5 Co Reanimation

Commander / EDH NinjaBunny01

SCORE: 2 | 6 COMMENTS | 1378 VIEWS | IN 1 FOLDER


fred91097 says... #1

just so you are aware you don't need a ton of reanimate cards due to the fact the commanders pass through the graveyard before going to the commander zone

April 6, 2014 4:32 a.m.

NinjaBunny01 says... #2

Reanimate or wrath? Because the commander clause is a replacement effect and it won't go to grave unless I choose it to. So Child of Alara won't trigger unless I choose to send it to grave.

April 6, 2014 10:24 a.m.

fred91097 says... #3

It was recently made so that when a commander dies it act sort of like a token. Token don't go to the grave but they pass though it activating anything that is activated by it being sent to the grave. I also run Child of Alara as my commander and it still triggers even if you send it back to the commander zone.

April 6, 2014 2:04 p.m.

NinjaBunny01 says... #4

I had to check this out, so I went directly to the EDH/Commander site. I found this under play "This is a replacement effect; the creature never goes to the graveyard and will not trigger such abilities." So aside from all that, is there any other suggestions you can think of?

April 6, 2014 3:27 p.m.

freezerboy says... #5

Yeah, you'd get some use out of a Gift of Immortality . All you need is a way to destroy Child of Alara

April 8, 2014 10:14 p.m.

NinjaBunny01 says... #6

I am surprised I haven't thought about adding in gift of immortality yet. I don't know exactly what I would take out at this point though, or if it is even worth it as of now since the theme is reanimator not continuous wrath. I can also see it not work in my favor at times.

April 8, 2014 10:34 p.m.

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