Card building fun
Challenges and Articles forum
Posted on Oct. 10, 2012, 2:20 p.m. by Cirdan13
So the idea here is obviously to create a card but the catch is that you are given the name of the card and design the card to fit the name. You then pick the name for the next card.
EXAMPLE (I am using an actual card chosen at random on http://gatherer.wizards.com)
Welding Jar (Name of the card you create)
0 (Casting Cost)
Artifact (Card Type)
Sacrifice Welding Jar: Regenerate target artifact. (Rules Text)
The wires crawl over broken metal and heat themselves to melting, filling cracks quickly and efficiently. (Flavor text. Completely optional.)
Dragon Fodder (The name of the card that the next person will be designing. [Another random card from Gatherer])
Additional Rules:
You cannot create a card for a name you give. In other words, you cannot design 2 cards in a row.
If 2 cards get posted at the same time it is up to you to chose which name you want to continue with.
Cards can be serious or "Un"-style. Your choice.
Now to get this started I give you:
Psychopathic Storyteller
ChiefWannaHacka says... #4
Confused Shapeshifter
2U
Artifact Creature
At the beginning of your upkeep choose a permanent at random controlled by target player. Confused Shapeshifter becomes a copy of that permanent and retains this ability.
"I'm a little teapot short and! I guess I'm Bigfoot"
Next Card: Council of the Forgotten
October 30, 2012 12:48 a.m.
GriffinRider says... #5
Council of the Forgotten
2U
Creature - Human Wizard
At the beginning of your upkeep, return an instant or sorcery card from your graveyard to your hand.
## Next Card: Goblin Engineer
October 30, 2012 12:59 a.m.
Goblin Engineer
2R
Creature - Goblin Soldier
1R, T, Sacrifice a non-creature artifact: Search your library for another non-creature artifact with the same converted mana cost as sacrificed artifact and put it into play tapped. Then shuffle your library.
2/1
Next Card: Living a Lie
October 30, 2012 2:40 p.m.
ChiefWannaHacka says... #7
Living a Lie
3GG
Sorcery
Choose Target player. Destroy all artifacts and enchantments that player controls.
"We shall return them to nature... whether they like it or not"
Next Card: Valley of Non-sense
October 30, 2012 4:25 p.m.
GriffinRider says... #8
Valley of Nonsense
Land
Valley of Nonsense enters the battlefield tapped.
T: Add U or B to your mana pool.
T: Target creature can't attack. block or use activated abilities until the beginning of your next upkeep.
## Next Card: Capture
October 30, 2012 4:35 p.m.
Capture / Kill (Dual Card)
Capture
1U
Sorcery
Detain target creature.
Kill
2B
Sorcery
Destroy target non-black creature. It cannot be regenerated.
October 30, 2012 5:56 p.m.
TheOne4221 says... #12
Sonic the Hedgehog
Planeswalker
2WRU
Starting loyalty: 3
+2: Target creature gains +1/+0 and haste until end of turn.
-5: Put a ring counter on target permanent. You gain life for every ring counter on all permanents.
-10: You get an emblem that says, "If an affect causes you to discard a creature card, put it on the battlefield instead. It gains haste."
Since we've wandered into the realms of gaming, next card will be: Geralt of Rivia.
October 30, 2012 7:11 p.m.
Absinthman says... #13
Although I don't consider Gerald to be primarilly a game character but rather a literary one, here he is.

Now an example potion, just to make it clear.

Next Card: Ultimate Promise
October 30, 2012 10:53 p.m.
GriffinRider says... #14
Ultimate Promise
Enchantment
2W
Whenever a creature enters the battlefield, target opponent gains control of it. You gain life equal to it's converted mana cost.
Next Card: Angelic Intervention
October 31, 2012 1:09 a.m.
Absinthman says... #16

