuss the details there. (Oh and there will be new planeswalker cards in the next Return to Ravnica set. If the player can meet those planeswalkers in your expansion he could get their new scrolls :)
August 24, 2012 2:18 a.m.
OMG this was awesome. It took me a few days to beat it and had to switch decks and start over cause my green agro deck just couldn't do it. So in the end i went with B/W exlated. Actualy did really good had to use the backpack to really just beat the eldrazi and sideboarded in elspeth, ajani, and venser for the last rounds. It was a lot of fun to play with in standard. Now to go see how hard i can power through it using Modern. Good luck to everyone just starting. You might need it.
August 25, 2012 9:45 p.m.
This was one of the best games I've ever played..I love how you really get suck into the game and start to kind of feel the emotions that your character does. :DThis was really, really, really good, my compliments.But oh dear, the end. The end was awful. You give all your life and you dont even get to have a little kiss from Lili? After all the deeds you have done I atleast expected a nice happy ending for our hero .. oh well. Is there any way you could make some more endings? I'm rather dissapointed with this one, sorry. But the whole game was awesome. :D
August 26, 2012 12:31 p.m.
Oh come ON people! Make your character decks public so others can admire them!
August 27, 2012 10:32 p.m.
ok so some questions: 1) can you put artifacts in your deck at creation or are they only allowed in your back pack after acquiring them in game? 2) once you cast a spell from your deck and it goes to the grave yard does taht mean you can no longer use that spell till you rest or does that only apply to your items 3) do the items from your back pack that you done use as part of your 6 starting get shuffled it to your deck?
August 28, 2012 12:18 p.m.
1) You can have artifacts in your deck, but they stay in the library/hand at the beginning of matches.
3) Backpack items not selected as part of the starting 6 are not incorporated into the match at all. They just stay in the backpack.
August 28, 2012 12:27 p.m.
can only items you earn / buy be placed in your backpack?
August 28, 2012 2:05 p.m.
Yes. Normal deck artifacts must stay in the deck. Otherwise you could just put Blightsteel Colossus in play for free or something. Or Elbrus. Something broken, anyways.
August 28, 2012 2:42 p.m.
Man this is really amazing. What an accomplishment, congrats to you. I wish wizards saw this and followed the idea with a great pc RPG...
August 28, 2012 7:12 p.m.
We will make it happen! We must show Wizards how awesome it would be and why they should make it a sponsored product that would make lots of money! DotP could be a lead-in to it by teaching the basics and the rules.
August 28, 2012 7:33 p.m.
Phyrexian Mana is terrible just tested a phyrexian mana deck that goes to 2 life but wins t2 vs boros and got annihilated
August 28, 2012 7:42 p.m.
@http404error: Thanks guys! I always wanted Wizards to create a real pc RPG about Magic, its part of why I wanted to create one myself, just for the fun of actually being a planeswalker. We should ask them to make one :)
August 28, 2012 9:20 p.m.
Here's a starting place. We could just make a fan project. Provided it is single-player only, I think we could skirt unwanted attention.
August 28, 2012 9:41 p.m.
This RPG must've taken a lot of time to make- great job! It's a definite +1 from me and it's unlike anything I've seen done on this site. Unfortunately I'm not having much fun with it. The following comments are part advice-seeking, part constructive criticism.
Plus points are numerous.The settings are great, the rules are pretty darn functional and the deck are well-themed and versatile. May of the grievances I have are merely minor nitpicks (like small story elements, some that really can't be fixed).
However with the casual way I play and build decks around a character (in this case, my walker), I'm facing nasty difficulty issues, exasperated by the fact that I don't get any XP when I lose a fight, even if they survive the fight. A planeswalker should learn from his/her defeats, perhaps even more so than the victories; a little XP for a loss wouldn't break the game in half.
Anyone got any tips for facing the Urborg Living Swamp? Because a two turn preparation advantage is like having all those land destruction spells come two turns early. And there are already Infect creatures on the board. And the difficulty spike happens to be rammed up your behind. The Boros patrol I lost to narrowly, and it was epic fun all the way. The Swamp? Not fun at all. Any ideas, guys?
August 28, 2012 11:02 p.m.
For the swamp if your playing combo you need to combo t1 after preps no small creatures can be nessesery. Burn should have no problems, Aggro really has a hard time because of marsh casualties, tribal if you have two lords out by the end of preps you win otherwise you just have to hope they don't have marsh casualties. Control is dead just try to avoid the fight and tempo... Don't bounce the rats. Visit the healer before going in. Burn and spot removal are very good so are Obstinate Baloth s
August 28, 2012 11:17 p.m.
Any item that gives first strike will keep the rats at bay. (You can find some in treasures if you're lucky). Having a Blazing Torch or a Moonglove extract is also very useful to take care of the infectious critters. And shields and armor should keep your creatures from dying to the Marsh Casualties. All these items can be found in treasures. Of course you can try to avoid the Living Swamp by heading directly towards Urborg's Volcanoes. Once you level up and find a few good items you should be able to survive the Swamp no problem!
As soon as you've reached Tolaria's Academy, you'll be able to buy many good items and scrolls (new sideboard cards!) and you'll also find heroes to help you. Surviving Urborg is hard, but as Obama once said, "It gets better" ;) lol
August 29, 2012 12:03 a.m.
Grind the first aggro point in Urborg until you're level 3. Like, step forward, roll for encounter, play, win, step back, step forward again, repeat. I don't think there's a swamp encounter there, so just grind up until you can face the swamp.
Of course it helps if your deck just happens to be rather strong against the Swamp, but there's nothing you can really do about that.
August 29, 2012 12:45 a.m.
@http404error: As much as I'd like to fight the Boros again and grin that XP, I didn't realize you were allowed to walk back and forth over the same fight. I figured that wasn't in the spirit of things.
The deck I play is an Azorius control/defense deck (part strategy, part theme), so it is probably too slow against the swamp, especially with it having two turns in the pocket. What's worse is that Azorius Chancery is pretty much assured that it will get blown up. Even with Wall of Denial s.
August 29, 2012 7:17 a.m.
@ pookypuppy6: You can't go back to fight the Boros Patrol over again, since they're part of the story. But if you venture into Urborg's swamps, you can walk around in circles looking for trouble - and you'll find trouble, that's for sure! Loll Like http404error said, you can just go back and forth in the same spot where you've seen monsters, other creatures are bound to attack you again. If you find Goblins, Zombies or even Rats, you should have no trouble defeating them to level up. Try the Volcanoe region in Urborg.
August 29, 2012 3:11 p.m.
Not sure if I found anything specific on it. Do you pre-build a sideboard or start with none and add what you buy?
August 30, 2012 8:40 a.m.
@emrakool: Yes you build a deck and a 15 cards sideboard when you create your character. Each time you find or buy a scroll during the game, the new card is simply added to your sideboard.
August 30, 2012 7:18 p.m.
Sweet, will be glad to put those cards back in. Thanks!
August 30, 2012 7:21 p.m.
You will definitely want a transformative sideboard. I started out playing aggro-control, but had to swap out the signature card (D:) for full-blown control by the endgame.
August 30, 2012 8:41 p.m.
Guess I've been playing Karn wrong he keeps blowing up my combo with Angel of Despair during the prep turns.
August 31, 2012 10:39 p.m.
Well I can say I just beat the game. The hardest boss battles being the Eldrazi and Karn. Anyways one of the most fun games I have ever played! Thank you so much for making this. Now like the endgame said: My deck did extremely especially once I got 4 prep turns. If I got my Goblin Chieftain Krenko, Mob Boss combo out I couldn't be stopped. I never used any of the planeswalker scrolls but I did use elixirs and equipment. gotta say Sword of Vengeance super handy! Now if you guys wanna see my deck here it is Trum Metalarm, Leader of the Goblins WARNING SPOILERS!
