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To begin, this deck isn't standard legal, it's modern.
What's the ultimate plan with this deck? You call it agro, and you certainly do have a few cards that are aggressive, like Wild Nacatl and Woolly Thoctar, but an agro deck in modern typically tries to win by turn 4 or sooner. This deck doesn't really do that.
If you're just using it for tabletop fun, then you certainly have the liberty of running all of your favorite cards. But with a price-tag of almost $400, I'm thinking you want it to be a bit more competitive.
The best advice that I can give is to look online at a typical Naya zoo (Naya is green red white) decklist. Naya zoo is one of the most aggressive modern decks, and it doesn't run any cards with a converted mana cost of more than 3, maybe even 2. Hope this helps at least a little bit, good luck!
March 30, 2017 2:08 a.m.
Cool deck. You have 16 cards total that either remove cards from hand, or from the battlefield. That's a really high number. If it were me, I would remove some of those cards in favor of Soul Warden and Dark Confidant.
Other than that, Elspeth, Knight-Errant would be really good, and it's cmc is just low enough to run it with Dark Confidant, so long as you still have the life gain from Soul Warden and Sorin, Solemn Visitor. One copy of Secure the Wastes is a nice top-deck in the late game as well, and is only one point of damage if you draw it off of confidant.
March 27, 2017 11:33 p.m.
You might think about splashing blue for cards like Glimmer of Genius and Anticipate, as well as some counter-magic. Tower decks want to pillow-fort their way into the late game, you can't really do that without casting more than one spell per turn. So you need lots of card draw. Yahenni's Expertise is also worth considering.
March 26, 2017 1:53 a.m.
aholder7 that's awesome. I didn't even think about that. I'll for sure do that.
March 26, 2017 12:12 a.m.
I noticed that Goblin Rabblemaster isn't in the mainboard. He's great, I would mainboard him. Not sure why you only have two Reckless Bushwhacker, as it's definitely one of the best cards in the deck.
Collateral Damage isn't very good. The way your deck wins is mainly through attacking early and often. 3 damage in exchange for an attacker that can be a recurring threat, even if it's just a 1/1, isn't a great tradeoff. You're trying to make Goblin Piledriver and Goblin Rabblemaster too big to overcome, you need as many creatures as possible for that.
Other than that, I would for sure run Outnumber in the mainboard. It's good against any deck that has creatures, and control isn't huge in frontier. Hope this helps, great to see someone running goblins in frontier. Good luck!
March 24, 2017 1:20 a.m.
Or if you want to be a horrible person, you could run loampox. That's a combination of Smallpox and Life from the Loam. Add in some Rain of Tears or fulminator mage, and you have a land destruction deck in golgari. You could even go so far as to take out the Phyrexian Obligator and put in some dark confidant and maybe some Liliana's. Just run all the nasty things.
March 23, 2017 1:54 a.m.
The only major problem that I would have with this deck is that your average cmc might be a bit high for Dark Confidant.
March 22, 2017 11:13 p.m.
Black green is a really strong color combination in modern, which is what this deck would qualify as. Many of these cards are pretty weak though, and like I_has_a_Leg said, using only one of each card isn't a great idea.
I have a lot to say about this deck, but I'll limit myself to three main suggestions.
Firstly, run 60 cards, with a 15 card sideboard. And as mentioned before, run playsets of many of your cards to make the deck more consistent. And you should have a lower average converted mana cost for your deck, as well as a good mana curve. You want to try to play a spell every single turn.
Secondly, your mana base is really weak right now. If you want to play standard, Hissing Quagmire and Blooming Marsh are the dual lands you need. For modern, you're looking at cards like Overgrown Tomb and Verdant Catacombs.
Lastly, your deck needs more diversity. This means that you need a healthy amount of hand destruction, creatures, removal and card draw. If Dark Confidant is what you end up using for card draw, you might need some form of life gain as well.
Hope this helps.
March 22, 2017 11:04 p.m.
So a few things that you can work on. First, you should always run a 60 card deck with a 15 card sideboard. Don't run more than that, you want your deck to be as consistent as possible. Also, I see that you listed this deck as standard. This deck would actually be modern. Just fyi.
Secondly, throwing tons of giant creatures in a deck isn't the best strategy. You should balance your creatures with other spells, like removal spells and hand destruction. What's the point in having a giant Heroes' Bane if your opponent can block it with some tiny creature? Make sense?
