I played in a lot of organized Standard and Extended tournaments back in the day around Onslaught and Mirrodin blocks. Recently I got back into playing casually, and tinkering with a bunch of different 60-ish and 100 card decks. They aren't really built for any particular meta-game, and only a few conform to particular format legalities (I try to at least keep the Commander decks legal). They are made to be fun, but aiming to be powerful and efficient. So please, forgive me if the decks are not built with the latest Standard/Modern/Legacy winners in mind. :-)

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Said on Bad Religion...

#1

LuketheCool Thanks for the upvote! Instead of looking at Yawgmoth, Thran Physician as the finisher threat, look at him as a massive value machine. He rarely kills anyone himself. Instead, he's like a boardwipe strapped to a Yawgmoth's Bargain for . The deck usually kills by a mix of token swarm and burn to the face, with flashback support for bolts and helixes from Chandra, Acolyte of Flame . The Yawgmoth+Chandra synergy is actually super important to the whole thing.

I've been tinkering with Mardu in modern since Dragons of Tarkir gave us Kolaghan's Command , and this is definitely the most durable iteration I've put together.

October 8, 2019 12:51 a.m.

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