September 2, 2012 12:11 p.m.
Just played it at hard difficulty. Just saying.... DON'T GO MONO BLACK!!! Not in standard. Not viable. Nope. Never. Had trouble the entire way through. Although, Wurmcoil Engine is boss
September 2, 2012 4:21 p.m.
For a while I played under the misguided impression that your amount of preparation turns was how many the opponent said, and that they got none.My brother pointed out the error to me thankfully, Game makes much more sense and is more difficult, but not ridiculous.
Could you make that more clear in the preparation rules though? Just point out that the you and the opponent are allowed preparation turns equal to your respective levels.
September 3, 2012 2:54 p.m.
@emrakool: Wait, what? Karn screwed your play during Preparation Turns? What did you do?
Anyway, whatever Karn did, he can't. Rules forbid any kind of interaction between the player and his opponent during Preparation Time. Karn prepares himself for the fight while you prepare yourself. Play lands, cast stuff to prepare your side of the board, but that's it. No one can disrupt the other's play. Even if you cast Wrath of God during Preparation Time, it wouldn't destroy your opponent's creatures, only yours, because both sides of the board are completely separated, as if the other player didn't exist at all. The idea is to start the match already pumped up.
@Jaqueline: Haha maybe you're right, Preparation Turns ruling might still be a bit unclear.. lollll. Ahhh rules, never as simple as one thinks. I admire MTG even more for creating such precise and complex rulings every set.
September 4, 2012 1:42 p.m.
When I played as Karn, he had all 5 praetors out and Angel of Despair in hand before preparation was over.... o.O
September 4, 2012 2:09 p.m.
@Jarrod_0067: Hahahaha Karn kicked your ass so bad ;) Well, he is one of the most powerful entity of the multiverse... Seriously, he's terribly strong being at Level 7 and commanding the Phyrexian Praetors and all. He's not invincible, but almost. It is not necessary to defeat him to continue the game's story line though. Good luck :))
September 4, 2012 2:24 p.m.
@Jaqueline: I updated the Rules about Preparation Time to make that part clear. Thanks for your comment!
September 4, 2012 2:25 p.m.
Basic Lands now available on Zendikar! (Find the Halimar Excavator trapped behind the hedron wall!)
September 4, 2012 3:06 p.m.
You do realize how OP the perfect Eldrazi hand is? Emrakul turn 4, 5, 6, 7, 8..... That's why it's banned in EDH
September 4, 2012 3:08 p.m.
@Jarrod_0067: Lolll yeah, the Eldrazi Titans are absolutely overpowered. Karn is, too. Many characters won't stand a chance against them, and that fact makes the game coherent with its story line: they are ancient immortal godlike entities. But battling them isn't mandatory to complete the campaign, so if the Elder Gods are too much for your character's power level, then I suggest he runs! :) A few heroes have been able to repel the Eldrazi Titans, and some even managed to defeat Karn. But most died trying. Mouhahahaha (insert evil laughter here) ;)
September 4, 2012 3:44 p.m.
Considering I always take the hardest course, I'd never build a modern deck just to win
Also, are mulligans allowed? I was playing assuming they were
September 4, 2012 5:03 p.m.
Can you make it so you can buy any card after you defeat Tezzeret? Like, commons are 10 gold, uncommons 15, rares 20 and mythics 40? Or is that against the point? Because a lot of people like me will play this with a metagame deck not knowing that their mainboard Doom Blade s and Vapor Snag s would be terrible against most of the opponents
September 4, 2012 5:09 p.m.
@Askani28 how do you avoid the Eldrazi? the only way is if you role perfect each time. also I feel like xp for them and karn should be a bit higher due to the dificulty like i got 310 xp from sarkhan but 200 from eldrazi..?
September 4, 2012 6:46 p.m.
@Jarrod: yep, mulligans are allowed! But no, it wont be possible to buy any card, it would too easily break the game. But I'm thinking of modifying the available scrolls at Tolaria. Any suggestions?
@chickeneatman: Nah you're right, the only way to avoid the Eldrazi Titans is to keep very far and if necessary, to go through them fingers crossed loll. What I mean is you dont have to defeat them if you dont want to. The reason they give less XP than Sarkhan is that the Eldrazi (and Karn) can be fought and defeated multiple times.
September 4, 2012 10:52 p.m.
spells could include:
Honor of the Pure - 5 gold
Intrepid Hero - 5 gold
Oblivion Ring - 6 gold
Path to Exile - 8 gold
Baneslayer Angel - 10 gold
card:Jace's Erasure - 5 gold
Sea Gate Oracle - 5 gold
Evacuation - 6 gold
Counterspell - 8 gold
Sphinx of Jwar Isle - 10 gold
you get the idea
September 5, 2012 1:02 a.m.
That makes sense so you can't just use them as xp whores...
September 5, 2012 9:14 p.m.
oh my gawd man... (sniff cry sniff), this is so fucking epic!!!
thank you so much for helping me fail my finals... (spent time on this!) thank you thank you thank you!
September 12, 2012 6:53 p.m.
@Internet_the_Explorer: Thank you for playing man! What was your character like?
September 12, 2012 7:38 p.m.
so you cant gain massive life can you... im on my second character and i gained like 40 life but i realized that i have my maximum life total, am i correct?
September 13, 2012 1:08 p.m.
@Internet_the_Explorer: During a match yes you can exceed your maximum life total. But when the match ends, you lose all exceeding life points, reducing your life to your maximum life total.
September 13, 2012 9:10 p.m.
My planeswalkers saved my but against Bolas' mind, since he's geared towards screwing over people who use single creatures types, and I used a Sliver Deck.
September 15, 2012 5:19 p.m.
Instead of an expansion to the main game, what would you think of a different storyline using the same system?
September 22, 2012 6:57 p.m.
Blitzer: that would be awesome! I would love to play someone else's game, and diving into a completely new story. (I find "QUEST MAGIC: The Legacy" to be rather predictable, since I wrote it.. loll) If I had more time on my hands Id like to build a Ravnica game, urban and political instead of a "travel and kill random monsters" kinda game. And I also thought of building a game outside of tappedout just so we could integrate some programming into it, but still using Tappedout's playtester, deck managers and discussion forums. Ahhhh so many ideas, so little time loll.
So, who wants to be the next QUEST MAGIC designer? :D
September 24, 2012 4:41 p.m.
I need suggestions about the scrolls!!!
I'd like to update the mono-colored Scroll list available at Tolaria's Library. I want to create a longer list, with more useful spells, powerful ones, so that weak characters could buy them and acquire enough strength to survive the entire campaign. Scrolls should be powerful enough so that every character would at least want to buy one or two.
Click here to visit DOMINARIA - Tolaria [F10.5b] and check out its complete mono-colored scroll list. (Watch out for spoilers: don't go out of the Library! Loll)
Jarrod_0067 has already listed a couple of new scroll suggestions (just above!), thanks! Anyone with good ideas: list your new suggestions here! :D
September 24, 2012 5:02 p.m.
card:Chandra's Phoenix/Goblin Chieftain
September 24, 2012 9:14 p.m.
So, a 1C non-Aura enchantment/1CC creature/2C spell/spell/3CC creature?
It's always a coin-flip to fight Bolas or the Eldrazi; either I go first and I win, or they go first and they win.
September 24, 2012 10:51 p.m.
The items system is so fun to abuse with metalcraft and affinity.
September 24, 2012 10:59 p.m.
Wow, this game is amazing. I haven't finished it yet (my Kithkin Lifegain character, deck:u-r-doinitwrong, is really struggling now that he's on Mirrodin), but I love what I've encountered so far.
I've started working on a small expansion for the game. It's not much, just a new location on Ravnica plus a short side-quest, but it gets a lot more of the guilds involved deck-wise. If this sounds interesting, let me know and I'll keep working on it.
