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Some excellent recommendations! I had not heard of the 'Ramos' line of artifacts which are really useful. I have played the deck as is and am wondering if Intet is really a 4th turn kind of Commander. The moment she comes out she gets destroyed because people know it will be used to cheat out other cards. Not to mention she is a 6/6 flyers dealing commander damage. I think I will re-evaluate my strategy. Lean in on the ETB effects and focus on turtling up before sending Intet out when the board is good and ready. Tribute Mage to get Swiftfoot Boots and other tutor cards to prep the board.
The double strike game is one I also thought about, though I think it is more flavorful than useful. You would need to have 6 mana open just to use Intet's attack trigger twice, and it makes Intet even more of a threat, ergo more of a target for removal. Lightning Greaves was in here, but I thought that shroud and hexproof given by Swiftfoot Boots and Whispersilk Cloak would have to suffice.
Again, many thanks for the recommendations.
May 13, 2022 5:48 p.m.
Seething Song is a great idea. Will definitely give it a try. Thanks!
May 12, 2022 5:10 p.m.
Commander / EDH
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