As you may have noticed, I began to unscrupulously steal images I like from the internet and putting them into my cards. I don't own the rights to those images. Credits to unknown author.
Next Card: The End of Days
October 31, 2012 7:45 a.m.
The End of Days
3BB
Sorcery
All creatures you control deal damage to target opponent equal to their power. All creatures target opponent controls deal damage to you equal to their power. At end of turn, you lose the game.
Next Card: Distorted Mannequin
October 31, 2012 11:24 a.m.
Holy Hand Grenade
Artifact
5
Roll a 6 sided dice 3 times. No more, no less. Add the dice total. holy hand grenade deals that much damage to target creature or player and draw half that many cards rounded down.
next card: Sword of All Power
October 31, 2012 3:49 p.m.
Oops supposed to be a comma.
Elric, The Stealer of Souls
October 31, 2012 4:45 p.m.
GriffinRider says... #22
Elric, the Stealer of Souls
Planeswalker - Elric
3RU
Starting Loyalty: 3
+1) Gain control of target creature until end of turn. It gets haste and +2/+0 until end of turn
-3) Gain control of target creature. It gains flying
-8) Gain control of all creatures target player controls. They get +2/+0, haste and flying
Next Card: Tiriel, Judge of Worlds
October 31, 2012 4:54 p.m.
TheOne4221 says... #23
Elric, The Stealer of Souls
2BU
Legendary Creature -- Human Rogue
1/1
UB T: Destroy target creature. Put X +1/+1 counters on Elric where X is that creature's power.
As long as Elric has five or more +1/+1 counters, whenever he deals combat damage to a player that player exiles the top ten cards of their library.
"When he lost his mind, he took their souls."
Next card: Sideshow
October 31, 2012 4:55 p.m.
DevilsAdvocate says... #24
Sideshow
WWU
Instant (rare)
Sideshow is uncounterable.
Tap all creatures controlled by target player. Target player cannot cast spells until beginning of their next upkeep.
Next card: Division and Distrust
October 31, 2012 7:39 p.m.
DevilsAdvocate says... #25
as in 'that player' cannot cast spells, NOT another player... my bad.
October 31, 2012 7:48 p.m.
cartwheelnurd says... #26
Division
Sorcery:
2UB
Target player reveals their hand. YOu divide it into two ples. That player chooses one pile and descards it.
//
Distrust
SOrcery
1B
Look at target players hand and select up to two cards from it. That player discards those cards, then draws two cards.
Next card: Seismic Goblin Cannon
October 31, 2012 8:48 p.m.
GriffinRider says... #27
Seismic Goblin Cannon
Creature - Goblin Engineer
2R
T: Flip a coin. If you win the flip, destroy target land. It's controller loses one life.
## Next Card: Tiriel, Judge of Worlds
November 1, 2012 12:56 a.m.
DevilsAdvocate says... #29
Tiriel, Judge of Worlds
Cast: 14
P/T: 13/13
Legendary Creature - Eldrazi Justicar (mythic)
When Tiriel, Judge of worlds comes into play, target player loses their next turn.
annihilator 4
Next Card: Locke, Master Thief
November 1, 2012 1:18 a.m.
Absinthman says... #31
Well, since we've entered Final Fantasy, I though I'll have some extra fun with this card... heh. (I'm not Japanese by the way :-))

For those who aren't familiar with the language, here's the English version (I'm pretty confident that the text on both versions is identical):

Next Card: Jack-o'-Lantern
November 1, 2012 9:29 a.m.
DevilsAdvocate says... #32
Nice work! Since you didnt name one ,ill name the next
heres one i thought of last night.
Cecil, Dark knight (Gold Transform Card)
1WB
Legendary Creature - Human Knight (rare)
P/T: 3/2
First strike
1W: Cecil, Dark Knight gains vigilance until end of turn
1B: Cecil, Dark knight gains deathtouch until end of turn
2WB: Trial of Self. Flip a coin. If you lose, sacrifice Cecil, Dark Knight. If you win, Transform Cecil, Dark knight.
Cecil, Lunar Paladin (white)
Legendary Creature - Human Knight
P/T: 3/4
first strike, vigilance
Whenever combat damage would kill a blocking creature you control, Cecil, Lunar Paladin automatically blocks for that creature instead, unless overruled by auras or other effects.
November 1, 2012 10:22 a.m.
Absinthman says... #34
Well, actually I did name the next card. It's written in orange below the cards. :-))
November 1, 2012 10:35 a.m.
DevilsAdvocate says... #35
oops, I didnt notice, lol. Ill do Jack o lantern to fix it.
Jack O' Lantern
Cost: 5
P/T: 0/1
Artifact Creature - Construct
Flying
Jack O' Lantern is indestructible.
Whenever a source would deal damage to Jack O' Lantern, player controlling the source of that damage exiles a card from the bottom of their library. Player controlling Jack O' Lantern may play the exiled card without paying its mana cost.
Next Card: Lestat, Vampire Outcast
November 1, 2012 10:46 a.m.
Lestat, Vampire Outcast
3BB
Legendary Creature - Vampire
Flying
Whenever Lestat, Vampire Outcast deals damage to an opponent, put a +1/+1 counter on ~.
Whenever a creature dealt damage by Lestat, Vampire Outcast is put into a graveyard from play this turn, you may return that creature to play under your control with a -2/-0 counter on it.
4/6
Next Card: Quicksilver Monolith
November 1, 2012 3:24 p.m.
Absinthman says... #37
This Quicksilver Monolith card I created introduces a brand new keyworded ability that I recently made (among others). If you are interested in other abilities I made, please feel free to inspect this forum thread. If you deem it worth your time, please also read through the comments. They contain more information, and by the way, this particular ability was intorduced lated in those very comments, so you can't find it on the main page. Thank you for your attention.

