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GhostChieftain currently Protein Hulk is more for redundancy than combo. I think a better pile might end up being Torch Courier + Lesser Masticore + Goblin Engineer which tutors for any sac outlet. Sac the courier to give engineer haste, (assuming you have 1 red) sac masticore to return the sac outlet, then combo off masticore. A little bit more resource extensive but it wouldn't take as many card slots and courier can also be used to give dorks haste at his worst. Thanks for the help though, I originally never intended to combo off hulk, to me he was more just a tutor but having him as a wincon can be very powerful.

September 27, 2019 10:04 a.m.

I like the deck so far, the birthing pod line is very efficient and I will probably play test it in my list. Currently I think the biggest issue in the deck is speed which comes down to two things, ramp and redundancy.

First off is ramp, I would highly recommend running Dryad Arbor as it is absolutely insane in the right setup. First off at its worst its a summoning sick land, at its best its a turn one ramp spell off Green Sun's Zenith . It has insane synergy with Natural Order , Eldritch Evolution , etc. Additionally you could consider some fast single turn ramp with cards like Lotus Petal , Elvish Spirit Guide , Simian Spirit Guide , Rite of Flame , Seething Song With the spirit guides you also have the added benefit of being able to Survival of the Fittest / Fauna Shaman them for your combo pieces.

Now onto redundancy, especially with different typing. First off I think you could use redundant sac outlets, the best of which would be Thermopod who is a creature tutorable Phyrexian Altar (only for red) which doesn't seem all that good but just the creature typing and mana ability makes him worth it, especially with Lesser Masticore who at least in my build is by far the most efficient way to win. Cards like Thunderblust Protein Hulk also help redundancy but aren't fully necessary due to their inefficiency but can be pretty good with Sneak Attack and Elvish Piper . I also would highly recommend Ashnod's Altar as an additional sac outlet.

A few minor issues I had play testing this deck: Frequently getting mana screwed when trying to use Blood Moon effects. They are insanely good stax effects if dropped early, however you would probably need to drop some utility lands to use them efficiently.

Goblin Engineer lacking an artifact to sacrifice. This is an issue I had in my deck as well and hasn't gotten better and 6 artifacts just isn't enough to consistently use it.

Not having a wincon with Greater Good . This one is easily remedied yet again by adding fast mana. the issue is that drawing your deck off greater good does not always yield enough mana to play an actual wincon such as Goblin Bombardment . This issue happens when Mana Crypt is already in play.

The stax elements are very good but some are just too slow like Inferno Titan , Ruric Thar, the Unbowed

Overall a very good shell but it just needs to increase the speed or go deeper into stax to really create value out of the combo. Hope this helped a bit.

September 27, 2019 9:30 a.m.

GhostChieftain I was highly considering Goblin Sharpshooter as an add-on instead of walking ballista which might open up Imperial Recruiter and possibly Goblin Recruiter / Goblin Matron in the deck as legitimate tutors. Not too sure on the latter combo because a recruiter stack would win me the game but the deck currently doesn't really have the draw power for it. Additionally the lack of haste on sharpshooter could be an issue but it doubt it will.

September 27, 2019 8:23 a.m.

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