September 25, 2012 12:45 a.m.
Hey doinitwrong, thank you for trying out the game. About your small Ravnica expansion, yes, it sounds very interesting! I've just checked out your stuff a bit, I've noticed some "Undercity Avenue" stuff going on, I'm quite intrigued :) (They must be set at private though, I couldn't open the pages) I'd like to know what you have in mind. :D
September 25, 2012 2:31 a.m.
c-c-c-c-c-c-c-COMBO BREAKER Lycurgus' Spellbook :)
September 25, 2012 3:09 a.m.
any deck would be easy to win with if it an infinite combo deck that wins, right before the first actual turn (kiki/pestermite).
October 4, 2012 6:35 p.m.
Yep, activating an infinite combo as soon as the Preparation turns are over should make for an easy win. Not very sporty though loll. There are lots of ways to abuse this concept, but unlike in a tournament, the goal here is less winning than having fun. So every player is welcome to create the character he'll enjoy the most playing! :)
October 4, 2012 7:23 p.m.
PS: you cant actually win during Preparation Time. The duel hasnt even begun in that step. Wait at least until the real match begins to activate your combo so you have an opponent to kill with it loll
October 4, 2012 7:27 p.m.
October 4, 2012 7:31 p.m.
have you thought about making something at the end where you go over to the bad side and kill your friends? " as you transfer over to nicol bolas, you feel power and vengeance inside of you, making you stronger", or something like that.
October 4, 2012 10:47 p.m.
Haha actually yes, I originally intended to make a possible Phyrexian campaign if the character died of infection on Mirrodin, having the choice of reloading before poison death or continuing the game as a Phyrexian. The planeswalker allies would have turned against the character and would have kept him from entering Tolaria unless he'd succeed in defeating all of them in a row, while the guilds would have attacked him on sight on Ravnica, making it impossible for him to walk the streets unless killing every Ravnican unfortunate enough to cross his path. Would have been fun, but the game was taking forever to finish, so, I dropped the idea in the end.
(If some of you were wondering what the hell was the MIRRODIN [F18.1.1] on Mirrodin, well, it would have been a healing center (REPARATION), a place to buy items (OPTIMIZATION) and a place to buy scrolls and study your spell book (RECONFIGURATION). But forget about gold. It's worthless for Phyrexians. Payments would have been demanded in blood, that is, your precious XP! ;)
October 5, 2012 12:10 a.m.
@m12fox: Nope you can't win/lose during Preparation Time, since it's only a step where you prepare for the match, i.e. you don't actually fight the match itself. Once Prep Time is done and the real match begins, just launch your combo the first chance you get!
October 5, 2012 12:15 a.m.
Was fun having the chance to slap Skithiryx with an infinite card:Blue Sun's Zenith as soon as prep turns were over. Been trying my Standard decks out recently.
October 5, 2012 12:22 a.m.
Interesting... Very intriguing. Lucky for me, I chose a life gain deck. Heheh. This is great. I would never sleep... Actually, to tell the truth, I woke up with the iPad on my stomach... +1!!!!!
October 5, 2012 1:32 a.m.
Oh, come on, what about infinite turn combos during prep time i.e Panoptic Mirror and you are going first, OH NO (technically not winning). whatever, i beat the game with five standard characters, and it is still fun!
October 5, 2012 3:35 p.m.
Lots of fun challenging at times, had a green and white ally deck that really was fun to play. Turn 4 of preparation time having a 5/5 Kazandu Blademaster not to mention life gain, protection from a color and lifelink. Overall loved the game hope you come out with more.
October 9, 2012 7:51 p.m.
Thanks to Blitzer who has created the first expansion to the game! Check out the update section for details.
October 10, 2012 4:39 a.m.
Great game, just a few things I would like to point out with the storyline.
- Tezzeret does NOT like working for Bolas. If you've read the Magic novels and/or the web comics, it should be fairly easy to see that Tezzeret hates working for Bolas (or anyone for that matter), so I really did not like how you portrayed him as Bolas's only loyal servant.
- Not a big complaint, but does Liliana really have to be your girlfriend in the end?
October 10, 2012 9:50 p.m.
@None Thanks for your comments! About Tezzeret, you're right, the original character is completely different than the Tezzeret in this game. This story is inspired from Magic's original storyline, the setting is vaguely the same, but that's it. The rest has been invented. Characters in this game are very much likely to act and talk very differently than their original selves. (Actually, the only Mtg books I read were the old Ravnica novels, which were great btw.)
And no, lolll, Liliana doesn't have to be your girlfriend at the end! Your character can fall in love with Jace if he prefers guys. Or with no one, if he doesn't feel like it. I know in real life love is hardly a choice, but in the game, it actually is loll. So I'm wondering, if you didn't want to fall in love with the girl, why did you choose to? (just curious lol)
October 10, 2012 10:32 p.m.
Actually, I was curious what would happen if I did, since Liliana is Jace's girlfriend in the actual Magic storyline. Not the result I was expecting.
October 11, 2012 6:55 p.m.
Just a thought. If you're playing any werewolves will they transform if you don't play a spell during your prep turns?
October 11, 2012 9:09 p.m.
Ummm I suppose, yeah, let me think... Werewolves check only if a spell was cast or not, they don't care if you're alone or fighting an opponent, so yes, you can easily transform them during Prep turns. Wow, you just found a powerful tribe in this format!
October 11, 2012 9:33 p.m.
Definitely a +1, great game....
My Character: Orzhov's Revenge
October 12, 2012 12:23 a.m.
LOL I just thought..... do this again with an EDH deck for maximum lolz
October 12, 2012 4:02 a.m.
The server hosting most of the game's images just died. Actually, it didn't die, I guess it evolved... URLs have changed. Don't know why. But it's bad, pictures won't show up anymore. Someone knows a spell to change the URLs back? Or am I completely screwed?
October 18, 2012 12:35 a.m.
Ask yeaGO!. He's the owner of the site. He should be able to answer your problem.
October 18, 2012 12:39 a.m.
Nah it's an external server, it's not tappedout's fault. Anyway, gonna check it out.
October 18, 2012 12:43 a.m.
October 18, 2012 1:36 p.m.
Yeeeee finished school! And survived to talk about it :)
I'll finally have time to repair the missing pictures thingy that kinda slightly killed the game... :)
GAME RESURRECTION UNDERWAY
(please wait... ;)
January 22, 2013 12:55 a.m.
After you do restore all the pictures (a daunting task, I presume), are you going to incorporate Gatecrash into the game?
January 22, 2013 2:29 a.m.
I'll start with putting the game back online, then if I have time yes I would like to integrate Return to ravnica and gatecrash a bit into the game. Probably just a few things, but it would be cool yeah :)
January 22, 2013 1:10 p.m.
This is seriously one of the greatest things ever done with magic the gathering. Kudosinfinity to you. Here's my final character page if anyone else cares to see:Swarm and Conquer copy
March 24, 2013 12:32 a.m.
QUEST MAGIC IS BACK ONLINE! We finally managed to fix it, it's ready to be played again. Many thanks to yeaGO! for his help!
August 15, 2013 11:36 a.m.
+1 Great game Takes a lot of time to think and create something like this! Hope it will go far!!
August 15, 2013 1:16 p.m.
August 15, 2013 6:47 p.m.
Why doesn't Quest Magic have a Facebook page setup yet, or am I just really bad a searching?
August 16, 2013 1:51 a.m.
I'm excited to try this later! +1 from me. I'll post more after I have time to play through this weekend.
August 16, 2013 7:36 p.m.
+1. SO MUCH FUN!
Thanks for putting this together.
August 19, 2013 1:50 a.m.
Thanks everyone for the comments :) I'm glad you're enjoying the game.
@yungxak: the game doesn't have a facebook page, no. I could make one.
But I don't think I could make QM playable from facebook though (unless someone knows how to make that happen?)
