robbnoble Deckling

I enjoy playing magic. Currently trying to play more competitive modern and acquire cards for it. I started playing back in 2004, quit for many years, then picked it back up in 2012.

KIngWiggins says... #1

I'm mainly looking for the SDCC Nissa. I also am receiving an Ajani in another trade sadly.

May 21, 2017 1:52 a.m.

sirbar says... #2

Thank you for the sale.

May 10, 2017 10:56 p.m.

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Said on Junk Aggro Modern...

#1

I would dump all the four drops in the deck and instead run 4 Collected Company and add a land. I would also dump 2 Fleecemane Lion for 2 Scavenging Ooze, taking one from the sideboard. Then, with so much Grave hate mainboard, you can free up another sideboard slot by removing Nihil Spellbomb. Ideally, these two sideboard spots would be for Fulminator Mage, but if you don't have the budget for him Tidehollow Sculler is a nice fit for some more hand disruption.

May 23, 2017 2:40 a.m.
May 20, 2017 12:57 p.m.

Said on Scavenge/counters...

#3

Death's shadow is a win condition on its own if you can get yourself some fetch lands, Traverse the Ulvenwald and street wraiths that way you don't have to rely on varolz so much. Another option would be to increase your odds of pulling varolz by including Time of Need.

Because Varolz, the Scar-Striped and Rishkar, Peema Renegade are both legendary, including four of each isn't a good idea. By cutting 1 varolz, and 2 rishkar, and replacing them with 3 Time of Need you can reduce your risk of dead draws and have the option to choose which legendary comes out of it.

May 9, 2017 11:35 p.m.

Said on Turn One Win ......

#4

The combo is going to be very inconsistent, no matter how you slice it. You're looking at needing to have a perfect hand of 7 cards, or 6 out of 7 and draw into the tainted strike or assault strobe with manamorphose.

But if you still want to go down this road, you need to fill out the rest of the deck. You might also want to look at cards like Kiln Fiend, Tombstalker, Bedlam Reveler, Mutagenic Growth, Built to Smash, and various removal spells such as Lightning Bolt, Terminate, and Fatal Push.

May 8, 2017 3:25 p.m.

Said on Bad Moon Rising...

#5

Try out Collected Company, as all of your creatures fit the requirement, though you have a few creatures less than it would take to make it optimal. Might be worth testing, though.

I have some sideboard options for you, as I can see yours is incomplete.

Feed the Clan is awesome against burn and quick aggro strategies that tend to run out of gas the longer the game goes on. With your werewolves, activating the ferocious ability shouldn't be a problem.

Beast Within is awesome for hitting non-creature permanents and is particularly effective against decks that run a lot of planeswalkers, which in your colors you have little removal for.

Scavenging Ooze is additional graveyard hate that can gain you life and grow itself.

Blood Moon is expensive, but super effective, even when run in a two color deck. You would simply have to adjust your mana base slightly to include a couple more basic forests. It's an added bonus that it fits the flavor of the deck.

I hope this was helpful. :)

May 8, 2017 2:41 p.m.

It might be a better idea to build a deck comprised primarily of value vanilla creatures and evergreen abilities such as deathtouch and trample that way she is focusing on learning more about the mechanics of the game and less about what her cards do. Kalonian Tusker, Leatherback Baloth, Sedge Scorpion, Plated Crusher are all good creature options. For spells, try simple things like Harmonize, Prey Upon, and Giant Growth. For lands, all forests and Nykthos, Shrine to Nyx.

Of course, i don't expect you to have all of these specific cards lying around. They're just good examples of cards that would be good for teaching a beginner.

May 8, 2017 9:52 a.m.

Said on White-green1...

#7

Hi, I'd like to make a few suggestions to help you improve your deck.

Boon Satyr is strictly better than Nyxborn Wolf. Gnarlwood Dryad would be a better deathtoucher than Deadly Recluse or Sedge Scorpion. You don't get a whole lot out of Odric, Lunarch Marshal, unless you're running something like Gisela, the Broken Blade or Baneslayer Angel, which would be better than Angelic Overseer anyway, since only 8/34 creatures are humans. Remove Titanic Growth in favor of Vines of Vastwood, which for the same mana cost will net you the same boost and hexproof on top of it, while also giving you the option to +2/+2 for 1 mana.

Lastly, you are at 81 cards. Generally you want to trim it down to 60 to improve your chances of drawing the card(s) you want to draw. I'm assuming the 5 elvish mystic is a mistake. You might also want to look for things like Path to Exile or Selesnya Charm for removal to take care of opponent's creatures that are problematic.

Good luck!

May 7, 2017 3:10 a.m.

