Thank you for the land advice. Any thoughts on some of my spells?
May 19, 2017 4:47 p.m.
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This deck looks very cool and well crafted. Since you are looking for cards to cut, i personally dislike Risen Executioner, Korlash, Heir to Blackblade, Contingency Plan and Dimir Keyrune. Mesmeric Orb seems powerful, but also risky since it can actually threaten to mill you all the way (i can't see a way in your list to get rid of it).
As for further improvements, Phyrexian Delver, Sidisi, Undead Vizier and Mikaeus, the Unhallowed are some great zombies. Black Market can be another powerful mana source, and a couple of delve cards like Murderous Cut or Dig Through Time could easily work here. Finally, i think it's important to be able to defend against game winning spells like Time Stretch, Tooth and Nail, Insurrection, Cyclonic Rift, Omniscience etc. A couple of counterspells like Swan Song, Stubborn Denial or Arcane Denial could provide a nice safety net to prevent those "Oops the game just ended" moments.
May 28, 2017 7:38 a.m.
Ajani Goldmane, Nissa, Voice of Zendikar and Managorger Hydra would all work well in your deck. For a 4 colored deck, Tamiyo's Journal, Divination, Map the Wastes and Font of Return seem rather weak, they can definitely be upgraded.
May 28, 2017 5:25 a.m.
This looks great for your first deck! Very synergistic and well balanced. I have a couple of suggestions: Ghost Town, Gruul Turf and Harrow are great at enabling more landfall triggers, they might be good inclusions.
Sundering Vitae will usually be a 0-1 mana version of Naturalize.
You currently have very few ways to interact with creatures. Just having a few tools at your disposal would be useful though. Consider Beast Within, Volcanic Offering, Song of the Dryads, Ulvenwald Tracker or Duplicant.
May 28, 2017 5:09 a.m.
May 26, 2017 11:18 a.m.
May 26, 2017 5:15 a.m.
I wouldn't run many counters, maybe 2-5, but they are the best tool to stop game winning plays like Tooth and Nail, Cyclonic Rift, Armageddon or Time Stretch, so i think it's wise to have at least a couple. But be conservative with them, while a Swords to Plowshares or Dig Through Time might look tempting, i recommend preserving counterspells only as a last measure against absolutely crucial spells.
May 25, 2017 2:43 p.m.
Sidisi works really well with Brain Freeze, Mulch, Buried Alive, Corpse Connoisseur and Fact or Fiction. More mass reanimation like Patriarch's Bidding, Zombie Apocalypse and Balthor the Defiled would be fantastic, as well as cheap ones like Reanimate, Animate Dead, Unearth or Endless Obedience.
Since your deck is very proactive and therefore often needs a lot of mana on its own turn, 3cmc counters with small upsides like Dissolve and Scatter to the Winds seem weak here. Cheaper ones like Swan Song, Stubborn Denial, Arcane Denial, Delay or Counterspell are much better, since you can more easily keep the mana open to cast them once it matters.
Naturalize is a solid card, but with all the tokens you generate, Sundering Vitae should usually be the same effect for 0-1 mana.
May 25, 2017 7:36 a.m.
Jarad's Orders seems like a great card here. It tutors a creature into your hand and can provide up to three card types towards delirium (sorcery, creature plus artifact or enchantment). You could even use it to set up reanimating a fatty with Phyrexian Delver, though currently you don't have any big pay off cards like Terastodon or Baleful Force.
Ash Barrens is very similar to Evolving Wilds except you can just play it as a Wastes if you need mana right away and don't care about colors. I suggest you add it to have another land that enables delirium.
To further support your self-mill theme, Mulch, Vessel of Nascency and Dakmor Salvage could be added.
May 25, 2017 7:20 a.m.
If your budget allows it, Demonic Tutor, Tooth and Nail, Earthcraft and Phyrexian Tower would all fit in here really well. With a little support, Archfiend of Ifnir also seems like a strong card. Survival of the Fittest and Fauna Shaman could help enable him.
May 25, 2017 7:06 a.m.
If MLD is such a big factor in your meta, Boros Charm could make a nice inclusion. The double strike mode can help kill the MLD player if you are fast enough, the 4 dmg mode isn't great but can occasionally snipe a planeswalker, and the indestructible mode is a nice safety net against both Wrath of God and Armageddon effects.
May 25, 2017 3:55 a.m.
As i said, vigilance certainly is useful and its good to have access to it. However, you currently run 8 cards that provide it, and several of them aren't great to begin with, but become just plain bad once you draw more than one vigilance granting effect. I would personally cut Vigilance, Eternal Warrior, Abzan Runemark and Triclopean Sight. In the posts above there are plenty of suggestions far superior to those cards, and you can add Heliod's Pilgrim as another tutor for Daybreak Coronet whenever you need vigilance. Once you're at it, Murder Investigation and Inviolability can also go, both effects are way too narrow to actually matter.
May 24, 2017 5:38 p.m.
Ethereal Armor, Rancor and Wild Growth would be fantastic in your deck, you should definitely consider those.
You have lots of effects that provide vigilance to Uril. While that's good, multiples are redundant, and evasion abilities like trample, menace or flying can be much more relevant than vigilance. Cards like Armadillo Cloak, Unflinching Courage, Madcap Skills and Duelist's Heritage should probably find their way into your list.
Indestructibility is a cute card, but with your commander having hexproof, the one-shot indestructibility of Spider Umbra, Snake Umbra or Hyena Umbra will usually do the trick, and those cards are cheaper and have additional upsides.
