Craven183 Deckling

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@KayneMarco - Thanks for the feedback! Absolutely agreed- I haven't had a chance to go back and edit this description after playing the deck for the past month. The ultimate has actually come in handy in one or two games and perhaps doesn't deserve as much scathing description as I give it. The way you put it absolutely makes sense so I'll make sure to edit the description soon to accommodate for this. Thank you!

November 12, 2018 11:14 p.m.

Hey Joe!

This is Owen from DoKs- I finally have time to give you a detailed response to your list so here goes!

First of all, just wanna say that with this being your very first multicolored deck I'm very impressed with your manafixing base. You've got plenty of lands that tap for multiple colors and I can see you've paid attention to your color pie on TappedOut. Your average CMC of 3.86 in the deck is also a very solid number for Dinosaur tribal- well done! My favorite cards you've got in here that I don't utilize are The Immortal Sun, Staff of Nin, and Duelist's Heritage. These are very synergistic cards for the deck and were well chosen. Staff of Nin, especially, since it gives you an extra draw (which Naya has a hard time with) plus the ability to trigger enrage on a stick. Makes me want to run it in my deck! You must have noticed the lack of draw abilities in Naya colors because I can see you're also running Elemental Bond and Commune with Dinosaurs (which is very flavorful, by the way). I would also like to praise you for running Triumph of the Hordes. If a game has gone on too long and you've got a mighty board presence, you can end it very fast this way.

Suggestions:

  1. I highly recommend you run Runic Armasaur as there is just too much value in the draw that it offers. Plus it's a dinosaur and only costs 3 mana.

  2. I suggest running Fellwar Stone instead of Manalith. Playing in 4 player EDH means you will most likely be able to access all of your colors via your opponents (someone is bound to play a City of Brass or Mana Confluence which immediately causes Fellwar stone to tap for any color mana!). It only costs 2, so you can get it out a turn earlier than your Manalith.

  3. In a similar vein, I would suggest you run Wayfarer's Bauble instead of Traveler's Amulet. Bauble puts that land directly on the field so you can "double" your land drop, whereas the Amulet merely puts it in your hand.

  4. To avoid getting hit with counterspells you could run Prowling Serpopard.

Honestly at this point those are the only suggestions I have. This looks really, really solid and your mana curve looks brilliant. This looks like it will be a very consistent, reliable, and simultaneously fun deck.

October 31, 2018 10:44 a.m.

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Finished Decks 26
Prototype Decks 19
Drafts 0
Playing since Eldritch Moon
Points 95
Avg. deck rating 8.81
T/O Rank 1161
Helper Rank 743
Favorite formats Commander / EDH
Good Card Suggestions 25
Venues The Days of Knights, Comicmania
Last activity 14 hours
Joined 1 year