August 19, 2013 9:18 a.m.
It's require too many pages overall. Facebook would get mad & start banning before asking questions. Maybe a page set up to attract more people to QM here on Tappedout?
August 19, 2013 1:50 p.m.
Oh man, i forgot how fun this was! is it still called a standard player if i bought (SPOILER ALERT) the thing that destroys three permanents at the end of the game?
August 19, 2013 3:02 p.m.
@Droxium: lolll yeah you're still standard, scrolls and items are part of the game, so they don't count :)
August 19, 2013 3:26 p.m.
Post your character and discuss the game on Facebook!
August 20, 2013 12:12 p.m.
hmm, i stopped the destruction of the multiverse with a simple Glimpse of Armageddon, irony anyone?
August 21, 2013 10:14 p.m.
@Askani28 Seriously, this was awesome. Once I started playing, I only stopped to go to work. Thanks a ton for your time and effort in creating such a weird and fun game.
I was a little confused about the purchasing of commanders, but after reading, and re-reading the rules, I decided that I could buy multiple and run them in my mainboard. Is this what you had in mind? I picked up a pair of Kemba, Kha Regent for my mainboard and Trostani, Selesnya's Voice as my commander. My preparation turns allowed my to equip Kemba, Kha Regent with half my backpack, and Archangel of Thune and Soul Warden made for some really fat cats, really quickly.
Also, I had a pretty fun time with Mindslaver when I was fighting Nicol. I got to go first after the initial preparation turns. Activated Mindslaver and chuckled as I had Spellskite s bounce Treachery back and forth for infinite damage....but not before using Nicol Bolas, Planeswalker 's +3 ability to target himself!
Again, thanks so much!
August 27, 2013 6:57 a.m.
@Askani28, if you can show us your formatting style, i can make the phyrexian storyine for an expansion for if you die of infection
August 27, 2013 5:02 p.m.
Wow, this quest was bigger than I expected! I actually just wanted to test my new multiplayer deck and added a few sideboard cards to better combat single players (3 Counterspell .
Ironically I started as a Disciple of Bolas and even had Nicol Bolas, Planeswalker together with Suffer the Past as my finisher, but I removed him as it was clear that he was my enemy. Chandra, the Firebrand (copying is awesome), Liliana Vess (searching other Planeswalkers) and Sorin Markov (bringing the life down to 10) did an awesome job replacing him though ; )I had a ton of fun these days playing!
Here's my deck:
To the end I was forced to play a more reactive game with 4x Counterspell mainboard, but before every opponent played 6+mana spells I played 4x Braid of Fire for the ultimate acceleration (only able to cast instants during your upkeep, but Mystical Teachings , Forbidden Alchemy and Bogardan Hellkite are awesome!)
Btw your deck with Braid of Fire doesn't work since you have pretty much only sorceries to play. I can't find the deck, but it was some blue-red geyser deck in Zendikar...
Sidenote: I haven't written down all Planeswalkers in the sideboard, theoretically I have all of them.
It was often times awesome to have almost no creatures at all (those I do have an important ETB-ability). My average games still took about 15-20 turns at least since I have infinite ways to control my opponents, but finishing them was sometimes hard. The Planeswalkers pretty much did the job there ; )
So thanks again for this awesome experience, I appreciated it :D
September 3, 2013 9:41 a.m.
I look thru the entire storyline and it is very impressive I can't wait to do a playthrough of it. +1
September 5, 2013 12:24 p.m.
Even though this is a blatant violation of the use of the deck builder, this is also one of the best different things that you can do with the internet in general.
keep it coming, and +1 from me for sheer awsomeness
September 7, 2013 12:57 a.m.
I have a question. Can I play Vexing Devil during a preparation step? If yes, then what happens? Does the opponent get to choose or do I get to choose?
September 10, 2013 6:22 a.m.
@yuval : Yes you can play the Devil during Prep Turns. But since there is no opponent, no one can take the 4 damage and force the devil to be sacrificed. It's a very powerful card in this format. Technically, during Prep Turns, it's a 4/3 for 1 mana. Ouch loll.
This kind of problem is detailed in the rules here.
September 10, 2013 11:52 a.m.
Hi everybody! I received a lot of messages these past few days from you all, thanks for playing and giving me feedback! Sorry I couldn't reply to each comment, I just moved in Europe last week, I'm in France now :) It's been crazy here, for school, for everything, but soon I'll take the time to read every comment from every page in the game and reply to you all.
...a SHANDALAR expansion..?
I've got to say, I'm veeeerrrrrryyyyyyy impressed and excited by the work of korakhos. He's been working on a Shandalar expansion for Quest Magic, and it will be awesome. (Seriously, man, you should also consider making it an entirely new game on its own! I just looked at what you're doing, and your setting is huge! I'll take some time soon to send you some html stuff if you want!)
Btw guys, how's the weather back in America..? Here it's only sun and beach and sexy swimsuits.. Haha ;)
September 10, 2013 12:12 p.m.
You need to find the sea to reach the Island of Tolaria. To reach the sea, find the Crovaz Family's Mansion, it's located North-East of the Urborg Marsh. Check out the map near the lair of Skithiryx, it will show you the road to the Mansion.
September 13, 2013 7:36 a.m.
thanx. I applaud your efforts. Planning on making a sequel? would def be worth it.
September 13, 2013 3:59 p.m.
Thanks :) Not for the moment no, but there are some projects underway by other guys for an expansion or maybe even entirely new Quest Magic games.
September 13, 2013 7:24 p.m.
Great. I think it would be awesome if you found places that were strong mana sources and could add new lands to your deck.
September 15, 2013 10:42 a.m.
and that is how you know people are cheating, they suggest you add something that is already there, you need to get to the Shimmering Grotto , you get 4x Reflecting Pool and as many of any basic lands as you want in your sideboard
September 15, 2013 11:05 a.m.
oh... i just got to zendikar. it hurts thatyou accused me. jk thanks for the heads up.
September 15, 2013 9:29 p.m.
For extreme difficulty, use a pauper decklist! I tried it, and was completely wiped out in the swamps of Urborg, but it was still tons o' fun. +1111111
September 22, 2013 8:52 a.m.
Brb making all the decks in real life and playing in a party with my friends
September 24, 2013 8:45 p.m.
This is an amazing game. I played through it and it was great!
Best part was when you get with Liliana Vess, nothing tops that. Nothing.
September 30, 2013 1:05 p.m.
Did the entire thing with a red/white theros heroic deck. Thank god for the heroic ability and quick attacks. My Deck saved me several times over. +1
October 9, 2013 12:13 p.m.
if i die do i reset my life and poison counters?
October 10, 2013 11:07 p.m.
No. When you die, you usually wake up at the healer's. You are at 1 life. Your poison counters remain. If you died of poison, you wake up at 1 life and 9 poison counters.
You need to pay the healer to be healed each time.
Sometimes when you'll die you'll be told you're "game over". That means no healer can save you. You're fucked. When this happens, reload to your last saved point, or click the "reload" button if you didn't save your game. Of course when you reload you're at the same life total you were when you saved your game. Note that you can't reload after dying unless told to. Otherwise it's cheating. :)
October 10, 2013 11:35 p.m.
thanks. i died on mirradin and just turned around and went to the healers
October 10, 2013 11:45 p.m.
Btw thanks everyone for the nice comments and for the votes! It's really appreciated. I'm really glad you played and enjoyed the game. I had so much fun creating it, it's so cool that so many of you are actually playing it ;)
There are a few expansions under way.