Unfortunately, the commander rules don't allow you to play Wild Research in your deck, because its color identity includes blue.
If you want more cheap acceleration for a quick Uril, Avacyn's Pilgrim, Fyndhorn Elves, Llanowar Elves and Elvish Mystic as well as Ancient Tomb and Mana Crypt are some of your best options.
May 24, 2017 10:43 a.m.
May 24, 2017 10:18 a.m.
Ancient Tomb is a fantastic way to accelerate, and Minamo, School at Water's Edge synergizes nicely with Azami. Both seem like great fits for your deck.
With almost all basic lands, Back to Basics could be a fantastic lock piece against more greedy decks and buy you a lot of time to combo out.
Mind Over Matter combos with Azami, you can just go through your deck to find whatever you need, and easily finish with LabMan.
May 23, 2017 8:42 a.m.
May 23, 2017 8:13 a.m.
I think One with Nature, Whirler Rogue, Awakening Zone, Behold the Beyond, Shamanic Revelation, Bow of Nylea and Bident of Thassa would all fit your deck very well.
Sundering Vitae is similar to Naturalize, but looks a lot better in the context of your deck.
I am not sure if Downsize, Reclaim, Primal Growth and the 1/1 fliers with no other abilities are quite good enough. Also, in your low curve 2 color deck, Chromatic Lantern seems unnecessary, Simic Signet is probably better if you need the ramp at all. Dissipate is expensive at 3 mana, i would play Unified Will or Arcane Denial instead.
You might want a couple of ways to answer an opponent's creature in case it becomes too threatening. Consider Pongify, Rapid Hybridization, Reality Shift, Lignify, Control Magic or Ulvenwald Tracker.
May 23, 2017 8:08 a.m.
Happy i could help :)
Kitchen Finks is a great card and the perfect creature for your needs. Eternal Witness is just as fitting, but limiting yourself to 1-2 copies seems right, since drawing too many of them can be become awkward with nothing meaningful to return. It's just a 2/1, so its ability really has to deliver. Unfortunately, Eldritch Evolution exiles itself upon resolution. (However, there are matchups where it's quite powerful to have Eternal Witnesses returning eachother in a loop whenever one of them dies. But those matchups are too infrequent to justify more than 2 copies in my opinion.)
As for other 3-drop creatures to sacrifice, i am not really sure what the best options are for your colors. Troll Ascetic is a good card for sure, but usually you don't really want to sacrifice it. Wolfir Avenger and Yasova Dragonclaw i'm not a big fan of, both require quite a bit of mana, otherwise they aren't all that great. Carven Caryatid is good if you sacrifice it or not, but such a defensive creature unfortunately doesn't fit well into your strategy. Tuktuk the Explorer can be insane if you can make him die, otherwise it's a 3 mana Raging Goblin. Goblin Ruinblaster seems really good, but it usually requires 4 mana. Rishkar, Peema Renegade, Borderland Ranger or Filigree Familiar might be okay, with the Familiar being the best of the three in my opinion.
As for 5-drops, i like the dragons and Thragtusk a lot, Blitz Hellion i don't have any experience with so i can't judge it, but Urabrask the Hidden isn't quite on the same level as the others i believe. An interactive card like Acidic Slime might be better, since that solves problems the other cards can't handle (like Ensnaring Bridge or Oblivion Stone). A total of 8 five mana creatures seems okay, but i would rather go down than up in number.
Maybe you could fit a Kessig Wolf Run into your mana base, it's quite a nice mana sink. 22-23 lands total seems right though.
I think i would sideboard Forked Bolt to beat aggressive decks, Ancient Grudge against Affinity etc, Magus of the Moon to punish greedy mana bases, and Burning-Tree Shaman to shut down some combo decks.
1-2 Reclamation Sage and the Thragtusk can definitely stay in the sideboard, and Loaming Shaman and Guttural Response can be good tools as well, the other cards i don't think you really need.
May 23, 2017 7:38 a.m.
But Pridemage can't beat Cursed Totem, and if you put it into play using Eldritch Evolution, Reanimate etc, you need to pay an extra mana to get your disenchant effect. There are arguments both for and against it.
May 22, 2017 2:30 p.m.
I think you could upgrade Pacifism, Doom Blade, Ultimate Price and Lightning Bolt into Darksteel Mutation, Snuff Out, Murderous Cut and Swords to Plowshares.
As for acceleration, Generator Servant seems like great fit. I don't understand why you are running Darksteel Citadel though. I can't see any useful synergies in your list. A couple of your tapped lands could make room for Dragonskull Summit, Sulfurous Springs, Caves of Koilos, Isolated Chapel, Clifftop Retreat or other untapped dual lands.
Hellkite Tyrant is another great dragon, i highly recommend it.
May 22, 2017 10:56 a.m.
Transguild Promenade is a pretty bad card compared to Reliquary Tower, Glacial Fortress or Drowned Catacomb, i suggest you replace that one. Also, 3 cmc mana rocks like the Cluestones aren't optimal, i would rather play more Signets and Thought Vessel. Saving a mana here and there really makes a big difference and allows for more explosive starts.
Currently, your deck doesn't have many tools to defend against powerful plays like Cyclonic Rift overload, Expropriate or Tooth and Nail (or whatever other unfair thing your playgroup tends to do). A couple more cheap counterspells like Swan Song or Arcane Denial could help.
May 22, 2017 10:22 a.m.
Commander / EDH
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