joshuaizac Deckling

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Said on I am thinking ......

#1

black & green counters is a popular deck in standard atm, because Winding Constrictor is super strong. red / green energy was a thing for quite a bit (Electrostatic Pummeler, Voltaic Brawler, Bristling Hydra, Uncaged Fury, Blossoming Defense ect...) it was an extremely explosive deck...though not very consistent. Additionally the meta has shifted and there's lots more combo/control now. I think if you are gonna try to make a +1/+1 counter deck it should have at least a splash of black, if for nothing else, Winding Constrictor and a few Fatal Push.

March 25, 2017 11:03 p.m.

I second the Thraximundar vote ... he's an amazing finisher especially after board-wipes.

March 21, 2017 11:58 p.m.

Said on Do you have ......

#3

I've been playing magic on and off since like...forever....my pet cards change from year to year... the most recent pet card.... Ice Cave. I have it in an edh deck full of evasive creatures...I try to establish a better board state than at least 2 other players at the table 1st then play it. It's a dead card a little under 30% of the time when I don't have the board state to justify playing it....but still love having it in the deck...."okay guys....EVERYONE'S playing control now."

March 21, 2017 3:28 p.m.

Said on A Meek Couple...

#4

Seems good...but needs more Cowbell <---(after attacks declared shenanigans are awesome)

+1

March 21, 2017 3 a.m.

I think you went overboard in response to Alxmhn1's comment about needing to fix your mana...idk ...this is the 1st and only time I've seen your list... I can say that 11 ramp cards is excessive..unless you're playing a landfall deck or something....i'd cut 3 of those. Additionally, you have 19 (GASP!) lands that etb tapped and 2 more that conditionally do/don't etb tapped....good gawd man. 6 etb tapped is preferable, 10 at the absolute most for even the most budget deck... you can use basics too you know :)

Your current weakest links appear to me to be Vision Skeins, Convolute, Sign in Blood and Servant of Tymaret.

Some other cards possibly worth considering; Everlasting Torment, Forsaken Wastes and/or Sulfuric Vortex .. don't know how popular lifegain decks are in your meta but I love having one deck that wreck's them. Fevered Visions, Ebony Owl Netsuke, Guard Gomazoa, Magus of the Wheel, Jushi Apprentice, Liliana's Caress are some of my favs...additionally Breathstealer's Crypt, with your low creature count can just break aggro decks with all your wheels. Another thought is Warped Devotion when combined with megrim/lili's caress + cards like AEtherize or Cyclonic Rift are brutal (and may cause table flips) if you wanna be that dickish.

anyways...hope this helps, gl & hf

March 21, 2017 2:46 a.m.

Said on Sidar and Tana...

#6

gratz on getting the deck to size...as for it being underpowered.... $20.00 budget is super tight even as far as budget decks go. My thoughts....play it a few times with your edh group. see it's strengths / weaknesses. over time add some trades / singles / pack pulls.... most of my (several) edh decks started out as $50.00 decks...and most are $135-150 within a month or 6.... and powered up to the 75% theory my playgroup uses.

gl & hf

March 21, 2017 2:17 a.m.

Said on Spellshock Lockdown...

#7

just got here from "Magic the Gathering Rocks My World" FB page....I used to have a very similar similar Suicide Red Multiplayer deck like a million years ago (cause I'm old)... This brings back some nostalgia, +1

Mine had no white, self protection...stuffy doll and a few others didn't exist then... but Mogg Maniac did. I ran a lot of the stuff you have but ran more ramp (Seething Song), as well as Inferno, Sulfuric Vortex & a single copy of Pulse of the Forge.

March 17, 2017 5:03 p.m.

Said on Sidar and Tana...

#8

I love the synergy between Tana & Sidar...I think these two were made for each other more so than any other 2 partners.

Beyond that I think you got lost....Single target pump spells / bloodrush effects and the like are horrible in multiplayer games....unless this is intended solely for 1 v 1, I'd say ditch ALL of them. Aside from Intangible Virtue I wouldn't put any other static effect Anthems in either...once you get your tokens to be bigger than 2/2 then you just lost all synergy with Sidar...and have defeated yourself. Collective Blessing, Gaea's Anthem > out.

Creatures / Spells that will only ever give you 1 token (in addition to the creature that comes with it) also not that effective. Again unless this is 1 vs 1. Attended Knight and Tukatongue Thallid and such...out...

Deckbuilding for edh: When I build an edh deck, I too just start throwing cards at it, then cut lots then try to figure out how much ramp I need, and how much card draw I need, and how much removal I'm going to put in. These three things I put in pretty much EVERY deck. I may not run much but at least a little. (I'm only seeing a few of each on your list) After I get things balanced out and make my cuts I work the land base usually 35-39 lands depending on the deck/mana curve, amount of ramp ect. This deck I'd say 36-37 lands.

I'm not going to price check all the following recomendations, but bear in mind the tcg prices on this site doesn't account for different / older prints / damaged card discounts ect, though a few still might be 20 cents over your budget, but I'm gonna list them anyways.