Next Card: Protector of the Weak
November 1, 2012 4:32 p.m.
Protector of the Weak
3WW
Creature - Human Knight
You may redirect any amount of damage that would be dealt to creatures you control with power 2 or less to Protector of the Weak.
3/7
Next Card: Mehlon, the Ancient Evil
November 1, 2012 6:46 p.m.
GriffinRider says... #39
Mehlon, the Ancient Evil
3BB
Legendary Creature - Demon
Flying, Trample
If any damage would be dealt to Mehlon, the Ancient Evil, prevent that damage and instead deal that damage to each other creature on the battlefield.
6/6
## Next Card: Steal // Sell
November 2, 2012 1:04 a.m.
P.S. I know I screwed up on the hybrid backgrounds and no hybrid mana costs. I also think I could have worded Sell better. I noticed both problems after I had posted it.
November 2, 2012 11:18 a.m.
Mana Convergence
2/W, 2/U, 2/B, 2/R, 2/G (Same mana cost as Reaper King )
Enchantment
When Mana Convergence comes into play, choose two colors. Whenever you would gain mana of one of the colors chosen, you may also add 1 mana to your mana pool of the other color chosen.
Next Card: The Chosen One
November 2, 2012 11:32 a.m.
Absinthman says... #43
I've noticed that while I was working on this, drakanar already posted his version. Nevertheless, here's mine. We shall continue with drakanar's The Chosen One.

November 2, 2012 11:41 a.m.
Absinthman says... #45

Next Card: Rusted Armor // Phyrexian Torso-Ripper (transform card)
November 2, 2012 12:55 p.m.
TheOne4221 says... #46
Rusted Armor
3
Artifact -- Equipment
Equipped creature gets +0/+2
Whenever equipped creature deals combat damage to a player, after damage is dealt sacrifice it and transform Rusted Armor.
"Stained with the blood..."
//
Phyrexian Torso-Ripper
4/4
When Phyrexian Torso-Ripper transforms, it gains +X/+Y where X is the power of the creature most recently put into your graveyard and Y is that creature's toughness.
"...For which it thirsts."
Next Card: Light Discovering Darkness
November 2, 2012 4:05 p.m.
GriffinRider says... #47
Light Discovering Darkness
4BB
Instant - Trap
If an opponent cast a white spell this turn, you mat pay B instead of ~'s mana cost.
Destroy all white permanents. Destroy all Plains. Counter all white spells.
Next Card: Distraction
November 2, 2012 7:46 p.m.
GriffinRider says... #49
Children of the Forest
4G
Creature - Elf
Children of the Forest enters the battlefield with a number of +1/+1 counter on it equal to the number of elves you control plus the number of forests you control.
At the beginning of your upkeep, put a +1/+1 counter on Children of the Forests.
If damage would be dealt to Children of the Forests, instead remove that many +1/+1 counters from it.
2G: Exile children of the Forest, then return it to the battlefield under your control.
0/0
## Next Card: Hurried Conference
TheOne4221 says... #1
Did it again...
Next Card: Through the Shadows
October 29, 2012 5:41 p.m.