Black green (also known as golgari) is a very strong color combination in modern. To build a competitive deck, you'll need about $1,500 (no I'm not joking). If you wish to go the cheaper rout, I would suggest that you run a lot of good value cards, like Desecration Demon and Rancor. Add in cards like Duress, or the more expensive but better Thoughtseize, and then put in Murderous Cut or Abrupt Decay.
The basic idea behind this type of deck is to disrupt your opponent's plan long enough to overwhelm them with your massive creatures. Without Tarmogoyf and Liliana of the Veil, the deck won't be as great, but it will be a lot more affordable, and maybe a bit more consistent than what you're currently working with. Hope this helps, good luck with your deck building!
March 18, 2017 10:05 p.m.
Makes sense. He's really funny when you swing with Nantuko Husk and sac him like 5 times in a row. Have you considered switching the husk for Bloodthrone Vampire? Basically the same thing, but a little cheaper.
March 16, 2017 7:25 p.m.
Hahaha. Bro, this is crazy. I just made a deck like this 3 days ago, but without the humans sub-theme. If you wanna check it out, here you go Aristocrats and bob.
The decks are really similar, so maybe you'll see something on that list that you didn't think of. After seeing this list, I think I'll add High Priest of Penance to my own.
March 15, 2017 10:10 p.m.
Fetch lands are legal in frontier. They kind of just automatically make a deck better. Warden of the First Tree is meh. He gets really scary, but you need to spend so much mana to get him there. That's mana that could have been used to do any number of other things. So maybe only run like two of him.
Tireless Tracker is a great card. Running it even without fetches is a good idea, and it only gets better with the fetches.
Other than that, maybe Nissa, Vastwood Seer Flip along with a slue of really expensive standard cards that you probably don't want to buy, those cards being Kalitas, Traitor of Ghet, Liliana, the Last Hope, and Grim Flayer.
March 13, 2017 11:44 p.m.
Loam Dryad Cryptolith Rite for ramping fast. Then I would take out some mana dorks and throw Tireless Tracker and Sylvan Advocate into the main, also replacing the attune with aether's with something defensive like Narnam Renegade. You would be more creature oriented at this point, but also have land destruction. That way, you always have a way to punish them when they get behind on board.
March 13, 2017 11:30 p.m.
Also, there are people who still play the Saheeli cat combo. Perhaps not in your local meta, and if that's the case, then ignore me, but maybe consider throwing shock in the sideboard just incase.
March 13, 2017 11:14 p.m.
I think that the best advice I can give to you is not a list of cards to run, but advice on how to build a deck. This deck has a ton of different creatures, and very little card draw or removal. This means that the deck will have a hard time staying consistent, and many of your games will be left up to luck.
To change this, you should choose which cards you like the best, run a few of each of them, and scrap the rest. This is a very rudimentary way to build a deck, but after a while you'll get better and better at building decks that are more consistent.
And make sure that you have a good curve in you deck. That is to say that you should have an appropriate amount of spells at each converted mana cost, so that you don't waste any turns casting nothing.
March 13, 2017 7:55 p.m.
I don't think you have enough instants and sorceries in the main deck. You want a lot to trigger the tower. Maybe replace the walkers with card draw spells, like Painful Truths. I know you already have glimmer, but Idk if that'll be enough. Transgress the Mind is also a card to consider. Nice deck though.
March 13, 2017 7:43 p.m.
this is great. I might make this deck, but only with basic lands. I like having money for food.
March 12, 2017 1:56 a.m.
That sounds pretty good. Leaves you with no turn one plays, but this is more midrange than agro, so yeah, that seems good. Thanks for letting me know, I'd love to see where this deck goes and how it transforms. It's a sweet list.
March 12, 2017 1:20 a.m.
March 11, 2017 10:14 p.m.
archfield1 yeah, dark-dwellers and noxious do have high cmc's. I would still make the petition for dark-dwellers though, it does a lot of great things in this deck. The choice is yours of course, but think about it. Maybe if you proxy it up and play with it, you'll change your mind.
Not trying to tell you how to build your deck, but I've changed my mind many times after a few playtests with cards I hadn't really considered.
March 11, 2017 9:48 p.m.
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