I'm adding small subquests to Ravnica, the coolest plane ever :) Soon you'll be able to fill and sign administration forms at the Azorius Prefecture, to party and play as an actor in the famous Rakdos Theater, and if you dare you might even venture into the Golgari Gorgon Garden... (But I must warn you: keeping your eyes wide open near a Gorgon might be a problem. But walking blind into a Gorgon's nest might just be as stupid... Good luck ;)
Many powerful rewards await the brave heroes who will choose to play these expansions: Guild Scrolls, rare items and maybe even new Planeswalker allies... ;)
October 10, 2013 11:56 p.m.
October 11, 2013 12:05 a.m.
That would make me sad. i have been using an azorius humans deck from innistard and rtr. i edited it slightly with boughten spells and new allies. i was very happy when venser showed up. thinking about using this as a play test method.
October 11, 2013 12:08 a.m.
Started of with a prox 20 dollar mono green modern deck, Start was a little hard but this deck made me trample trough the lategame with ease due to lucky starting dicerolls and being able to set up my army without much of a problem. Hardest fight must have been against the flying spirits in the haunted mansion because I was not ready to fight flying creatures, and I couldnt completely swarm my enemy with creatures.
This is how my deck looked in the end, couldnt get to lvl 6 :(
Initially based of
Faster then Goblins, Bigger then Giants with a few changed ofcourse.
I enjoyed it a lot and may even restart a multicolored restricted control deck as in the end I didnt have games that lasted longer then 2 turns.
October 24, 2013 3:54 p.m.
I loved it, not spoiling anything, but the story felt very free in which direction you wanted to push it towards the end.
On a completely unrelated note...Who else was stupid enough to open the door? Just me?
October 26, 2013 2:45 a.m.
I timetravelled back in time to open it, bad idea xD
Also I found I enjoyed playing with different level rules a lot more. I let the character with the highest level gain prep time equal to the difference in prep time with the other character. For example when I was fighting a lvl 8 door and I am lvl 5. I would get 0 extra turns and the door 3.
The extra interaction I got during the fights this way, made the combat later in the game a lot more fun. ( Bosses become really hard though)
October 26, 2013 8:16 a.m.
I setted game on easy and played with this typical mono-white soul mates deck. Elesh Norn, Nicol Bolas, Karn Liberated, Crovax and Liliana were very difficult opponents. Other didn't cause so much problems for me. I liked the game, but I am little disappointed, that there weren't included Kamigawa.
October 26, 2013 3:02 p.m.
don't worry , im working on a kamigawa expansion currently
October 27, 2013 7:16 a.m.
Awesome! Although... playing with an infect deck was making it too easy. Great story line!
October 29, 2013 8:10 p.m.
I played my old extended tezzerator deck. Felt a bit weird to utterly destroy tezzeret with tezzeret... I had a ton of fun with this!
November 5, 2013 1:36 a.m.
This game is awesome! But may I suggest that you give the players a ready-to-play deck? It's a bit hard and confusing to create a deck then adjust it because of what scrolls and items you get. +1 for the epic idea though. :D
November 6, 2013 3:31 a.m.
The game looks good, but... is it just me using awful decks, or are the opponent decks (even Level 1) really strong? I mean, the fungus and the zombies in the swamps beat me in less than ten turns!
December 1, 2013 2:46 p.m.
Your deck is unable to win in less than 10 turns? Are you playing a Control deck or just an actual bad deck?
December 1, 2013 6:44 p.m.
When I say 10 turns, I mean that each player took 5 turns.Anyway, yes, I'm using Control Decks. Maybe they are also bad.
December 2, 2013 1:06 p.m.
The zombies and fungus of Urborg are amongst the weakest opponents you will face during the quest. Maybe they were lucky and got a super start, or maybe your deck is a bit weak. In that case, you can always fight to gain xp and get to level 2 or 3 earlier in the game, and you can fight to find items and gold to buy good items. Once your character is well equipped and has a few levels of experience, he should be fine :)
After Urborg, you'll meet planeswalker allies (you'll be able to put their cards in your deck). They are very powerful in a control deck, should give you a considerable boost.
December 2, 2013 1:53 p.m.
Hey Askani28. I really like this game. I just have one question: how do you get out of urborg's marsh? I've been stuck there for 2 hours.
December 17, 2013 7:53 p.m.
To get through Urborg's Marsh, you have to reach the sea and sail to Tolaria. The only way to reach the sea is to find the underground river underneath the Crovax Family Mansion. It's located North-East of the marsh. Check out the map to find your way.
December 17, 2013 8:18 p.m.
That... That was a surprising amount of fun. Not particularly difficult, but the deck I was using is all about a quick crush. Mind you, once an opponent gets ahead I have next to no midgame, so the long games, or when the opponent had 3 or so extra prep turns. I had some trouble.
I spent most of the game using only Elixir of Immortality , except against bosses I suspected would be tough (and I had full life). Then, 5x Moonglove Extract ! Oh, Haha... looks like I could have 6 items. Self Handicap FTW!
In all seriousness, I had a lot of luck on my go first rolls, which helped me wreck shop. Once I hit level 3, if I went first, opponents rarely got a real turn. Even the BBEG died on the first Attack phase after prep. Swung for 29, he blocked 13, leaving him at 13, popped a Lightning Bolt up his cloaca then shoved 5 bottles of Moonglove love down his throat. (Yes, I spent all my money on no mana 2 damage sac potions, so sue me!) I was apparently on Easy difficulty I think, but oh well. I started with no sideboard, so that's neat at least.
Still, the early parts in the swamp were pretty scary, I rolled for the Swamp itself attacks like 7 times. Well played, evil swamp, well played. As an avid role player, I had a blast, and I've been out of MTG for quite some time. This was one of the last decks I played before I left the game. PloughedJester's Elementalist's Fury. I'm sure other similar versions of the deck exist, but this is my favorite version. (Koth of the Hammer wasn't originally in the deck, but he was too perfect to pass up) I wish there were mono-color planeswalker commanders, but maybe that would have been TOO easy. Koth is great and I need to add him for sure.
Also, maybe you could include in the original write-up that you're at least human in appearance, I kind of started with my character as a kobold... I later decided it was ok to retcon to a human on account of the super fun secrety stuff later in the story and just chalked it up as character development (Yes, if you haven't played, the story is good enough for your character development to include a drastic racial change if your RP imagination is open). Pretty good writing and twists all told.
I may replay at some point with a less aggressive deck. This one was fun, but just blew things to bits. Maybe something a bit more thought provoking, not ponderous, but strong in it's own right. Still, the RP imaginings of a planeswalker using this deck as spells, especially elementals that die right away, just felt like I was hurling small suns at my enemies... I so love mono-red.
December 20, 2013 7:24 p.m.
Askani28 What difficulty a commander deck on this game would be?
December 21, 2013 8:30 p.m.
Great Casual Deck! +1 From Me
It would be awesome if you would check out my elf deck Mono Green Elf Deck and see if you could give me any suggestions. I would love input from smart mtg players.
January 19, 2014 5:32 p.m.
A huge fan-made expansion will let you explore the plane of Shandalar...
The Azorius Prefecture will be unlocked on Ravnica...
And the Rakdos Theater will be open too, if you somehow manage to get the right permit...
And a bit later, the Golgari Gorgon Garden expansion will also be available in the sewers of Ravnica.
Seriously though, the Rakdos Theater will be something. Ever wanted to play with a Rakdos budy and live to tell the tale? This is it. :)
February 21, 2014 10:40 p.m.
On my latest escapade I took my wacky RUG Standard deck, Sure, I'll Put My Genius on Hold for Awhile through and after a bit of level training on Dominaria I took my hard earned cash back to Ravnica and spent a large chunk of it getting that right permit to access the Rakdos Theater.
While I was there, I took a gander at the prize list and I thought to myself "Meh. Ok. Not bad. Already in my deck." Then down there at the bottom of the list was a particular trinket that made me as giddy as the day I found Omnislash on the Battle Square prize list in Final Fantasy 7.
I shall resist my urge to spoil said items, but I must say unto ye...Thank you, Askani28. You've made my QUEST MAGIC day.
