Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
AEther Tide
Sorcery
As an additional cost to play ther Tide, discard X creature cards.
Return X target creatures to their owners' hands.
KeelHaul10 on
Shifting Into High Gear (Arjun Primer)
8 years ago
RicketyEng ah I understand now, I misread Diviner's Wand. I now like this deck even more :-D
AEther Tide might be useful to return a few key blockers (flyers). But with a full hand, you could ways bring back Advanced Stitchwing who would maybe fly under the radar of threats
