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Kushala, I haven't actually, but I'm wondering if that is too expensive for having no immediate impact on board (Unless I already have some of my dragons out). I will certainly look into it though!
May 18, 2017 10:48 p.m.
Even though Doubling Season doubles your tokens, you probably don't want it in this deck, as it would make your creatures get double the -1/-1 counters which doesn't help Hapatra at all. Also, you'll want Flourishing Defenses
May 16, 2017 2:09 p.m.
With how your deck looks, I would look into:
- Wild Pair, as a lot of your cards have a similar stat line.
- Rashmi, Eternities Crafter is just really good to get what cards you're looking for
- Elvish Harbinger can search for the elf you need
- Elvish Archdruid, Wirewood Channeler, Viridian Joiner can add a ton of mana to your mana pool, but you may need a Orochi Leafcaller to then filter that mana if you need blu
- Vigean Graftmage and Staff of Domination would also be good additions if you add the high-mana-producing elves mentioned above, as those can very easily equate to infinite mana
May 16, 2017 3:06 a.m.
If you're looking to swing in for a lot of damage with these snakes, I'd highly suggest Coat of Arms, Door of Destinies, and Stoneforge Masterwork. Also, I know they're expensive, but the Swords (like Sword of Feast and Famine and Sword of Fire and Ice) could be really good in this deck since you keep making your cards unblockable.
May 16, 2017 2:58 a.m.
My two biggest suggestions would probably be Sultai Ascendancy and Deadbridge Chant, as both help to quickly put cards in your graveyard. I would even say that they're pretty essential to most Sidisi EDH decks, especially if they're looking to outvalue the opponent, which is what it looks like you're doing.
Also, you're at 101 cards. Just in case you didn't know, the deck consists of 1 Commander and 99 other cards for a total of 100 cards.
May 16, 2017 2:47 a.m.
I would definitely suggest Vizier of the Menagerie in this deck, as if you tutor a creature to the top of your library, he allows you to play it
May 15, 2017 10:15 p.m.
I'd personally recommend a Priest of Titania and Wirewood Channeler just to get tons of mana faster. Vizier of the Menagerie also just allows for more options by playing from the top of the deck, and you could also put in Oracle of Mul Daya to get lands faster off the top of your deck as well. And finally, I'd recommend Primordial Sage for even more card draw.
May 15, 2017 4:01 p.m.
I've seen a lot of people try putting in Melira, Sylvok Outcast into the deck, and personally I'm really not much of a fan of it. It stops a lot of extra triggers from Hapatra, Vizier of Poisons, Nest of Scarabs, Flourishing Defenses, and even Blowfly Infestation (When your tokens die to -1/-1 counters).
If you want her in there for some infinite combo shenanigan with creatures with persist, then you could always instead add in Phyrexian Altar instead. This allows you to infinitely sacrifice a creature with persist, have it come back with the -1/-1 counter, then remove it with Quillspike. Or, you could also add Mikaeus, the Unhallowed to make it come back with both a -1/-1 counter and a +1/+1 counter, which cancel out, and your creatures will rarely die with +1/+1 counters on them.
May 15, 2017 3:46 p.m.
May 14, 2017 7:53 p.m.
Also, I don't have some of the cards for this deck still and am still working on building it, but this is what I strived to build and have worked with some proxies for just initial testing. But, it is true for online purpose that I could have the optimized land base and expensive cards for people who are actually looking to build this deck, rather than a mediocre one that's sorta in place.
Thanks for all the input though and I'll be changing some cards around soon!
May 14, 2017 6:40 p.m.
cityflower, thanks a lot for the suggestions!
As for Cinderhaze Wretch, he can do a lot of the same things Devoted Druid does in this deck and easily go infinite.
Kamahl, Fist of Krosa snipes lands, which is great at getting rid of things like Academy Ruins or just color-screwing an opponent, or for something to actually do with the infinite mana this deck can generate for infinite damage.
I do like a lot of the suggestions though and will definitely go for putting some of them in, though would love to hear your opinions on why I justify some of these cards.
May 14, 2017 5:57 a.m.
cityflower, it was originally meant to dump counters on it and set an opponent's life low for an easy kill without going infinite. It's meant to set the opponent fairly low with it regardless of their prior life total to finish them off with some draining effects or a bit of damage getting through.
May 14, 2017 5:48 a.m.
Gnomater, The commander is always counted in the 100 card cap, which is why the deck is 99 cards + 1 commander. Just a heads up :)
May 12, 2017 6:34 p.m.
I always love seeing other Alesha EDH decks, as she is the main commander I play as well. The biggest suggestions I have for this deck are:
- Reveillark because when it leaves play, it grabs nearly every creature in the whole deck
- Sun Titan because it often can work like a 2nd Alesha that doesn't bring the creature in attacking
- Panharmonicon to get abilities to trigger twice whenever a creature enters the battlefield
- Solemn Simulacrum for recurable ramp and card draw
- Also, if you're fine with being hated by your group and being very mean, Cataclysm tends to be very good in Alesha, as you just keep Alesha and a land on the battlefield, then play a 2nd land, and you can very quickly rebuild
May 12, 2017 6:32 p.m.
Note: The deck is 101 cards, so you're going to have to take out a card
Anyways, my suggestions that I think you would like are
- Baral, Chief of Compliance to make spells cheaper and give you some benefit off of countering spells
- Sensei's Divining Top so you can manipulate the top card of your deck for Melek
- Metallurgic Summonings to quickly build up a board just by playing instants and sorceries
- Docent of Perfection Flip to also quickly build up a board by playing instants and sorceries and because you are playing quite a few Wizards
May 12, 2017 6:23 p.m.
It seems like in most cases with this deck, you are looking to finish them off with overwhelming amounts of tokens unless you either get the Reveillark, Karmic Guide combo or Master of Cruelties. If you are going for that sort of more aggro-heavy style instead of more combo oriented, I have a few suggestions:
Angel of Invention is just incredibly good in Alesha and in this sort of deck especially, as it provides a buff to the whole board + either a couple more tokens or an extra large flyer.
Skullclamp is just way too good with so many 1-toughness creatures and sac outlets
Drana, Liberator of Malakir also helps keep your whole board incredibly threatening and ramps up really fast
May 11, 2017 6:03 p.m.
I would strongly recommend running Sneak Attack in a deck running Sneak Attack and flicker abilities. Sneak Attack now says "at end step" instead of end of turn, meaning it works with Sundial of the Infinite, and it lets you cheat things out that you just want to flicker a few times.
May 8, 2017 8:41 p.m.
Also, I'm not sure about it just because it feels really slow, since I would have to commit 3 black mana on the board to get it, which isn't ideal early, and it can only target 1 player per turn in a 4-player format. You can still try to convince me though :P
May 8, 2017 5:52 p.m.
1 COMMENT | 267 VIEWS
SCORE: 1 | 90 VIEWS
Commander / EDH
SCORE: 1 | 99 VIEWS
Commander / EDH
Commander / EDH*
Commander / EDH*
|Avg. deck rating||2.50|
|Good Card Suggestions||19|
|Last activity||4 days|