Said on Scavenge/counters...

#8

I enjoy doing this with Varolz, and I have a few recommendations. Lotleth Troll and Collective Brutality will help you dump these creatures for a bonus, rather than paying mana just to chuck them. I also really enjoy running Hunted Horror in the deck. He tramples over the tokens he gives your opponent, and can dish out huge amounts of trample damage with a scavenged dreadnought or shadow. Plus, if he dies or is discarded, you get to scavenge him to another creature with 7 counters for 2, which isn't half bad in my book.

May 6, 2017 5:20 p.m.

Said on This deck is ......

#9

Possibly lingering souls? A lot of builds only run three anyway. Of course, you could potentially cut a land. 23 is still viable with the low mana curve of the deck.

May 6, 2017 5:11 p.m.

What about Black Sun's Zenith in place of Splendid Agony? It's a good board wipe if you need it to be, and you can always do X = 1 if you have Hapatra, Vizier of Poisons in play to get a bunch of tokens.

May 6, 2017 5:08 p.m.

Said on This deck is ......

#11

I'm always glad to see another build without Noble Hierarch. Confidant is good, and I'm going to be experimenting with him as soon as I get my copies. One thing I would like to suggest that has been working out really well for me is Tireless Tracker. I severely underestimated it. Anyway, the deck looks awesome. You should keep posting your results.

May 6, 2017 4:57 p.m.

Said on Mardu Control...

#12

Have you considered Boros Reckoner for a creature slot? He's always served me well in my r/w/x control decks. I love Gideon of the Trials here.

You should also consider building a sideboard for the deck, considering white has some of the best hate options in the game, and it would be nice to have some board wipes like Anger of the Gods or Damnation for matchups where you'll have trouble keeping creatures from attacking you at all times.

May 6, 2017 4:48 p.m.

I've never played archenemy, but always wanted to try it. I enjoy the colorless eldrazi theme. I would like to recommend Eldrazi Mimic in place of Chronomaton. Two mana and as soon as you drop in Endbringer, Walker of the Wastes, or Breaker of Armies, he becomes just as big and attacks that turn. This can be deadly if you have multiple copies on the battlefield. Bane of Bala Ged is also a very good budget option for the deck.

Anyway, good luck!

May 6, 2017 4:39 p.m.

Said on Selling Cards...

#14

I want the 3 dark confidant, as long as they are NM/LP. $90.00

May 5, 2017 11:53 p.m.

Said on In light of ......

#15

Thank you enpc. That is the exact point I was trying to demonstrate. My old playgroup didn't like infinite combos. You and your group love to play that way. Why should our rules be enforced on your group? This is how I feel about the banlist. The people up in alaska who created the format don't like something and they ruin it for everyone. EDH, as a non-competetive format, should be dictated by a group's preferences and not by a headquarters far away.

Under a ban list, your group may be cool with you playing a braids cabal minion deck, but as soon as you go somewhere else and try to play it, it's, "Oh, you can't play that, it's banned," whether they even have a grudge against the commander or not. After all, they followed the ban list while building their deck, and by letting you play banned cards, they are giving you an unfair advantage. Meanwhile under no ban list, you can take your braids deck and they'll only say no to playing you if they actually have a problem with her. On top of that, they will have had no restrictions when building their own deck, meaning you would be on equal ground.

People have different views on what is fun when it comes to commander. Why ruin it for anyone when it's not necessary?

May 5, 2017 12:25 a.m.

Said on In light of ......

#16

A big thing that draws people to edh is that you can play basically whatever you want. Got an awesome card thats shit in other formats? Edh is the place for it. This is especially the case with bulky creatures and spells with high cmc. Taking away the best ramp available takes away the viability of these spells in the one place they can be played efficiently and effectively. Where else are you going to see cards like Primal Surge played? Edh is a casual format, and honestly there should be no ban list. Don't want to go up against someone's 30,000 dollar deck? Don't. Nobody is saying you have to play with that person. Don't want to play against your buddy's oppressive leovold deck? Tell him/her. Hell, my old group had a house rule for no infinite combos because none of us found them fun to play against. Does that mean Joe Smith two states over shouldn't be able to play them? Of course not. A ban list imposes rules and negativity on a format that's supposed to be free (not in the monetary sense) and fun for everyone.

May 4, 2017 11:33 p.m.

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Finished Decks 9
Prototype Decks 1
Drafts 0
Playing since Mirrodin
Avg. deck rating 3.00
T/O Rank 223
Helper Rank 95
Favorite formats Commander / EDH, Planechase, Modern, Casual, Limited
Good Card Suggestions 28
Last activity 1 day
Joined 4 years