Cheap ramp: (in addition the the couple of mana dorks you already have pick 3 to 5 more) Wayfarer's Bauble, Rampant Growth, Explore, Burnished Hart, Fellwar Stone, Commander's Sphere, Darksteel Ingot

Cheap removal: (keep Pacifism if you must pick 3-5 here also) Revoke Existence, Fate Forgotten, Oblation, Terastodon, Smash to Smithereens, Entrapment Maneuver, Desert Twister, Scour from Existence ... there's several others but still this is a descent selection...

Cheap Card Draw: There really isn't much in the way in these colors to begin with, even less on your budget... maybe throw Faithless Looting a few cards that give you the Monarch like Protector of the Crown and or Crown-Hunter Hireling and get a Skullclamp and maybe a Slate of Ancestry once you can find/trade for/afford one (they're only $1.50 tops)

Cheap Efficient Token Gen: You got a few good ones already a few more worth mentioning, Decree of Justice, Sporemound, Ezuri's Predation, Twilight Drover, and again...maybe later add Rith, the Awakener and or Sigarda, Heron's Grace.

Cheap Pump: Aside from Borrowed Grace, which you could leave in or not, you really only need a few good GLOBAL pump spells spells for finishers. Usually I'd suggest something like Beastmaster Ascension, but in this case again...no synergy with Sidar. I'd probably throw Titanic Ultimatum and Overwhelming Stampede (stronger 1x use versions of Overrun) and also throw a Leonin Sun Standard at the deck for repeated use/abuse after declare blockers step. Those three alone should probably do it.

Cheap Land Base: Aside from basics there are quite a few good lands to run in budget builds in the case of a Naya deck, you've already listed Jungle Shrine (I'd ditch the bounceland), there's also Naya Panorama, Rugged Highlands, Blossoming Sands, Wind-Scarred Crag, Evolving Wilds, Terramorphic Expanse. I'd run every one of these, and then basics for the rest. (Again, 36-37 total lands for this deck.)

Yea...so ...holy wall of text Batman, hope some of it helps, gl & hf

March 16, 2017 11:20 p.m.

Sabertooth Nishoba, Oversoul of Dusk, Iridescent Angel, Pristine Angel, Teysa, Envoy of Ghosts are all I can think of...not all have 3+ static's but they kind of feel like their in the same vein...

March 16, 2017 1:49 a.m.

Mana Echoes as mentioned in the last post, combos off with lots of stuff... Myr Matrix for example after you get 5 + myrs on the board nets infinite mana... Genesis Chamber is another card that ends up being a part of a lot of combo decks for obvious reasons....

March 14, 2017 11:06 p.m.

Said on The Queen is ......

#11

Got here from your forum post...

It does seem a little rough and going in too many directions but not too bad. (I have a few themed casual edh decks that are worse)

I'm not a fan of sub-par tutors... (or excessive tutoring in a casual deck for that matter but that's just me) I'd probably ditch Beseech the Queen & Diabolic Tutor for more draw power, or just dump them altogether for more room as you don't need them to combo out or anything.

I'd also probably put at least 3 more ramp spells in; Wayfarer's Bauble, Fellwar Stone, Cryptolith Fragment  Flip or whatever.

I'm not personally a fan of running heavy tokens without at least a few global pumps... Leonin Sun Standard and Cathars' Crusade would be good here, though Cathar's would be nombo with Mentor of the Meek. Decree of Justice, Sigil of the Empty Throne and Twilight Drover could also be good here.

I'd probably cut Magister of Worth, Ankle Shanker and a few of the sub-par Monarch related cards too to make room...

Just my thoughts hope some of it helps...anyways hf & gl

March 14, 2017 10:56 p.m.

Said on Bant Pillowfight...

#12

yea while i don't "need" the draw punishment... i still like it...gives me something to do early game that doesn't feel strictly huggie/hiding in a fort...i did just take Guttersnipe off my list though :)

March 13, 2017 8:56 a.m.

It could easily happen in years to come....look @ the 2014 commander cycle. This is also weird ground as wotc & their R&D create all the precon commanders and the dozen or so cards per year "only printed in commander ever," kind of cards....but the DCI has nothing to do with the banlists or offical rules...which is hardly ever touched.

March 13, 2017 2:53 a.m.

First off, welcome back (again)...

Experimental Aviator, Filigree Crawler and Whirlermaker are all overcosted cards nearly worthless outside of drafts. Reckless Fireweaver on the other hand is a house!

Whirler Virtuoso has already been mentioned, but did you know that there is an infinite combo with this in standard? (sooooo many infinite combos in general in standard for that matter) The combo is this: 1x Whirler Virtuoso + 2x Decoction Module + 1x Panharmonicon - OR - 1x Whirler Virtuoso + 1x Decoction Module + 2x Panharmonicon. Either of these configurations will allow you to spend Virtuoso's 3 Energy to get a thopter at instant speed, and the thopter will give you back the 3 Energy upon entering the battlefield.

Important sidenote about Mechanized Production if you didn't already know; it doesn't have to be enchanting the same kind/named artifact as the kind you have 8 of during your upkeep to get the alt-win because of the way it's worded.