February 24, 2014 12:12 a.m.
Wow Emrakool, you've already seen the expansion? I just plugged it yesterday, didn't even announce it loll. Well, you're officially my new beta tester loll. :)
There's something I'd really like to know: when you play the Rakdos expansion, could you tell me how much points you make? Need a few feedback to adjust it if needed.
February 24, 2014 9:16 a.m.
Will see what I can do. The permit fees brought me down to around 20 gold so I went back out into the wilderness to make my fortune again. Planning to beef up to Level 4 then head back from Tolaria when I get there. I definitely like the feats and multiplier ideas! Gotta see how many I can do now.
February 24, 2014 10:16 a.m.
Just to make sure I'm not confused, does the Flamboyant Demise mean I have to get killed at -10 or worse or I can overkill an opponent for that much?
February 24, 2014 12:34 p.m.
I'll modify the Prize List to make things more clear. Thanks for the input! :)
February 24, 2014 7:46 p.m.
Playing through again with mono-green devotion in modern. I'm excited for the golgari stuff.
February 26, 2014 4:08 p.m.
@ 323Dimitri: The Golgari expansion is not ready yet, but it will be soon. You can always come back later during your quest to see if it's ready. Scrolls available at merchants will also be updated soon.
SPOILER: the entrance to the Golgari Gorgon Garden will be somewhere in the sewers of Ravnica... ;)
February 26, 2014 4:24 p.m.
I have a question - I've already passed with a BUG Midrange, however the end was not satisfying for me. Especially because my planeswalker friends seem so powerless. Two of them weren't doing anything the entire fight, lol. Tezzeret trapped Venser and he couldn't break free from such a simple spell. Bolas psychic strike could not be interrupted by Jace nor Liliana. When I won the second fight against Bolas, why I didn't kill him outright? Why did I wait? If I were a planeswalker and were put in such position, I would finish him already, but in the quest, we just stood still and reacted way too late.
Don't get me wrong - I am really amazed how did you manage to create something like this. I am attempting to do something similar, but I am not even half as good in it as you.
The hardest fight was probably the fight against the Germs in Mirrodin - the only fight I've lost, happily not because of poison or it would be game over. Why did I lose? Turn 1, he had Frogmite , Ornithopter , Mox Opal , Tooth of Chiss-Goria , Myr Superion , Tree of Tales and Signal Pest . What. The. Fck. His hand was empty the first turn and I didn't even get to use removal. xD
The easiest fight was... there were no easy fights. Really. Every fight was challenging, but the one I've described is my only loss, so...
By the way, where did you get all the information about all planes? Is this your fiction or is this true? I mean, Phyrexian Oil. Vault of Whispers. Norn's Annex. How do you know what is written on the altars, how do you know where everything is?
For me, Mirrodin was the best plane, despite being the hardest. It was really flavorful and HUGE, I didn't visit all places on Mirrodin despite passing this game twice!
However, Dominaria(Urborg) was the worst section I think, because I didn't get to choose where do I go. There was only one proper path.
It would be nice if you added some more planes, for example - Alara before being cleansed by Nicol Bolas, Shandalar, Kamigawa.
I really appreciate your work.
PS. How do you do those decks? None of them are OP, yet they are all a pleasure to fight against. They are really flavorful, they fit the theme and they use cards that were considered as crap, yet they are good in those decks. Do you have a method?
March 1, 2014 5:37 a.m.
@Teleshar: I've finished a Shandalar expansion that will be up when Askani approves it and I believe I read in the comments that someone was making his/her own Kamigawa expansion
March 2, 2014 6:07 p.m.
@korakhos yeah, the whole thing is planned out, its just a matter of assembling it
March 2, 2014 10:36 p.m.
Hey Teleshar! Thanks for the critic! It's really appreciated. I would have liked to create more options at the end of the game, more scenarios where your allies would have done something to help. But, it's only html so it has its limits. I did what I could to make the game interesting while keeping the workload its creation required reasonable.
The only books I read were the original 3 Ravnica books, which were really great, and I also read Scars of Mirrodin, which was a complete waste of time, sadly. But I've read a bunch of stuff on the net about Mtg's storyline, and Wizards's Planeswalker Guides. So my story is inspired by the original Mtg setting, but largely modified, as you've probably noticed.
Thanks for your compliment about the decks of the game! I really don't have any specific strategy when building decks, I only play casual with my friends. Every deck I build in real life has only one goal: to be fun to play with and against. So I'm always trying to make them good but not too good, etc. Btw, I own most of the decks in the game in real life (every boss deck and a few others). I've modified them to fit the Preparation Turns rule, and to make them easier to play (for example, I've removed the 4 Burning Wish
and the 4 Cunning Wish
from the "final boss" deck, because they would have been too complicated to manage for players).
New expansions are coming out soon: korakhos has made a Shandalar plane, I'm finishing playtesting it to plug it in the game ; and I'm finishing the Golgari Gorgon Garden and the Dimir Infiltration mini-expansions. The Azorius Prefecture and the Rakdos Theater mini-expansions are already online :)
March 9, 2014 8:51 p.m.
You are a sadist. Getting this document from Prefecture... #mindblown
Theater is awesome, I would play there every day.
March 10, 2014 12:24 p.m.
Mouhahaha (evil Azorius laughter ;)
Hey Teleshar, what's "RPG - A Journey To Nowhere"?
March 10, 2014 11:49 p.m.
It is my attempts at creating an RPG. Sadly I do not possess your skills and the technical thing isn't even finished yet, plus it's in my native language at the moment.
The project isn't discontinued, but I have yet to make it playable outside of my computer - I need to learn HTML.
March 11, 2014 9:01 a.m.
Teleshar what's your native language? If you want I could send you a few of my html templates by email.
March 11, 2014 11:43 a.m.
It is Polish. Yes, I am Polish. :)
It could be useful, but you'd need to explain what do you use them for.
March 11, 2014 12:32 p.m.
Damn it I don't speak polish... lol. Only french. The html I used is pretty simple, if you want a few templates just give me your email I'll send some. You should be able to get it just by looking at the code and at the result. It's mostly links and layout. I actually don't know anything about html loll.
March 11, 2014 12:42 p.m.
I should take another crack at this, and visit my old door again.
March 13, 2014 1:49 a.m.
NEW EXPANSIONS READY TO BE PLAYED!
After adding the Azorius Prefecture and the Rakdos Theater expansions, today I just added the Dimir Infiltration and the Golgari Gorgon Garden expansions on Ravnica! Tell me what you think! :)
March 25, 2014 3:01 p.m.
You sir are a great citizen of the internet.I can't +1 you enough.
March 27, 2014 5:21 a.m.
I played the Golgari Gorgon Garden expansion. I have to say it - I was disappointed. It was really short, like 10 or 15 places to visit. North way was blocked, west way was blocked, east way led me to gorgons(I entered with eyes shut, oh yeah) but I couldn't find another way, so I left with sad face.
Maybe I did not find out how to go further, but hey, it's quite short.
Dimir Infiltration - I believe it is the quest you get from the Notion Thief? If so, I have no idea where can I get into the lab to get this... thing. When I go into the Simic Medical Lab, nothing has changed. Every option is the same, like I didn't even get this quest.
March 27, 2014 3:13 p.m.
Teleshar loll, yeah, the Golgari gorgon garden can only be accessed correctly by completing the Dimir Infiltration, and to infiltrate the Simic lab, you need to bring a scroll of jump to the thief!
March 28, 2014 7:27 a.m.
I have one and i dont see the option to give it to him
March 28, 2014 9:51 a.m.
Where did you get your scroll of jump? In the game, the only place you can get one is on Zendikar, when you meet Tamyo. Earlier in the game, since its impossible to have the scroll, I didn't put the link. When you reach the Zendikar mission, the link will become available.
