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Legality
| Format | Legality | 
| 1v1 Commander | Legal | 
| Archenemy | Legal | 
| Arena | Legal | 
| Block Constructed | Legal | 
| Canadian Highlander | Legal | 
| Casual | Legal | 
| Commander / EDH | Legal | 
| Commander: Rule 0 | Legal | 
| Custom | Legal | 
| Duel Commander | Legal | 
| Freeform | Legal | 
| Gladiator | Legal | 
| Highlander | Legal | 
| Historic | Legal | 
| Historic Brawl | Legal | 
| Legacy | Legal | 
| Leviathan | Legal | 
| Limited | Legal | 
| Modern | Legal | 
| Oathbreaker | Legal | 
| Planar Constructed | Legal | 
| Planechase | Legal | 
| Quest Magic | Legal | 
| Tiny Leaders | Legal | 
| Vanguard | Legal | 
| Vintage | Legal | 
                            Book of Mazarbul 
    
    
                        
                        Enchantment — Saga
(As this Saga enters the battlefield and after your draw step, put a lore counter on it and activate and/or enable the ability of tied to th required number of counters. Sacrifice it after you put a third lore counter on it.)
— Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
— Amass Orcs 2.
— Creatures you control get +1/+0 and gain menace until end of turn. (This creature can't be blocked except by two or more creatures.)