Also I'm guessing you already know this but 14 lands isn't enough :)

Overall I'm not sure where I'd take this deck, so I'm not throwing out direct suggestions with any of the above listed crap, just throwing out info for your consideration....hope it helps, gl & hf

March 12, 2017 9:02 p.m.

Said on The Prowess of ......

#15

Ok so...i know you said you already have too many creatures.... but I think I'd actually cut a few you have (like Mistfire Adept & Dragon-Style Twins especially and possibly Cunning Breezedancer) to add a few or all of the following: Docent of Perfection  Flip, Young Pyromancer, Talrand, Sky Summoner, Guttersnipe and/or Melek, Izzet Paragon. Most of these would also help you step away from the voltron only path as you mentioned you'd like to do in your forum post. Empty the Warrens and Rise from the Tides are also good for this. I'm also a fan of Sphinx-Bone Wand in decks like this, though it's above most of your curve.

Speaking of your curve, I think with your current curve, I'd drop one land and two mana rocks unless you start throwing higher drops in after this point.

Anyways...looks pretty good so far....gl & hf

March 12, 2017 8:46 p.m.

Said on Bant Pillowfight...

#16

As both a control player and a hugfort player i think one of the most important aspects of trying to play both is this.... Don't! over-ramp your opponent's mana base if you wanna maintain some control...if you're trying to run more than just a couple of random counterspells...don't run any (non-one-sided) mana doublers.

My fort deck has Collective Voyage, Tempt with Discovery, Ghirapur Orrery and Rites of Flourishing... and I don't think I've ever played more than 2 of them together in any one game.

My deck runs 6 counterspells + Telepathy, but it's a "75% theory" casual deck...were I playing less casual I'd probably go as high as 12 counterspells. I don't mind filling my opponent's hands with cards, it keeps games from being 2+ hours long and I can save my countermagic for important spells that affect me....and I sometimes punish for card draw with Ebony Owl Netsuke and Fevered Visions (bet you wish you had red lol).

My fort too wishes to win sometimes and makes no bones about it...I chose a token swarm with a bit of pump for my main wincon...usually cleaning up the leftovers after letting everyone batter each other after hiding in my fort for awhile.

Here is my decklist... Fort Meletis, and yes it's 4c with a different commander, but the categories are pretty well balanced after playing with it for awhile. Consider the categories "Added-Value," "Swarm" and "Pump" to be your flex spots, then depending on how casual vs competitive you wanna play yours, devote more resources to the other appropriate categories. (I'm speaking in terms mostly of the number of cards per category, not specific cards in each category btw)

Anyways, gl & hf.

March 12, 2017 9:42 a.m.

+1 if for no other reason other than the Bauhaus reference....which I had to listen to as soon as I saw the deck name, and as I am writing this....

Throwing new cards at old school favorites like Crovax is pretty pimp too though....

March 11, 2017 2:56 a.m.

Said on Mayael of the ......

#18

I dig the Angel flavored Mayael idea...there's been some good advise above, if you do stick with Mayael be prepared for it to be shot off the board repeatedly some games, Tooth and Nail, Sevala's Stampede and quite a bit of ramp as you've stated are a good alternatives when this happens.

I don't really think you need much in the way of Anthems in a big stompy deck like this....using a couple of these would be as close as I'd get to that: Titanic Ultimatum, Overwhelming Stampede, Akroma's Memorial. Side note, Chandra's Ignition can be pretty devastating too...

Depending on how competitive you want your deck to be I'd consider a few more "cheap it in" cards Lurking Predators is pretty good especially when paired with Cream of the Crop, Hunting Grounds is pretty stupid midgame, Defense of the Heart and Quicksilver Amulet are pretty damn strong, I also run Descendants' Path in my Mayaelist (Beast Tribal) but it's usually crap without Cream of the Crop. I'd recommend looking at this decklist even though it's tribal Beast, and not that competitive.... It does outline a really good balance of Mayael targets vs non-targets, a few advantage cards, ramp ect....

anyways, GL & HF...

March 9, 2017 3:04 p.m.

Are you trying to go straight Jeskai? Kynaios and Tiro of Meletis seems like it would be a great commander for this...Mine actually is a group hug/ pillow fort deck, not set up for crazy combo, but hiding a combo deck behind a hug/fort commander seems good....

I say this because I have been using Jeskai Ascendancy in it as one of 3 ways to pump token swarms which is one of my decks wincons....and have noticed is crazy interactions with Ascendancy, Selvala, Explorer Returned, Bloom Tender ect... you could also throw Paradox Engine, Isochron Scepter, Cryptolith Rite and any other combo shenanigans at it you want I suppose...

gl & hf

March 7, 2017 9:36 p.m.

got here from your "Been Having Trouble Deciding on a Deck to Make" forum post.... this would be the one i'd build next...or something similar anyways.... Sydri + Aetherflux Reservoir is bonkers.... I'd also throw Memnarch, Akroma's Memorial and a Nevinyrral's Disk at it though..

March 7, 2017 12:54 a.m.

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