March 28, 2014 11:26 a.m.
Lolll you can always replace the first "A" in the page's url for a "D" to get further in the story, then youll be able to cheat ;)
March 29, 2014 1:36 p.m.
+1. Just got done with the first fight and I'm enjoying this. I feel like I will play through this a few times :P
March 31, 2014 2:17 p.m.
I asked myself today if there could be any new stuff from my favourite online RPG and there it is!
Really awesome to see you still working on this, Askani28! I have a lot of stuff to do right now, but when I have some time I'll play through the new campaign and leave a short review!
April 7, 2014 8:43 p.m.
Featured, +1'ed, and about to build a deck to play it with.
April 24, 2014 4:29 a.m.
Wow, many thanks to you too for featuring the game, Denial048!
April 24, 2014 8:47 p.m.
The SHANDALAR EXPANSION is now ready to be played! It was created by korakhos, and I just finished integrating it into QUEST MAGIC. For those of you who would like to play QM once more, you'll eventually hear about the plane of Shandalar during your travels... Be sure to investigate and find a way to planeswalk to it!
If you want to play the Shandalar game directly, it can also be played as a standalone game. Check it out here: SHANDALAR by Korakhos.
Many thanks to korakhos for contributing to QUEST MAGIC with this massive and awesome story!
April 26, 2014 11:56 a.m.
There is also a new expansion I added recently, The Dimir Infiltration. If you want to cheat and go directly play the Dimir Infiltration, go there:
......SPOILER ALERT!............ DIMIR INFILTRATION.......... SPOILER ALERT!......
April 26, 2014 1:02 p.m.
This is really cool, lol. Awesome!!! +1 for all your creativity and hard work.
April 27, 2014 6 p.m.
You get this a lot, I'm sure, but I love this game. The soundtrack is great (especially like the Tolaria Academy track) and the opponent's are tough enough to provide the difficulty.
I do have a small suggestion, though. Don't know if anyone has already made the suggestion, but here it is anyway. I would like to see the Acquire Board in the editor to become a strongbox or lockbox. Somewhere you can keep Items and possibly Scrolls from your Spell Book and Backpack you don't want to sell but would still like to keep. It would only be accessible at Inns like the Spell Book. The argument against this mechanic is being able to stockpile Scrolls like Jump . You could possibly put the 4 copy limit on it, though. Just a thought I had on my play through (not done yet!)
Also, noticed a typo on the page to roll for rewards after combat (again, don't know if you are already aware) The links 1-6 all say "Clic" instead of "Click". And I noticed a glitch with the Gorgon Garden expansion. I tried my luck at beating the Gorgons, and the first few attempts didn't go so good, when I woke up in the Simic Lab and recovered my stuff I left and the option to Planeswalk was gone! It sent me back to the point after meeting Lilianna for the first time and before meeting Jace. Of course, at this point I don't have the Scroll of Griselbrand any more, so boom I lose the game (lol, not really. Just reloaded my save). Don't know if this is intentional, but I really hope not, because I would have lost quite a bit of gameplay.
Keep up the amazing work, man. great game.
April 28, 2014 2:01 p.m.
Thanks AlphaTDog for the comment! Oh wow you found a huge bug in the Gorgon Garden. It's fixed now. Thanks a lot for telling me.
As for the "clic" typo, yeah I already knew, same goes for the "roll a dice" error I made. But sadly I won't be able to correct them, they're everywhere in the game. I made the error when I started designing the game, then it got copy/pasted everywhere. (For my defense, my native language isn't English, it's French. My English has improved a lot since.)
I like your idea of doing something with the Acquire Board. I'll think about it. (But I don't want people to stack Jump scrolls, they have to be hard to find, especially for the Dimir Infiltration... ;)
April 28, 2014 2:33 p.m.
@Askani28, two things.
How did you get the format to be quest magic RPG, i never knew that was a wizards sanctions format!
Talking about typos, you seem to have forgot about the funFus :)
April 30, 2014 10:51 p.m.
miracleHat The new format has just been added to the list of Community formats of Tappedout this week. :D
S: Don't make fun of my funfus ;) Lolll
May 1, 2014 7:37 a.m.
I am not, though we don't like to hang out with them. They used to be fun guys (fungi), but not anymore!
May 1, 2014 3:02 p.m.
what the fuck!? hahah i guess i gotta plus 1 because of the time this crap must have taken up.
May 2, 2014 5:06 p.m.
I have played this game too many times, most recently with my tribal demon deck, where I discovered that Master of the Feast is a very easy way to beat Zendikar traps, and that the rakdos brothel can be broken as well, seeing as there is a 1 gold heal a few clicks away from there. That was nice, easy level six, turn 1 Griselbrand is a good way to beat karn. my deck was The Price of Power.
May 5, 2014 9:06 p.m.
Are you planning a Theros expansion? It could be a separate quest, because the plane is HUGE.
May 8, 2014 9:25 a.m.
This is amazing! Thank you for helping me enjoy the TappedOut community even more!!!!
May 10, 2014 9:42 a.m.
I spent a good chunk of my evening playing this for the first time, and I'll definitely be back to continue. I had to abandon my first playthrough as I got stuck dying in every battle, starting with such a low life total after losing once. But, I learned a few things to do (and not do) from that, and have made it much further in the second playthrough (with a much more proactive deck). Definite +1 from me.
May 11, 2014 4:53 a.m.
Awesomeness. Just got finished burning my way through Zendikar (I went from bottom to top on the guides, thanks for that >.< but at least I got a ton of XP), and left off at the gorgons battle. I must say, I really like the deck structure, where the decks are fun to play with and against, and none too mind blowingly overpowered. My irl deck has been treating me well so far on my character, I've so far lost once to one of the traps from I believe the shortcutter line. On the other hand, I started with one life and didn't have any Elixir of Immortality or Lich's Mirror on my field...probably should have used those! Very glad that you've put so much work into it, it's very fun.
I've started making more challenging versions of the enemy decks to play against for a nice "Hard Mode" of sorts for me and my friends. I make it a rule to only use cards. I have or am getting IRL, and even still I expect we'll lose a few times to the aggro infect in the swamp! +1 x10000000000000000000!!!
May 11, 2014 10:33 p.m.
This is truly awesome. I can't imagine the amount of time that went into something like this. I'm sad I can only +1 this once.
Were I competent in any way at making such things, I'd offer to try and make an expansion (possibly based around time breaking down - i.e. Time Spiral which would allow you to planeswalk to places at different points in time/in alternative timelines - such as mirrodin before the phyrexian invasion, both lorwyn and Shadowmoor, and Kamigawa would show up along with the appropriate overcosted jokes of course!). I've got a few random ideas for enemy decks/the actual content, but I have no idea how to program such things, so if someone is willing to help me out with that then I would gladly try and make a humble addition to this incredible game!
May 12, 2014 1:07 p.m.
I am gunna recreate my old fun deck it wasn't any actual format.
May 17, 2014 3:23 p.m.
I'm gonna start this right now. I wanna see how my U/R Storm deck does :D
+1'ing right now because I read almost half the comments and know it'll be awesome.
May 19, 2014 3:30 p.m.
Hey everyone, thanks for all your comments, it's really appreciated! Glad you enjoy the game.
Rotanimod, if you want to try designing your own quest, just leave me your email on my user page, I'll send you the html templates I used. Once you get the hang of it it's really easy.
May 20, 2014 12:38 a.m.
As someone who used to dig those Lone Wolf Adventures books (RPG Choose Your Own Adventure for those that don't know) this looks fantastic. Now to make up a character and give it a go!
May 20, 2014 9:20 a.m.
this is pure brilliance. just incredible! and so much fun
May 21, 2014 7:02 p.m.
I've found it amazing! You're undoubtley a genius!!!
May 22, 2014 4:39 p.m.
