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idk I'm too used to having infinite mana for it in any deck, or just loads of mana in monoblack.
February 9, 2019 4:54 a.m.
I've never casted more than one Torment of Hailfire in a game. torment for 20 or more usually ends games.
February 8, 2019 9:53 p.m.
1) All your damaging abilities need to damage each opponent and not you.
2) All your damaging permanents need to be able to activate whenever you want, and be able to be used more than just once (once per turn in is fine, once at all is terrible).
3)All your damaging spells should be able to hit BOTH players and creatures.
4) You're still going to primarily win with a combo, cards that get you to these combos still should work with your deck but do not have to respect rule 1, 2, or 3.
5) Have fun casting Havoc Festival on turn 3.
February 7, 2019 5:01 a.m.
For sideboard there are two things you really need: a way to get rid of problem things burn can't kill, graveyard hate. You can vary answers to have similar things against things that Burn can't deal with, while keeping it open to other cards. Relic of Progenitus is a great Burn GY hate card because it cantrips and keeps the burn going. RW Burn runs Path to Exile, so maybe Terminate could do some work. Having some copies of both Cindervines (max 2) and Destructive Revelry could give you an edge against control decks while still giving you immediate outs and damage to other problem enchantments or artifacts. Collective Brutality is great since it's modal, but throwing away burn spells could cut the clock, ultimately you get to decide what your SB is, but just go through a list of meta decks and see what their SB cards are against Burn and make sure YOUR SB can beat that hate.
January 31, 2019 9:53 p.m.
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|Playing since||Ninth Edition|
|Avg. deck rating||8.47|
|Favorite formats||Commander / EDH, Modern|
|Good Card Suggestions||324|
|Venues||Kidforce Collectibles, Empire Game Center|
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