Just started yesterday! I would pay for this!I cant realy imagine the effort behind all this...
May 23, 2014 3:46 a.m.
I just made it to Level 2 but the link for XP Table doesn't work? what XP do I need for level 3 and beyond?
May 24, 2014 8:14 p.m.
I just got through it, EXTREMELY FUN, and it was easy for me.... but then I am a rather experienced player. I went through with a standard deck, but by the end I completely remodeled it into my final deck build, which completely crushed everything. I also have to say.... I had 2 losses the whole game. 1 was in urborg, I was at 8 poison counters from previous encouters, and then a snakes deck played Triumph of the Hordes . The other was at the beginning of the game... I swung with a 24/24 Kalonian Hydra , and it had lifelink, but Boros Fury-Shield deals the damage... not the creature.... I lost...
The game was excellent, I truly appreciate all the hard work you must have put into this. Here is the character I thrashed around with:
June 1, 2014 5:02 p.m.
So i'm playing as Bant Pillowfort (quasi tier 1 in standard).
It feels so unfair i might consider going standard pauper.
Then again i've only played the first match, it really was just a gang of boros officers.
June 4, 2014 6:42 p.m.
LOL... trust me man, the boros patrol deck is NOTHING compared to what's coming up. Eventually you are going to have to modify the deck with cards you find, but yeah, playing standard is actually the most fun, it makes the scrolls you find so much more relevant.
June 4, 2014 7:32 p.m.
Cool, i'm hoping my long term deck that gains tons of life makes life not an issue. I'll have to sideboard in anti-poison counters (i've never ever played against infect... i started playing when Theros Block came out).
June 4, 2014 7:55 p.m.
Or i can netdeck a legacy deck to plow through the game mwahahaha!
June 4, 2014 7:56 p.m.
Lol, well countering infect with standard is hard but easily done with control. I already beat the game, but I might go back through with a bit of a less... abusive deck.
June 4, 2014 8:28 p.m.
I'm trying my best to roleplay but i just can't feel the U/W/G "justice of nature" feel when i'm dealing with Lilianna Vess and sneaking into spoilers a Simic Lab.
I assume you get additional card to place in your sideboard?
June 4, 2014 8:30 p.m.
Yeah later, you get to buy scrolls which are cards you add to your sideboard... and eventually you can buy commander scrolls for an expensive amount and use one as your commander, whatever you do don't play Rafiq... I did and he was just to easy.
June 4, 2014 8:52 p.m.
I'll take you up on that.
Who would have thought the pillowfort mirror would be so grindy?
I dug for about 10 turns for a Detention Sphere because the spirits+pillowfort Urborg deck had this "Pay 4 mana if you want to attack!" and like 6 creatures. I even had double Elspeth Emblem and ended up hitting for 78 once i got the sphere.
June 4, 2014 9:14 p.m.
Thank you very much for your work on this, it is a fantastic and unique game.
I've been playing on it with a modern-with-spice (vindicate) lifegain deck recently, and it's still been quite challenging even with the deck's power level, but very fun. :D
I might work on an standalone expansion sometime, maybe set on a new plane entirely (the details of which you'll have to wait and see ;) ), when I get a bit of free time.
June 15, 2014 11:52 p.m.
heyo, askani28! ive been playin the game, and... the music links dont work on the pages... maybe you could try to fix it...?
also, wanna know what i would LOVE to be in this game? a THEROS EXPANSION! i love the theros storyline, and i would love to make it! theres only one problem, though... i dont know how to make good decks, nor do i know how to make the links and pages... so if you would be interested, we could chat on this site or even on email! plz RSVP if your interested.
June 16, 2014 6:55 p.m.
Whew, I just Finished the game. One interesting note: Crovax is the biggest Idiot in the multiverse, After losing to him Time and time again He still believed me when I told him that his angel returned. Idiot. XDMy moment of Victory was when I used Mindslaver on Nicol Bolas, Planeswalker to force him to activate his Spellskite for the Win. Here's My Decklist http://tappedout.net/mtg-decks/deronius/
June 29, 2014 11:25 a.m.
THE END OF QUEST MAGIC
Hi everyone! As you've probably noticed lately, Tappedout has a new website design, and it's great. Sadly, it messed up QUEST MAGIC's layout. I won't be repairing it. I won't be adding new expansions in the future either. The game can still be played though; it's no longer aesthetically pleasing, but it's otherwise relatively intact.
I still can't believe how many of you played this game. What began as a small story for my friends to read and play became a huge game played by thousands of players. I've received so much nice comments from you all, thanks again for having played this game, and for all your great ideas that helped improve it. Also, many thanks to those who designed expansions for the game, you've contributed a great deal to this project.
I really hope some of you guys will be creating your own QUEST MAGIC games, I would enjoy playing someone else's game! I will gladly post links to any new QUEST MAGIC game here on this page. If some of you would like to have the html templates I made to design QM, just leave me your email here or on my profile page. Since Tappedout's layout has changed, the templates are no longer up to date, and would need some fixing. But they can get you started!
Now, if you'll excuse me, I have to go play real magic and kick my friends' butts with my new and improved Lotus deck. ;)
July 1, 2014 7:31 p.m.
hello, i'm starting to make a theros expansion to QUEST MAGIC: The Mtg RPG!, but im new to this kind of thing. if someone could teach me how to format the screens, i would be very apreciative! if u want to/ can help, please comentin my profile!
July 1, 2014 9:50 p.m.
In Quest Magic, when fighting a combat, you say that you play a match. Do you mean a best two-out-of-three, like in competitive Magic, or just a single game? If you mean a best two-out-of-three, does your life and your opponents life reset after each game, and if so, how much life do you mark down that you've lost? Thank you!
July 24, 2014 7:01 p.m.
Single game. You'll fight more common opponents more than once, and bosses are tough enough that you'll see most of the cards anyways.
July 27, 2014 1:14 a.m.
I propose a "Super Hard Mode" where you need to draft a deck using the sim beforehand.
July 28, 2014 2:37 p.m.
Thank you for this incredible game that you have created. I cant even imagine how much time it must have taken to make this entire game. Seriously, if i could +1 1000 times, i would give them all to quest magic. It was so fun and exiting!
June 1, 2015 3:33 p.m.
Amazing game, I'm really sorry that you pulled the plug. Oh well.
June 8, 2015 12:26 p.m.
He didn't pull the plug XD
The site's administrator changed the format of the site so that it doesn't format correctly any more.
June 8, 2015 1:08 p.m.
Oh, that's what he meant? He said he wouldn't update it though, that means pulling the plug.
June 8, 2015 1:34 p.m.
No, its not the images, it's the size of the display on the middle of the screen, I didn't mean to insult you at all. It's just the format of the site has changed, so every movement that Askani made to put something in the middle of the page is now on the bottom of the page, and things like that. The only way to fix the game would be to revert the site back to a previous format.
But this site is first and foremost a community of deck-builders and MTG players, so if the site has to be formatted like this to suit them, that's completely fine.
No-ones to blame, it was just impossible for the game to move along with different site formats due to the way it had to be set up.
Thanks for caring though, yeaGO, you are awesome!
June 8, 2015 2:05 p.m.
no insult, but i don't really see anything going on except some of the header formatting eg things like:
June 8, 2015 2:19 p.m.
@yeaGO: If you take a look at this page here, or this one, you'll see what he means. You're right though, it's just a header problem. If I had known html better, I would have made things differently. I was kinda experimenting loll.
June 9, 2015 12:50 a.m.
Hi, I like what I'm seeing thus far, just now checking it out, but I'm a bit confused about something. The single card mentioned at the top of each page, to we obtain that card and put it into the backpack or what?
October 15, 2015 9:05 p.m.
That card is just a flavor card, it tells the story. You don't do anything with it. The deck just has to have at least one card in it to make it a valid deck on Tappedout.net.